"lol, theres nothing wrong with the rev, you just didnt set it up properlly." Can someone check the configs, I bet there isnt anything wrong!
### LOGGING ###
## LogOut (string)
# Filename to log normal output
# Use - for console output
LogOut = -
## LogErr (string)
# Filename to log errors
# Use - for console output
LogErr = error.log
## StyleConsole (bool)
# Uses pretty colors for Out/Warn/Error/Debug
StyleConsole = yes
### SERVER ###
## Host (string)
# The IP address the server should listen on
# 0.0.0.0 = all
Host = 0.0.0.0
## Port (number)
# The port the server should listen on
Port = 8078
## MaxConnections (number)
# The maximum number of connections the server will open
MaxConnections = 300
## ListenBacklog (number)
# The maximum number of half-open connections that can be queued up
ListenBacklog = 50
## MaxPlayers (number)
# The maximum number of players who can be online
MaxPlayers = 200
## MaxConnectionsPerIp (number)
# The maximum numbers of connections one IP address can open
MaxConnectionsPerIP = 3
## IPReconnectLimit (number)
# Time an IP address must wait between connections
IPReconnectLimit = 10s
## MaxConnectionsPerPC (number)
# The maximum numbers of connections one computer can open (still evadeable)
MaxConnectionsPerPC = 1
## PasswordSalt (string)
# Enter any large amount of random characters here
# WARNING: Changing this will break any existing users' passwords.
PasswordSalt = ChangeMe
## CheckVersion (bool)
# Checks the version of the client and rejects them if it's not supported
CheckVersion = yes
## MinVersion (number)
# Minimum version to accept
# Set to 0 to use server's minimum supported version
MinVersion = 0
## MaxVersion (number)
# Maximum version to accept
# Set to at 0 to server's maximum support version, or -1 to enable all
# versions higher than MinVersion
MaxVersion = 0
## TimedSave (number)
# How often to save all online characters
# Characters are still saved on logout
# Set to 0 to disable timed saves
TimedSave = 1m
### DATABASE ###
## DBType (string)
# Database type (mysql or sqlite)
DBType = sqlite
## DBHost (string)
# MySQL hostname / SQLite filename
DBHost = database
## DBUser (string)
# Database username (MySQL only)
DBUser = eoserv
## DBPass (string)
# Database password (MySQL only)
DBPass = eoserv
## DBName (string)
# Database name (MySQL only)
DBName = eoserv
## DBPort (number)
# Database port (MySQL only)
# Leave at 0 to use the library default
DBPort = 0
## FILES ##
## EIF, ENF, ESF, ECF (string)
# pub file locations
EIF = ./data/pubs/dat001.eif
ENF = ./data/pubs/dtn001.enf
ESF = ./data/pubs/dsl001.esf
ECF = ./data/pubs/dat001.ecf
## NewsFile (string)
# File containing the MotD and news
NewsFile = ./data/configs/news.txt
## DropsFile (string)
# File containing the NPC drop data
DropsFile = ./data/configs/drops.ini
## ShopsFile (string)
# File containing the NPC drop data
ShopsFile = ./data/configs/shops.ini
## ArenasFile (string)
# File containing the arena warp data
ArenasFile = ./data/configs/arenas.ini
## FormulasFile (string)
# File containing stat/combat/class formulas
FormulasFile = ./data/configs/formulas.ini
## HomeFile (string)
# Spawn point and innkeeper data
HomeFile = ./data/configs/home.ini
## NpcSpeachFile (string)
# File containing speach settings
NpcSpeachFile = ./data/configs/npc.ini
## SpellsFile (string)
# File containing Spell settings
SpellsFile = ./data/configs/skillmaster.ini
## EffectsFile (string)
# File containing effect settings
EffectsFile = ./data/configs/effects.ini
## MessageFile (string)
# File containing Message settings
MessageFile = ./data/configs/message.ini
## WarpsFile (string)
# File containing warp settings
WarpsFile = ./data/configs/warps.ini
## PetSpellsFile (string)
# File containing petspell settings
PetSpellsFile = ./data/configs/petspells.ini
## PetEggsFile (string)
# File containing petegg settings
PetEggsFile = ./data/configs/peteggs.ini
## HarvestingFile (string)
# File containing harvesting settings
HarvestingFile = ./data/configs/harvesting.ini
## MiningFile (string)
# File containing mine settings
MiningFile = ./data/configs/mining.ini
## FishingFile (string)
# File containing fish settings
FishingFile = ./data/configs/fishing.ini
## WoodcuttingFile (string)
# File containing woodcutting settings
WoodcuttingFile = ./data/configs/woodcutting.ini
## EffectGemFile (string)
# File containing effectgem settings
EffectGemFile = ./data/configs/effectgems.ini
