make

Joined: 8th Sep 2010
Posts: 674
curiosity killed the cat
was reading a post about endless online being 3d, well i been working with alot of editors makeng 3d stuff. and figured i do another side project and see what endless online 2d gfx bmp's would look like in a 3d environment. and must say im haveng a Blast! :) so if anyone was just wondering what
the colors would look like here's a quick job at endless 3d. and the eagle. thats just my first attempt at scripting a large npc Ai script. fully remote and shoots fire missles so far, but haveng trouble with floorlogic ver deadspace to get it to fly up and down.








basicly this was for shits!
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Think Outside The Box.
..............Skids in my Undies........
...............Cut And Paste............
13 years, 22 weeks ago
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MitchV2

Joined: 19th Oct 2011
Posts: 1285
Re: curiosity killed the cat
Endless Online in 3D ruins the whole point of Endless Online. XD I mean the 2.5 D graphics made it the game it is today, I don't think I would play it if it was 3D lol. But cool idea. +1
13 years, 22 weeks ago
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kodyt

Joined: 6th Apr 2009
Posts: 2271
Re: curiosity killed the cat
MitchV2 posted: (3rd Dec 2011, 05:24 am)
Endless Online in 3D ruins the whole point of Endless Online. XD I mean the 2.5 D graphics made it the game it is today, I don't think I would play it if it was 3D lol. But cool idea. +1
Which is a dead game.
I'd play it if it was 3D an the graphics got upgraded but then again it wouldn't be EO anymore at all besides the names of towns an items. But this makes me wanna play pokemon for some reason ... not sure why ....
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http://www.ctronic.ga
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13 years, 22 weeks ago
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Natalie

Joined: 9th Feb 2011
Posts: 419
Re: curiosity killed the cat
I'm impressed.. Good job!
By The Way: That eagle is amazing. XD
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"Natalia"
13 years, 22 weeks ago
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Hollow

Joined: 30th Sep 2010
Posts: 3451
Re: curiosity killed the cat
Make an even worse version of runescape?
13 years, 22 weeks ago
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make

Joined: 8th Sep 2010
Posts: 674
Re: curiosity killed the cat
Natalia posted: (3rd Dec 2011, 08:48 am)
I'm impressed.. Good job!
By The Way: That eagle is amazing. XD
thank you but,
well i did'nt pixel the eagle, but will be doing my own ver of bats eagle, and other flyng npc's. all i did was do the animation frams, and make it fly and shoot. still tryng to learn all the code. or atleast all the basic stuff to make npc's move/walk/talk/attack/runaway. i already getting good
with the editors to make new wall/tiles/objects or as they wouldcalll them segments/entities/prefabs. but without AI scripts the npc's just stand there.
@hollow, ya looks bad, but that was about a hour of converting the orig tile into a big enough template to fit the 3d tile size. im still off on the ratio.
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Think Outside The Box.
..............Skids in my Undies........
...............Cut And Paste............
13 years, 22 weeks ago
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Natalie

Joined: 9th Feb 2011
Posts: 419
Re: curiosity killed the cat
make posted: (3rd Dec 2011, 07:46 pm)
Natalia posted: (3rd Dec 2011, 08:48 am)
I'm impressed.. Good job!
By The Way: That eagle is amazing. XD
thank you but,
well i did'nt pixel the eagle, but will be doing my own ver of bats eagle, and other flyng npc's. all i did was do the animation frams, and make it fly and shoot. still tryng to learn all the code. or atleast all the basic stuff to make npc's move/walk/talk/attack/runaway. i already
gettinggoodwiththe editors to make new wall/tiles/objects or as they wouldcalll them segments/entities/prefabs. but without AI scripts the npc's just stand there.
@hollow, ya looks bad, but that was about a hour of converting the orig tile into a big enough template to fit the 3d tile size. im still off on the ratio.
That was irritating to read, but okay. :)
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"Natalia"
13 years, 22 weeks ago
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make

Joined: 8th Sep 2010
Posts: 674
Re: curiosity killed the cat
sorry no foul intended. i just cant take credit for something i did not pixel, but i will do my own ver of the eagle and wrap it on the 3d model.
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Think Outside The Box.
..............Skids in my Undies........
...............Cut And Paste............
13 years, 22 weeks ago
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