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Best rev
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Post #101423 Re: Best rev

As sordie once posted on 256squared...

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 35 weeks ago
Post #101424 Re: Best rev
Wildsurvival posted: (3rd Sep 2011, 12:21 am)

As sordie once posted on 256squared...

OH NO NOT THE DIAGRAM ) : lol

13 years, 35 weeks ago
Post #101425 Re: Best rev

lol, it does make a point though :P

---
Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 35 weeks ago
Post #101426 Re: Best rev

I found that when i first started with eoserv it kinda made me wanta try harder!

13 years, 35 weeks ago
Post #101427 Re: Best rev

Well it kind of does i mean i never knew shit befor i started. You just got have time and patients. But some people just do not get it they should stick to playing them.

13 years, 35 weeks ago
Post #101428 Re: Best rev

very true: give a monkey a crayon and paper  and see if it eats the crayon or draws on the paper ( : !

Try dreamers open source then.

13 years, 35 weeks ago
Post #101440 Re: Best rev
If you really want to get a nice rev going, first you got to learn how to setup a server. My advice is to take it a step at a time. Maybe try to learn to set up vodka first then expand out and try to set up Ice and Fire. After you learned how to set up a server, then you can try your hand at coding your own. Its almost impossible to code your own stuff, if you do not know how the server even works. 

Off Topic: That diagram made me feel stupid. I can setup an EOServ server but I cannot buy Minecraft off the internet. 
13 years, 35 weeks ago
Post #101441 Re: Best rev
lolss posted: (3rd Sep 2011, 12:15 am)
There are like 300 topics about it, like 4 of them are yours.

damn that would make a good sig line.......
---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
13 years, 35 weeks ago
Post #101454 Re: Best rev
Redrocco posted: (3rd Sep 2011, 01:56 am)

lolss posted: (3rd Sep 2011, 12:15 am)
There are like 300 topics about it, like 4 of them are yours.

damn that would make a good sig line.......

What?
13 years, 35 weeks ago
Post #101542 Re: Best rev

Vodka is better if you want a quest based server, becuse it is the only that support 100% the quest with EO+

Hollow's got many other features that dont have Vodka, but it cant read and run all quests commands. I dont reccomend compiling a new one, because Hollows already got most of the features someone might want and you can use anything you like from those.

13 years, 35 weeks ago
Post #101547 Re: Best rev

Dreamers is a 2nd vodka but than an open source. Of course it is not as good as it though. But if you want a stable basic rev than dreamers is very good. Ice&fire has alot of features and is stable lately (thanks to clive's crash bug fixes and ananas commands fixes) so bots cannot crash it anymore. However it is a closed source so if you want to add you're own things i suggest or hollow dreamers or a clean rev.

13 years, 35 weeks ago
Post #101566 Re: Best rev

"lol, theres nothing wrong with the rev, you just didnt set it up properlly." Can someone check the configs, I bet there isnt anything wrong!

### LOGGING ###

## LogOut (string)
# Filename to log normal output
# Use - for console output
LogOut = -

## LogErr (string)
# Filename to log errors
# Use - for console output
LogErr = error.log

## StyleConsole (bool)
# Uses pretty colors for Out/Warn/Error/Debug
StyleConsole = yes


### SERVER ###

## Host (string)
# The IP address the server should listen on
# 0.0.0.0 = all
Host = 0.0.0.0

## Port (number)
# The port the server should listen on
Port = 8078

## MaxConnections (number)
# The maximum number of connections the server will open
MaxConnections = 300

## ListenBacklog (number)
# The maximum number of half-open connections that can be queued up
ListenBacklog = 50

## MaxPlayers (number)
# The maximum number of players who can be online
MaxPlayers = 200

## MaxConnectionsPerIp (number)
# The maximum numbers of connections one IP address can open
MaxConnectionsPerIP = 3

## IPReconnectLimit (number)
# Time an IP address must wait between connections
IPReconnectLimit = 10s

## MaxConnectionsPerPC (number)
# The maximum numbers of connections one computer can open (still evadeable)
MaxConnectionsPerPC = 1

## PasswordSalt (string)
# Enter any large amount of random characters here
# WARNING: Changing this will break any existing users' passwords.
PasswordSalt = ChangeMe

## CheckVersion (bool)
# Checks the version of the client and rejects them if it's not supported
CheckVersion = yes

## MinVersion (number)
# Minimum version to accept
# Set to 0 to use server's minimum supported version
MinVersion = 0

## MaxVersion (number)
# Maximum version to accept
# Set to at 0 to server's maximum support version, or -1 to enable all
# versions higher than MinVersion
MaxVersion = 0

## TimedSave (number)
# How often to save all online characters
# Characters are still saved on logout
# Set to 0 to disable timed saves
TimedSave = 1m