## GiftboxFile (string)
# File containing giftbox settings
GiftboxFile = ./data/configs/giftbox.ini
## CookingFile (string)
# File containing cook settings
CookingFile = ./data/configs/cooking.ini
## ExtrasFile (string)
# File containing extra settings
ExtrasFile = ./data/configs/extras.ini
## WeddingFile (string)
# File containing Wedding settings
WeddingFile = ./data/configs/wedding.ini
## StormsFile (string)
# File containing storm settings
StormsFile = ./data/configs/storms.ini
## QuakesFile (string)
# File containing quakes settings
QuakesFile = ./data/configs/quakes.ini
## TileDialogFile (string)
# File containing tiledialog settings
TileDialogFile = ./data/configs/tiledialog.ini
## CommandsFile (string)
# File containing command settings
CommandsFile = ./data/configs/commands.ini
## AoeFile (string)
# File containing aoe settings
AoeFile = ./data/configs/aoe.ini
## NpcEffects (string)
# File containing effect settings
NpcEffectsFile = ./data/configs/npceffects.ini
## Spellpotions (string)
# File containing spell settings
SpellpotionsFile = ./data/configs/spellpotions.ini
## TileEffect (string)
# File containing effect settings
TileEffectFile = ./data/configs/tileeffect.ini
## EventFile (string)
# File containing event settings
EventFile = ./data/configs/event.ini
## QuestDir (string)
# Directory quests are contained
QuestDir = ./data/quests/
## Quests (number)
# Number of quests to attempt to load
# Should be less than 99999
Quests = 13
## MapDir (string)
# Directory maps are contained
MapDir = ./data/maps/
## Maps (number)
# Number of maps to attempt to load
# Should be less than 99999
Maps = 301
## ScriptDir (string)
# Directory scripts are contained
ScriptDir = ./data/scripts/
## ScriptsFile (string)
# File listing scripts to be loaded on startup
ScriptsFile = ./data/scripts/scripts.txt
## ProtectMaps (bool)
# Stops maps files being stored on a player's computer
# Not recommended, increases bandwidth usage and may have other side-effects
ProtectMaps = no
## SCRIPTS ##
## ScriptFileAccess (bool)
# Allows scripts to access files
# Disable this if you're paranoid
ScriptFileAccess = yes
## ScriptMaxExecTime (number)
# Time that a script can run for before being disabled
ScriptMaxExecTime = 1500ms
## SLN ##
## SLN (bool)
# Enable or disable SLN
# NOTE: This will put your webserver on a publicly viewable list of servers
SLN = yes
## SLNURL (string)
# URL of SLN server
SLNURL = https://eoserv.net/SLN/
## SLNHost (string)
# Hostname that resolves to your server
# Leave it blank to use your IP address
SLNHost = thelegendofzelda.no-ip.org
## SLNSite (string)
# Website for your server
# Leave it blank if you don't have one
SLNSite = http://www.thelegendofzeldaeo.webs.com
## ServerName (string)
# Common name of your server
ServerName = The legend of Zelda EO
## SLNPeriod (number)
# How often your server checks in with the SLN server
# Should be between 5 and 30 minutes
SLNPeriod = 5m
## SLNZone (string)
# Zone your server belongs to (must be approved by zone admin first)
# Leave blank to use the public zone
SLNZone =
## SLNBind (string)
# Connects to the SLN through a specified IP address
# This is required if you run servers on an address other than your default
# 0 = disabled
# 1 = use listen address (if available)
SLNBind = 0
## GUILDS ##
## GuildMaxMembers (number)
# Maximum number of members a guild can hold (less than 65k)
GuildMaxMembers = 5000
## GuildCreateMembers (number)
# Number of members INCLUDING THE FOUNDER needed to make a new guild
# A value of 0 will disable guild creation
GuildCreateMembers = 3
## GuildBankMax (number)
# Maximum amount of gold a guild bank can store (less than 2bil)
GuildBankMax = 2,000,000,000
## GuildDefaultRanks (string[])
# Default rank list (9 strings)
GuildDefaultRanks = Leader,Recruiter,,,,,,,New Member
## GuildShowRecruiters (bool)
# Show recruiters on the guild info page
GuildShowRecruiters = true
## GuildEditRank (number)
# Rank required to edit a guild's description + rank names
GuildEditRank = 1
## GuildKickRank (number)
# Rank required to kick members from the guild
# Can only kick members below your level
GuildKickRank = 1
## GuildPromoteRank (number)
# Rank required to promote members to any level below yourself
# Founders can promote others to founder if GuildMultipleFounders is enabled
GuildPromoteRank = 1
## GuildDemoteRank (number)
# Rank required to demote members ranked any level below yourself
GuildDemoteRank = 1
