EOSERV Forum > EOSERV > interactive bot progress!!
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Goal: to create an interactive bot that functions just like a player,without being displayed on the sln.
13 years, 22 weeks ago
Also any input, ideas or whatever is good ( : Progress: Packets involved with minor explanation "please correct me if Im wrong" 1: PACKET_CLOTHES, PACKET_REMOVE, I believe this refreshes the characters loc! 2: PACKET_PLAYERS, PACKET_AGREE, this displays the characters armor,guild tag,clas,admin,direction,hidden,sitting basicly what the character is doing atm! 3: PACKET_WALK, PACKET_PLAYER, keeps track of the characters x,y chords! 4: PACKET_WALK, PACKET_REPLY, b.AddByte(255);b.AddByte(255); I think this works hand in hand with 3: ?? 5: PACKET_TALK, PACKET_TELL, pms from a character! 6: PACKET_TALK, PACKET_PLAYER, regular chat! 7: PACKET_ATTACK, PACKET_PLAYER, attacking an npc! 8: PACKET_NPC, PACKET_REPLY, checks the damage of the npc,and who is attacking it, most likely Ill just use the npc damage function it self seems to make more sense after I get the bot moving correctly! 9: PACKET_SPELLATT, PACKET_REPLY, checks the damage of the npc,and who is attacking it, most likely Ill just use the npc spelldamage function it self seems to make more sense after I get the bot moving correctly! 10: PACKET_CHAIR : PACKET_SIT, PACKET_PLAYER, what type of sitaction is required! 11: PACKET_SIT, PACKET_REMOVE, standing! 12: ?? functions will add all working functions here! 1: BotLang is the public chat function of the bot! 2: ?? Problems: will add all my problems,and questions here! 1:Getting the bot to walk correctly! heres a nasty quick rough draft function that seems to glitch the hell out https://tehsausage.com/paste/nasty-bot-walk Full tut: soon to come!
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| ![]() Can't wait to see this done.
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| ![]() Update: added a public chat function BotLang to the functions!
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| ![]() how about making the bot train? --- ~~ When life give you pasta, you eat it ~~
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| ![]() Pasta posted: (6th Dec 2011, 03:52 am) Like attack, lvl up and such? If thats what you mean yeah its in the making!
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| ![]() just make sure the bot cant be in a party ;D don't want people to auto train --- ~~ When life give you pasta, you eat it ~~
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| ![]() Pasta posted: (6th Dec 2011, 04:04 am) Hmm.. good concept, I never even thought of that!
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| ![]() I like this idea, good luck on it.
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| ![]() I have it moving based of my x,y,map, and random speech the basic attack is next. Progress is delayed because I have so many projects going on but Im still working on this!
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| ![]() could teh bot help you on quest? --- ~~ When life give you pasta, you eat it ~~
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Topic is locked.
EOSERV Forum > EOSERV > interactive bot progress!!