### DATABASE ###

## DBType (string)
# Database type (mysql or sqlite)
DBType = sqlite

## DBHost (string)
# MySQL hostname / SQLite filename
DBHost = database

## DBUser (string)
# Database username (MySQL only)
DBUser = eoserv

## DBPass (string)
# Database password (MySQL only)
DBPass = eoserv

## DBName (string)
# Database name (MySQL only)
DBName = eoserv

## DBPort (number)
# Database port (MySQL only)
# Leave at 0 to use the library default
DBPort = 0


## FILES ##

## EIF, ENF, ESF, ECF (string)
# pub file locations
EIF = ./data/pubs/dat001.eif
ENF = ./data/pubs/dtn001.enf
ESF = ./data/pubs/dsl001.esf
ECF = ./data/pubs/dat001.ecf

## NewsFile (string)
# File containing the MotD and news
NewsFile = ./data/configs/news.txt

## DropsFile (string)
# File containing the NPC drop data
DropsFile = ./data/configs/drops.ini

## ShopsFile (string)
# File containing the NPC drop data
ShopsFile = ./data/configs/shops.ini

## ArenasFile (string)
# File containing the arena warp data
ArenasFile = ./data/configs/arenas.ini

## FormulasFile (string)
# File containing stat/combat/class formulas
FormulasFile = ./data/configs/formulas.ini

## HomeFile (string)
# Spawn point and innkeeper data
HomeFile = ./data/configs/home.ini

## NpcSpeachFile (string)
# File containing speach settings
NpcSpeachFile = ./data/configs/npc.ini

## SpellsFile (string)
# File containing Spell settings
SpellsFile = ./data/configs/skillmaster.ini

## EffectsFile (string)
# File containing effect settings
EffectsFile = ./data/configs/effects.ini

## MessageFile (string)
# File containing Message settings
MessageFile = ./data/configs/message.ini

## WarpsFile (string)
# File containing warp settings
WarpsFile = ./data/configs/warps.ini

## PetSpellsFile (string)
# File containing petspell settings
PetSpellsFile = ./data/configs/petspells.ini

## PetEggsFile (string)
# File containing petegg settings
PetEggsFile = ./data/configs/peteggs.ini

## HarvestingFile (string)
# File containing harvesting settings
HarvestingFile = ./data/configs/harvesting.ini

## MiningFile (string)
# File containing mine settings
MiningFile = ./data/configs/mining.ini

## FishingFile (string)
# File containing fish settings
FishingFile = ./data/configs/fishing.ini

## WoodcuttingFile (string)
# File containing woodcutting settings
WoodcuttingFile = ./data/configs/woodcutting.ini

## EffectGemFile (string)
# File containing effectgem settings
EffectGemFile = ./data/configs/effectgems.ini

## GiftboxFile (string)
# File containing giftbox settings
GiftboxFile = ./data/configs/giftbox.ini

## CookingFile (string)
# File containing cook settings
CookingFile = ./data/configs/cooking.ini

## ExtrasFile (string)
# File containing extra settings
ExtrasFile = ./data/configs/extras.ini

## WeddingFile (string)
# File containing Wedding settings
WeddingFile = ./data/configs/wedding.ini

## StormsFile (string)
# File containing storm settings
StormsFile = ./data/configs/storms.ini

## QuakesFile (string)
# File containing quakes settings
QuakesFile = ./data/configs/quakes.ini

## TileDialogFile (string)
# File containing tiledialog settings
TileDialogFile = ./data/configs/tiledialog.ini

## CommandsFile (string)
# File containing command settings
CommandsFile = ./data/configs/commands.ini

## AoeFile (string)
# File containing aoe settings
AoeFile = ./data/configs/aoe.ini

## NpcEffects (string)
# File containing effect settings
NpcEffectsFile = ./data/configs/npceffects.ini

## Spellpotions (string)
# File containing spell settings
SpellpotionsFile = ./data/configs/spellpotions.ini

## TileEffect (string)
# File containing effect settings
TileEffectFile = ./data/configs/tileeffect.ini

## EventFile (string)
# File containing event settings
EventFile = ./data/configs/event.ini

## QuestDir (string)
# Directory quests are contained
QuestDir = ./data/quests/
 
## Quests (number)
# Number of quests to attempt to load
# Should be less than 99999
Quests = 13

## MapDir (string)
# Directory maps are contained
MapDir = ./data/maps/

## Maps (number)
# Number of maps to attempt to load
# Should be less than 99999
Maps = 301

## ScriptDir (string)
# Directory scripts are contained
ScriptDir = ./data/scripts/

## ScriptsFile (string)
# File listing scripts to be loaded on startup
ScriptsFile = ./data/scripts/scripts.txt

## ProtectMaps (bool)
# Stops maps files being stored on a player's computer
# Not recommended, increases bandwidth usage and may have other side-effects
ProtectMaps = no