## GuildRecruitRank (number)
# Rank required to recruit members in to the guild
GuildRecruitRank = 2
## GuildMultipleFounders (bool)
# Allows a founder to promote other people to rank 0
# The client won't let you do this currently
GuildMultipleFounders = yes
## GuildAnnounce (bool)
# Sends guild messages when members join/leave
GuildAnnounce = yes
## GuildDateFormat (string)
# Date format to use for creation dates
# http://www.cplusplus.com/reference/clibrary/ctime/strftime/
GuildDateFormat = %Y/%m/%d
## PK ##
## GlobalPK (bool)
# Enables PK on every map except maps listed in PKExcept
GlobalPK = no
## PKExcept (number[])
# List of maps (separated by a comma) to disable PK on
# Only disables PK on maps enabled by GlobalPK
PKExcept =
## NPC BEHAVIOR ##
## NPCChaseMode (number)
# NPC chase mode
# 0 = walk in the direction of the player
# 1 = find the closest path around obsticles to the player
NPCChaseMode = 1
## NPCChaseDistance (number)
# Number of tiles away someone must be before an NPC stops chasing
NPCChaseDistance = 18
## NPCBoredTimer (number)
# How long until an NPC gets bored of chasing/attacking someone
NPCBoredTimer = 30s
## NPCAdjustMaxDam (number)
# Every NPCs maximum damage is increased by this amount
NPCAdjustMaxDam = 1
## BOARDS ##
## BoardMaxPosts (number)
# Maximum number of posts a board will hold before deleting old posts
BoardMaxPosts = 20
## BoardMaxPosts (number)
# Maximum number of posts a user can have on a board at any one time
# Any less than 2 will not be enforced by the official client
BoardMaxUserPosts = 6
## BoardMaxRecentPosts (number)
# Maximum number of "recent" posts a user can have on a board
# Any less than 2 will not be enforced by the official client
BoardMaxRecentPosts = 2
## BoardRecentPostTime (number)
# Age of a post to be considered "recent"
BoardRecentPostTime = 30m
## BoardMaxSubjectLength (number)
# Maximum length of board post subjects
# Shouldn't be changed unless using a custom client which supports it
BoardMaxSubjectLength = 32
## BoardMaxPostLength (number)
# Maximum length of board posts
BoardMaxPostLength = 2048
## BoardDatePosts (bool)
# Adds "(x minutes ago)" text to every post on a board
BoardDatePosts = yes
## AdminBoard (number)
# Board number that reports/requests are logged (1 to 8)
# This board can't be accessed by players if placed in-game
# 0 to disable
AdminBoard = 8
## AdminBoardLimit (number)
# Maximum number of posts that the AdminBoard can hold
AdminBoardLimit = 100
## MISC ##
## ShowLevel (bool)
# Show level where the guild tag usually sits
ShowLevel = no
## WarpBubbles (bool)
# Whether to show the bubbles when admin warp commands are used
WarpBubbles = yes
## HideGlobal (bool)
# Disable the recieving of global messages when the tab is hidden
# This makes no sense unless you enable GlobalBuffer too
HideGlobal = no
## GlobalBuffer (number)
# The number of lines to buffer and send to clients who open global
# If HideGlobal is off it's only sent on connect
GlobalBuffer = 0
## StatPerLevel (number)
# Stat points gained per level-up
StatPerLevel = 10
## SkillPerLevel (number)
# Skill points gained per level-up
SkillPerLevel = 10
## EnforceWeight (number)
# How strongly to enforce weight limits
# 0 = none 1 = attack block 2 = pick up block
EnforceWeight = 2
## MaxWeight (number)
# Highest the weight and max weight can go
# Should be less than 253
MaxWeight = 250
## MaxLevel (number)
# Highest level you can achieve
# Should be less than 253
MaxLevel = 250
## MaxExp (number)
# Highest amount of EXP a character can have
# Should be less than 2.1bil
MaxExp = 2,000,000,000
## MaxStat (number)
# Highest level a stat will go
# Should be less than 65k (or 253 to maintain .27 compatability)
MaxStat = 1000
## MaxSkillLevel (number)
# Highest level a skill will go
# Should be less than 253
MaxSkillLevel = 100
## MaxShopBuy (number)
# Maximum number of an item you can buy from a shop in one transaction
# Should be between 1 and 250
MaxShopBuy = 10
## DropTimer (number)
# Time to wait between drop flood protection ticks
DropTimer = 2m
## DropAmount (number)
# Number of items you can drop per drop flood timer tick
DropAmount = 15
## ProtectPlayerDrop (number)
# Protect drops from players
# Shouldn't be lowered unless using a custom client which supports it
ProtectPlayerDrop = 5s
## ProtectNPCDrop (number)
# Protect drops from NPCs
# Shouldn't be lowered unless using a custom client which supports it
ProtectNPCDrop = 30s
