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| ![]() hi guys, i am so bored , if anyone can recommend any eo related idea for me to code
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| ![]() Party warps (Player can warp to the party leader) --- Hail Satan!
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| ![]() Omen posted: (19th Jun 2012, 11:59 pm)dude, i didn't mean those small stuff, i meant big ideas like gw or devil gates.
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| ![]() Racing like back in the old days in EO.
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| ![]() Hollister⢠posted: (20th Jun 2012, 12:08 am) what do you even mean by that.. xD
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| ![]() I was going easy on you but fine, instanced maps. --- Hail Satan!
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| ![]() lol --- Qbot/null
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| ![]() Omen posted: (20th Jun 2012, 12:25 am) what are instanced maps?
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| ![]() Instanced maps allow 2 people to technically be on 'map 4' but wouldn't see each other. It's how insom made his housing system. So you could have parties enter dungeons and have private maps and such... --- Love you too.
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| ![]() You make a code so that ever reborn you have the exp of monsters goes down more, or would that be too simple for you? lol
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| ![]() newguy posted: (20th Jun 2012, 12:56 am) i was like 90% sure thats what he meant by instanced maps... xD so they are dynamic maps... that will be a hard project but it will eat my spare time and take me out of the boredom.
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| ![]() Here is the topic looking over the code might help ya get some ideas https://eoserv.net/forum/topic/13854&p=1
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| ![]() insomniac posted: (20th Jun 2012, 01:11 am)so the main idea of your system is that you have cancelled the player interaction with other players when they are on the same map id.. but in fact they are still on the same map. but what about npcs , so both of the players will be able to attack npcs in the map etc. so that's not a dynamic map, it will only work for housing....
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| ![]() Yeah it wasnt perfected I made the system for a friend and I forgot a couple aspects like drops and npc's.
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