## SCRIPTS ##

## ScriptFileAccess (bool)
# Allows scripts to access files
# Disable this if you're paranoid
ScriptFileAccess = yes

## ScriptMaxExecTime (number)
# Time that a script can run for before being disabled
ScriptMaxExecTime = 1500ms


## SLN ##

## SLN (bool)
# Enable or disable SLN
# NOTE: This will put your webserver on a publicly viewable list of servers
SLN = yes

## SLNURL (string)
# URL of SLN server
SLNURL = https://eoserv.net/SLN/

## SLNHost (string)
# Hostname that resolves to your server
# Leave it blank to use your IP address
SLNHost = thelegendofzelda.no-ip.org

## SLNSite (string)
# Website for your server
# Leave it blank if you don't have one
SLNSite = http://www.thelegendofzeldaeo.webs.com

## ServerName (string)
# Common name of your server
ServerName = The legend of Zelda EO

## SLNPeriod (number)
# How often your server checks in with the SLN server
# Should be between 5 and 30 minutes
SLNPeriod = 5m

## SLNZone (string)
# Zone your server belongs to (must be approved by zone admin first)
# Leave blank to use the public zone
SLNZone =

## SLNBind (string)
# Connects to the SLN through a specified IP address
# This is required if you run servers on an address other than your default
# 0 = disabled
# 1 = use listen address (if available)
SLNBind = 0


## GUILDS ##

## GuildMaxMembers (number)
# Maximum number of members a guild can hold (less than 65k)
GuildMaxMembers = 5000

## GuildCreateMembers (number)
# Number of members INCLUDING THE FOUNDER needed to make a new guild
# A value of 0 will disable guild creation
GuildCreateMembers = 3

## GuildBankMax (number)
# Maximum amount of gold a guild bank can store (less than 2bil)
GuildBankMax = 2,000,000,000

## GuildDefaultRanks (string[])
# Default rank list (9 strings)
GuildDefaultRanks = Leader,Recruiter,,,,,,,New Member

## GuildShowRecruiters (bool)
# Show recruiters on the guild info page
GuildShowRecruiters = true

## GuildEditRank (number)
# Rank required to edit a guild's description + rank names
GuildEditRank = 1

## GuildKickRank (number)
# Rank required to kick members from the guild
# Can only kick members below your level
GuildKickRank = 1

## GuildPromoteRank (number)
# Rank required to promote members to any level below yourself
# Founders can promote others to founder if GuildMultipleFounders is enabled
GuildPromoteRank = 1

## GuildDemoteRank (number)
# Rank required to demote members ranked any level below yourself
GuildDemoteRank = 1

## GuildRecruitRank (number)
# Rank required to recruit members in to the guild
GuildRecruitRank = 2

## GuildMultipleFounders (bool)
# Allows a founder to promote other people to rank 0
# The client won't let you do this currently
GuildMultipleFounders = yes

## GuildAnnounce (bool)
# Sends guild messages when members join/leave
GuildAnnounce = yes

## GuildDateFormat (string)
# Date format to use for creation dates
# http://www.cplusplus.com/reference/clibrary/ctime/strftime/
GuildDateFormat = %Y/%m/%d


## PK ##

## GlobalPK (bool)
# Enables PK on every map except maps listed in PKExcept
GlobalPK = no

## PKExcept (number[])
# List of maps (separated by a comma) to disable PK on
# Only disables PK on maps enabled by GlobalPK
PKExcept =


## NPC BEHAVIOR ##

## NPCChaseMode (number)
# NPC chase mode
# 0 = walk in the direction of the player
# 1 = find the closest path around obsticles to the player
NPCChaseMode = 1

## NPCChaseDistance (number)
# Number of tiles away someone must be before an NPC stops chasing
NPCChaseDistance = 18

## NPCBoredTimer (number)
# How long until an NPC gets bored of chasing/attacking someone
NPCBoredTimer = 30s

## NPCAdjustMaxDam (number)
# Every NPCs maximum damage is increased by this amount
NPCAdjustMaxDam = 1


## BOARDS ##

## BoardMaxPosts (number)
# Maximum number of posts a board will hold before deleting old posts
BoardMaxPosts = 20

## BoardMaxPosts (number)
# Maximum number of posts a user can have on a board at any one time
# Any less than 2 will not be enforced by the official client
BoardMaxUserPosts = 6

## BoardMaxRecentPosts (number)
# Maximum number of "recent" posts a user can have on a board
# Any less than 2 will not be enforced by the official client
BoardMaxRecentPosts = 2

## BoardRecentPostTime (number)
# Age of a post to be considered "recent"
BoardRecentPostTime = 30m

## BoardMaxSubjectLength (number)
# Maximum length of board post subjects
# Shouldn't be changed unless using a custom client which supports it
BoardMaxSubjectLength = 32