## ProtectPKDrop (number)
# Protects drops from players in PK (for Deadly mode)
ProtectPKDrop = 1m
## ProtectDeathDrop (number)
# Protects drops from players by monsters (for Deadly mode)
ProtectDeathDrop = 5m
## RangedDistance (number)
# Distance a ranged weapon (eg. Bow) can shoot
RangedDistance = 5
## ItemDespawn (bool)
# Enables automatic item despawning
ItemDespawn = no
## ItemDespawnCheck (number)
# How often to check the maps for expired items
ItemDespawnCheck = 1m
## ItemDespawnRate (number)
# How long after drop protection an item should be removed
ItemDespawnRate = 10m
## ChatLength (number)
# Maximum length for a chat message
# Shouldn't be increased unless using a custom client which supports it
ChatLength = 128
## ShareMode (number)
# Formula that EXP/drops are given out to non-partied players
# Gains made by partied characters are totalled and handled to PartyShareMode
# 0 = last hit takes all
# 1 = most damage takes all
# 2 = fair share based on damage each player attacks
# 3 = fair share between all attackers
ShareMode = 2
## PartyShareMode (number)
# Formula that EXP are given out to partied players
# 0 = no sharing
# 1 = fair share between all members
# 2 = fair share between all members based on level
PartyShareMode = 1
## GhostNPC (bool)
# Are players allowed to walk through NPCs
# A client shouldn't be able to, but it can help laggy users
GhostNPC = no
## AllowStats (bool)
# Allow WebCP to retrieve stats from your server (eg. online count)
# You might want to disable this if you don't use WebCP
AllowStats = yes
## JailMap, JailX, JailY (number)
# Map+location players are sent when jailed
JailMap = 76
JailX = 5
JailY = 5
## WallMap, WallX, WallY (number)
# Map+location players are sent when walled
WallMap = 76
WallX = 5
WallY = 5
## Start location (number)
# Map players do spawn on
StartMap = 1
StartX = 13
StartY = 21
## StartItems (number[])
# Items a charater should start with
# Syntax: id,amt;id,amt
StartItems = 1,1000000;
## StartSpells (number[])
# Spells a charater should start with
# Syntax: id,level;id,level
StartSpells = 1,0;
## StartEquipMale (number[])
# Equipment a male character should start with
# Syntax: item,item,item,... (x15)
StartEquipMale = 0,0,0,0,430,0,411,424,436,0,0,0,0,0,0
## StartEquipFemale (number[])
# Equipment a female character should start with
# Syntax: item,item,item,... (x15)
StartEquipFemale = 0,0,0,0,431,0,411,425,436,0,0,0,0,0,0
## DefaultBanLength (string)
# Default length of a ban (if no length is provided)
DefaultBanLength = 2h
## LimitDamage (bool)
# Limits damage and recovery amounts to the difference between current and
# maximum levels
LimitDamage = yes
## DeathRecover (number)
# Recovers HP to a potion of it's maximum on death
DeathRecover = 100%
## Deadly (bool)
# Drops all items on death
Deadly = no
## JukeboxTimer (number)
# Amount of time to lock a jukebox after a song is requested
# 0 to disable
JukeboxTimer = 1m30s
## RespawnBossChildren (bool)
# Respawns boss children
RespawnBossChildren = yes
## OldReports (bool)
# Uses the old admin chat report method
OldReports = no
## ExpRate (number)
# Rate that exp is gives at
ExpRate = 1000%
## DropRate (number)
# Rate that items are dropped at
DropRate = 100%
## MobRate (number)
# Globaly control general strength of all monsters
MobRate = 100%
## PKRate (number)
# Damage rate for PK
PKRate = 75%
## CriticalRate (number)
# How often hits are critical
CriticalRate = 8%
## SpawnRate (number)
# Globally control spawn speed of all monsters
SpawnRate = 100%
## MaxBankGold (number)
# Maximum gold a bank can hold
MaxBankGold = 2,000,000,000
## MaxItem (number)
# Maximum amount of an item you can hold
MaxItem = 10,000,000
## MaxDrop (number)
# Maximum amount of an item you can drop at once
MaxDrop = 10,000,000
## MaxChest (number)
# Maximum amount of an item a chest will hold
MaxChest = 10,000,000
## MaxTile (number)
# Maximum number of items that can be placed on one map tile
# Shouldn't surpass 65k (though even a few 100 can start to cause problems)
MaxTile = 8
## MaxMap (number)
# Maximum number of items that can be placed on one map
# Shouldn't surpass 65k (though even a few 100 can start to cause problems)
MaxMap = 100
## MaxTrade (number)
# Maximum amount of an item that can be traded
MaxTrade = 10,000,000
INCLUDE = config.extra.ini
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Nice, Get Hacked Bro.