## BoardMaxPostLength (number)
# Maximum length of board posts
BoardMaxPostLength = 2048

## BoardDatePosts (bool)
# Adds "(x minutes ago)" text to every post on a board
BoardDatePosts = yes

## AdminBoard (number)
# Board number that reports/requests are logged (1 to 8)
# This board can't be accessed by players if placed in-game
# 0 to disable
AdminBoard = 8

## AdminBoardLimit (number)
# Maximum number of posts that the AdminBoard can hold
AdminBoardLimit = 100


## MISC ##

## ShowLevel (bool)
# Show level where the guild tag usually sits
ShowLevel = no

## WarpBubbles (bool)
# Whether to show the bubbles when admin warp commands are used
WarpBubbles = yes

## HideGlobal (bool)
# Disable the recieving of global messages when the tab is hidden
# This makes no sense unless you enable GlobalBuffer too
HideGlobal = no

## GlobalBuffer (number)
# The number of lines to buffer and send to clients who open global
# If HideGlobal is off it's only sent on connect
GlobalBuffer = 0

## StatPerLevel (number)
# Stat points gained per level-up
StatPerLevel = 10

## SkillPerLevel (number)
# Skill points gained per level-up
SkillPerLevel = 10

## EnforceWeight (number)
# How strongly to enforce weight limits
# 0 = none   1 = attack block  2 = pick up block
EnforceWeight = 2

## MaxWeight (number)
# Highest the weight and max weight can go
# Should be less than 253
MaxWeight = 250

## MaxLevel (number)
# Highest level you can achieve
# Should be less than 253
MaxLevel = 250

## MaxExp (number)
# Highest amount of EXP a character can have
# Should be less than 2.1bil
MaxExp = 2,000,000,000

## MaxStat (number)
# Highest level a stat will go
# Should be less than 65k (or 253 to maintain .27 compatability)
MaxStat = 1000

## MaxSkillLevel (number)
# Highest level a skill will go
# Should be less than 253
MaxSkillLevel = 100

## MaxShopBuy (number)
# Maximum number of an item you can buy from a shop in one transaction
# Should be between 1 and 250
MaxShopBuy = 10

## DropTimer (number)
# Time to wait between drop flood protection ticks
DropTimer = 2m

## DropAmount (number)
# Number of items you can drop per drop flood timer tick
DropAmount = 15

## ProtectPlayerDrop (number)
# Protect drops from players
# Shouldn't be lowered unless using a custom client which supports it
ProtectPlayerDrop = 5s

## ProtectNPCDrop (number)
# Protect drops from NPCs
# Shouldn't be lowered unless using a custom client which supports it
ProtectNPCDrop = 30s

## ProtectPKDrop (number)
# Protects drops from players in PK (for Deadly mode)
ProtectPKDrop = 1m

## ProtectDeathDrop (number)
# Protects drops from players by monsters (for Deadly mode)
ProtectDeathDrop = 5m

## RangedDistance (number)
# Distance a ranged weapon (eg. Bow) can shoot
RangedDistance = 5

## ItemDespawn (bool)
# Enables automatic item despawning
ItemDespawn = no

## ItemDespawnCheck (number)
# How often to check the maps for expired items
ItemDespawnCheck = 1m

## ItemDespawnRate (number)
# How long after drop protection an item should be removed
ItemDespawnRate = 10m

## ChatLength (number)
# Maximum length for a chat message
# Shouldn't be increased unless using a custom client which supports it
ChatLength = 128

## ShareMode (number)
# Formula that EXP/drops are given out to non-partied players
# Gains made by partied characters are totalled and handled to PartyShareMode
# 0 = last hit takes all
# 1 = most damage takes all
# 2 = fair share based on damage each player attacks
# 3 = fair share between all attackers
ShareMode = 2

## PartyShareMode (number)
# Formula that EXP are given out to partied players
# 0 = no sharing
# 1 = fair share between all members
# 2 = fair share between all members based on level
PartyShareMode = 1

## GhostNPC (bool)
# Are players allowed to walk through NPCs
# A client shouldn't be able to, but it can help laggy users
GhostNPC = no

## AllowStats (bool)
# Allow WebCP to retrieve stats from your server (eg. online count)
# You might want to disable this if you don't use WebCP
AllowStats = yes

## JailMap, JailX, JailY (number)
# Map+location players are sent when jailed
JailMap = 76
JailX = 5
JailY = 5

## WallMap, WallX, WallY (number)
# Map+location players are sent when walled
WallMap = 76
WallX = 5
WallY = 5

## Start location (number)
# Map players do spawn on
StartMap = 1
StartX = 13
StartY = 21

## StartItems (number[])
# Items a charater should start with
# Syntax: id,amt;id,amt
StartItems = 1,1000000;

## StartSpells (number[])
# Spells a charater should start with
# Syntax: id,level;id,level
StartSpells = 1,0;

## StartEquipMale (number[])
# Equipment a male character should start with
# Syntax: item,item,item,... (x15)
StartEquipMale = 0,0,0,0,430,0,411,424,436,0,0,0,0,0,0
## StartEquipFemale (number[])
# Equipment a female character should start with
# Syntax: item,item,item,... (x15)
StartEquipFemale = 0,0,0,0,431,0,411,425,436,0,0,0,0,0,0

## DefaultBanLength (string)
# Default length of a ban (if no length is provided)
DefaultBanLength = 2h

## LimitDamage (bool)
# Limits damage and recovery amounts to the difference between current and
# maximum levels
LimitDamage = yes

## DeathRecover (number)
# Recovers HP to a potion of it's maximum on death
DeathRecover = 100%

## Deadly (bool)
# Drops all items on death
Deadly = no

## JukeboxTimer (number)
# Amount of time to lock a jukebox after a song is requested
# 0 to disable
JukeboxTimer = 1m30s

## RespawnBossChildren (bool)
# Respawns boss children
RespawnBossChildren = yes

## OldReports (bool)
# Uses the old admin chat report method
OldReports = no

## ExpRate (number)
# Rate that exp is gives at
ExpRate = 1000%

## DropRate (number)
# Rate that items are dropped at
DropRate = 100%

## MobRate (number)
# Globaly control general strength of all monsters
MobRate = 100%

## PKRate (number)
# Damage rate for PK
PKRate = 75%

## CriticalRate (number)
# How often hits are critical
CriticalRate = 8%

## SpawnRate (number)
# Globally control spawn speed of all monsters
SpawnRate = 100%
## MaxBankGold (number)
# Maximum gold a bank can hold
MaxBankGold = 2,000,000,000

## MaxItem (number)
# Maximum amount of an item you can hold
MaxItem = 10,000,000

## MaxDrop (number)
# Maximum amount of an item you can drop at once
MaxDrop = 10,000,000

## MaxChest (number)
# Maximum amount of an item a chest will hold
MaxChest = 10,000,000

## MaxTile (number)
# Maximum number of items that can be placed on one map tile
# Shouldn't surpass 65k (though even a few 100 can start to cause problems)
MaxTile = 8

## MaxMap (number)
# Maximum number of items that can be placed on one map
# Shouldn't surpass 65k (though even a few 100 can start to cause problems)
MaxMap = 100

## MaxTrade (number)
# Maximum amount of an item that can be traded
MaxTrade = 10,000,000

INCLUDE = config.extra.ini


---
Nice, Get Hacked Bro.
13 years, 35 weeks ago
Post #101572 Re: Best rev
Zelda posted: (3rd Sep 2011, 03:05 pm)

"lol, theres nothing wrong with the rev, you just didnt set it up properlly." Can someone check the configs, I bet there isnt anything wrong!

### LOGGING ###

## LogOut (string)
# Filename to log normal output
# Use - for console output
LogOut = -

## LogErr (string)
# Filename to log errors
# Use - for console output
LogErr = error.log

## StyleConsole (bool)
# Uses pretty colors for Out/Warn/Error/Debug
StyleConsole = yes


### SERVER ###

## Host (string)
# The IP address the server should listen on
# 0.0.0.0 = all
Host = 0.0.0.0

## Port (number)
# The port the server should listen on
Port = 8078

## MaxConnections (number)
# The maximum number of connections the server will open
MaxConnections = 300

## ListenBacklog (number)
# The maximum number of half-open connections that can be queued up
ListenBacklog = 50

## MaxPlayers (number)
# The maximum number of players who can be online
MaxPlayers = 200

## MaxConnectionsPerIp (number)
# The maximum numbers of connections one IP address can open
MaxConnectionsPerIP = 3

## IPReconnectLimit (number)
# Time an IP address must wait between connections
IPReconnectLimit = 10s

## MaxConnectionsPerPC (number)
# The maximum numbers of connections one computer can open (still evadeable)
MaxConnectionsPerPC = 1

## PasswordSalt (string)
# Enter any large amount of random characters here
# WARNING: Changing this will break any existing users' passwords.
PasswordSalt = ChangeMe

## CheckVersion (bool)
# Checks the version of the client and rejects them if it's not supported
CheckVersion = yes

## MinVersion (number)
# Minimum version to accept
# Set to 0 to use server's minimum supported version
MinVersion = 0

## MaxVersion (number)
# Maximum version to accept
# Set to at 0 to server's maximum support version, or -1 to enable all
# versions higher than MinVersion
MaxVersion = 0

## TimedSave (number)
# How often to save all online characters
# Characters are still saved on logout
# Set to 0 to disable timed saves
TimedSave = 1m


### DATABASE ###

## DBType (string)
# Database type (mysql or sqlite)
DBType = sqlite

## DBHost (string)
# MySQL hostname / SQLite filename
DBHost = database

## DBUser (string)
# Database username (MySQL only)
DBUser = eoserv

## DBPass (string)
# Database password (MySQL only)
DBPass = eoserv

## DBName (string)
# Database name (MySQL only)
DBName = eoserv

## DBPort (number)
# Database port (MySQL only)
# Leave at 0 to use the library default
DBPort = 0


## FILES ##

## EIF, ENF, ESF, ECF (string)
# pub file locations
EIF = ./data/pubs/dat001.eif
ENF = ./data/pubs/dtn001.enf
ESF = ./data/pubs/dsl001.esf
ECF = ./data/pubs/dat001.ecf

## NewsFile (string)
# File containing the MotD and news
NewsFile = ./data/configs/news.txt

## DropsFile (string)
# File containing the NPC drop data
DropsFile = ./data/configs/drops.ini

## ShopsFile (string)
# File containing the NPC drop data
ShopsFile = ./data/configs/shops.ini

## ArenasFile (string)
# File containing the arena warp data
ArenasFile = ./data/configs/arenas.ini

## FormulasFile (string)
# File containing stat/combat/class formulas
FormulasFile = ./data/configs/formulas.ini

## HomeFile (string)
# Spawn point and innkeeper data
HomeFile = ./data/configs/home.ini

## NpcSpeachFile (string)
# File containing speach settings
NpcSpeachFile = ./data/configs/npc.ini

## SpellsFile (string)
# File containing Spell settings
SpellsFile = ./data/configs/skillmaster.ini

## EffectsFile (string)
# File containing effect settings
EffectsFile = ./data/configs/effects.ini

## MessageFile (string)
# File containing Message settings
MessageFile = ./data/configs/message.ini

## WarpsFile (string)
# File containing warp settings
WarpsFile = ./data/configs/warps.ini

## PetSpellsFile (string)
# File containing petspell settings
PetSpellsFile = ./data/configs/petspells.ini

## PetEggsFile (string)
# File containing petegg settings
PetEggsFile = ./data/configs/peteggs.ini

## HarvestingFile (string)
# File containing harvesting settings
HarvestingFile = ./data/configs/harvesting.ini

## MiningFile (string)
# File containing mine settings
MiningFile = ./data/configs/mining.ini

## FishingFile (string)
# File containing fish settings
FishingFile = ./data/configs/fishing.ini

## WoodcuttingFile (string)
# File containing woodcutting settings
WoodcuttingFile = ./data/configs/woodcutting.ini

## EffectGemFile (string)
# File containing effectgem settings
EffectGemFile = ./data/configs/effectgems.ini

## GiftboxFile (string)
# File containing giftbox settings
GiftboxFile = ./data/configs/giftbox.ini

## CookingFile (string)
# File containing cook settings
CookingFile = ./data/configs/cooking.ini

## ExtrasFile (string)
# File containing extra settings
ExtrasFile = ./data/configs/extras.ini

## WeddingFile (string)
# File containing Wedding settings
WeddingFile = ./data/configs/wedding.ini

## StormsFile (string)
# File containing storm settings
StormsFile = ./data/configs/storms.ini

## QuakesFile (string)
# File containing quakes settings
QuakesFile = ./data/configs/quakes.ini

## TileDialogFile (string)
# File containing tiledialog settings
TileDialogFile = ./data/configs/tiledialog.ini

## CommandsFile (string)
# File containing command settings
CommandsFile = ./data/configs/commands.ini

## AoeFile (string)
# File containing aoe settings
AoeFile = ./data/configs/aoe.ini

## NpcEffects (string)
# File containing effect settings
NpcEffectsFile = ./data/configs/npceffects.ini

## Spellpotions (string)
# File containing spell settings
SpellpotionsFile = ./data/configs/spellpotions.ini

## TileEffect (string)
# File containing effect settings
TileEffectFile = ./data/configs/tileeffect.ini

## EventFile (string)
# File containing event settings
EventFile = ./data/configs/event.ini

## QuestDir (string)
# Directory quests are contained
QuestDir = ./data/quests/
 
## Quests (number)
# Number of quests to attempt to load
# Should be less than 99999
Quests = 13

## MapDir (string)
# Directory maps are contained
MapDir = ./data/maps/

## Maps (number)
# Number of maps to attempt to load
# Should be less than 99999
Maps = 301

## ScriptDir (string)
# Directory scripts are contained
ScriptDir = ./data/scripts/

## ScriptsFile (string)
# File listing scripts to be loaded on startup
ScriptsFile = ./data/scripts/scripts.txt

## ProtectMaps (bool)
# Stops maps files being stored on a player's computer
# Not recommended, increases bandwidth usage and may have other side-effects
ProtectMaps = no


## SCRIPTS ##

## ScriptFileAccess (bool)
# Allows scripts to access files
# Disable this if you're paranoid
ScriptFileAccess = yes

## ScriptMaxExecTime (number)
# Time that a script can run for before being disabled
ScriptMaxExecTime = 1500ms


## SLN ##

## SLN (bool)
# Enable or disable SLN
# NOTE: This will put your webserver on a publicly viewable list of servers
SLN = yes

## SLNURL (string)
# URL of SLN server
SLNURL = https://eoserv.net/SLN/

## SLNHost (string)
# Hostname that resolves to your server
# Leave it blank to use your IP address
SLNHost = thelegendofzelda.no-ip.org

## SLNSite (string)
# Website for your server
# Leave it blank if you don't have one
SLNSite = http://www.thelegendofzeldaeo.webs.com

## ServerName (string)
# Common name of your server
ServerName = The legend of Zelda EO

## SLNPeriod (number)
# How often your server checks in with the SLN server
# Should be between 5 and 30 minutes
SLNPeriod = 5m

## SLNZone (string)
# Zone your server belongs to (must be approved by zone admin first)
# Leave blank to use the public zone
SLNZone =

## SLNBind (string)
# Connects to the SLN through a specified IP address
# This is required if you run servers on an address other than your default
# 0 = disabled
# 1 = use listen address (if available)
SLNBind = 0


## GUILDS ##

## GuildMaxMembers (number)
# Maximum number of members a guild can hold (less than 65k)
GuildMaxMembers = 5000

## GuildCreateMembers (number)
# Number of members INCLUDING THE FOUNDER needed to make a new guild
# A value of 0 will disable guild creation
GuildCreateMembers = 3

## GuildBankMax (number)
# Maximum amount of gold a guild bank can store (less than 2bil)
GuildBankMax = 2,000,000,000

## GuildDefaultRanks (string[])
# Default rank list (9 strings)
GuildDefaultRanks = Leader,Recruiter,,,,,,,New Member

## GuildShowRecruiters (bool)
# Show recruiters on the guild info page
GuildShowRecruiters = true

## GuildEditRank (number)
# Rank required to edit a guild's description + rank names
GuildEditRank = 1

## GuildKickRank (number)
# Rank required to kick members from the guild
# Can only kick members below your level
GuildKickRank = 1

## GuildPromoteRank (number)
# Rank required to promote members to any level below yourself
# Founders can promote others to founder if GuildMultipleFounders is enabled
GuildPromoteRank = 1

## GuildDemoteRank (number)
# Rank required to demote members ranked any level below yourself
GuildDemoteRank = 1

## GuildRecruitRank (number)
# Rank required to recruit members in to the guild
GuildRecruitRank = 2

## GuildMultipleFounders (bool)
# Allows a founder to promote other people to rank 0
# The client won't let you do this currently
GuildMultipleFounders = yes

## GuildAnnounce (bool)
# Sends guild messages when members join/leave
GuildAnnounce = yes

## GuildDateFormat (string)
# Date format to use for creation dates
# http://www.cplusplus.com/reference/clibrary/ctime/strftime/
GuildDateFormat = %Y/%m/%d


## PK ##

## GlobalPK (bool)
# Enables PK on every map except maps listed in PKExcept
GlobalPK = no

## PKExcept (number[])
# List of maps (separated by a comma) to disable PK on
# Only disables PK on maps enabled by GlobalPK
PKExcept =


## NPC BEHAVIOR ##

## NPCChaseMode (number)
# NPC chase mode
# 0 = walk in the direction of the player
# 1 = find the closest path around obsticles to the player
NPCChaseMode = 1

## NPCChaseDistance (number)
# Number of tiles away someone must be before an NPC stops chasing
NPCChaseDistance = 18

## NPCBoredTimer (number)
# How long until an NPC gets bored of chasing/attacking someone
NPCBoredTimer = 30s

## NPCAdjustMaxDam (number)
# Every NPCs maximum damage is increased by this amount
NPCAdjustMaxDam = 1


## BOARDS ##

## BoardMaxPosts (number)
# Maximum number of posts a board will hold before deleting old posts
BoardMaxPosts = 20

## BoardMaxPosts (number)
# Maximum number of posts a user can have on a board at any one time
# Any less than 2 will not be enforced by the official client
BoardMaxUserPosts = 6

## BoardMaxRecentPosts (number)
# Maximum number of "recent" posts a user can have on a board
# Any less than 2 will not be enforced by the official client
BoardMaxRecentPosts = 2

## BoardRecentPostTime (number)
# Age of a post to be considered "recent"
BoardRecentPostTime = 30m

## BoardMaxSubjectLength (number)
# Maximum length of board post subjects
# Shouldn't be changed unless using a custom client which supports it
BoardMaxSubjectLength = 32

## BoardMaxPostLength (number)
# Maximum length of board posts
BoardMaxPostLength = 2048

## BoardDatePosts (bool)
# Adds "(x minutes ago)" text to every post on a board
BoardDatePosts = yes

## AdminBoard (number)
# Board number that reports/requests are logged (1 to 8)
# This board can't be accessed by players if placed in-game
# 0 to disable
AdminBoard = 8

## AdminBoardLimit (number)
# Maximum number of posts that the AdminBoard can hold
AdminBoardLimit = 100


## MISC ##

## ShowLevel (bool)
# Show level where the guild tag usually sits
ShowLevel = no

## WarpBubbles (bool)
# Whether to show the bubbles when admin warp commands are used
WarpBubbles = yes

## HideGlobal (bool)
# Disable the recieving of global messages when the tab is hidden
# This makes no sense unless you enable GlobalBuffer too
HideGlobal = no

## GlobalBuffer (number)
# The number of lines to buffer and send to clients who open global
# If HideGlobal is off it's only sent on connect
GlobalBuffer = 0

## StatPerLevel (number)
# Stat points gained per level-up
StatPerLevel = 10

## SkillPerLevel (number)
# Skill points gained per level-up
SkillPerLevel = 10

## EnforceWeight (number)
# How strongly to enforce weight limits
# 0 = none   1 = attack block  2 = pick up block
EnforceWeight = 2

## MaxWeight (number)
# Highest the weight and max weight can go
# Should be less than 253
MaxWeight = 250

## MaxLevel (number)
# Highest level you can achieve
# Should be less than 253
MaxLevel = 250

## MaxExp (number)
# Highest amount of EXP a character can have
# Should be less than 2.1bil
MaxExp = 2,000,000,000

## MaxStat (number)
# Highest level a stat will go
# Should be less than 65k (or 253 to maintain .27 compatability)
MaxStat = 1000

## MaxSkillLevel (number)
# Highest level a skill will go
# Should be less than 253
MaxSkillLevel = 100

## MaxShopBuy (number)
# Maximum number of an item you can buy from a shop in one transaction
# Should be between 1 and 250
MaxShopBuy = 10

## DropTimer (number)
# Time to wait between drop flood protection ticks
DropTimer = 2m

## DropAmount (number)
# Number of items you can drop per drop flood timer tick
DropAmount = 15

## ProtectPlayerDrop (number)
# Protect drops from players
# Shouldn't be lowered unless using a custom client which supports it
ProtectPlayerDrop = 5s

## ProtectNPCDrop (number)
# Protect drops from NPCs
# Shouldn't be lowered unless using a custom client which supports it
ProtectNPCDrop = 30s

## ProtectPKDrop (number)
# Protects drops from players in PK (for Deadly mode)
ProtectPKDrop = 1m

## ProtectDeathDrop (number)
# Protects drops from players by monsters (for Deadly mode)
ProtectDeathDrop = 5m

## RangedDistance (number)
# Distance a ranged weapon (eg. Bow) can shoot
RangedDistance = 5

## ItemDespawn (bool)
# Enables automatic item despawning
ItemDespawn = no

## ItemDespawnCheck (number)
# How often to check the maps for expired items
ItemDespawnCheck = 1m

## ItemDespawnRate (number)
# How long after drop protection an item should be removed
ItemDespawnRate = 10m

## ChatLength (number)
# Maximum length for a chat message
# Shouldn't be increased unless using a custom client which supports it
ChatLength = 128

## ShareMode (number)
# Formula that EXP/drops are given out to non-partied players
# Gains made by partied characters are totalled and handled to PartyShareMode
# 0 = last hit takes all
# 1 = most damage takes all
# 2 = fair share based on damage each player attacks
# 3 = fair share between all attackers
ShareMode = 2

## PartyShareMode (number)
# Formula that EXP are given out to partied players
# 0 = no sharing
# 1 = fair share between all members
# 2 = fair share between all members based on level
PartyShareMode = 1

## GhostNPC (bool)
# Are players allowed to walk through NPCs
# A client shouldn't be able to, but it can help laggy users
GhostNPC = no

## AllowStats (bool)
# Allow WebCP to retrieve stats from your server (eg. online count)
# You might want to disable this if you don't use WebCP
AllowStats = yes

## JailMap, JailX, JailY (number)
# Map+location players are sent when jailed
JailMap = 76
JailX = 5
JailY = 5

## WallMap, WallX, WallY (number)
# Map+location players are sent when walled
WallMap = 76
WallX = 5
WallY = 5

## Start location (number)
# Map players do spawn on
StartMap = 1
StartX = 13
StartY = 21

## StartItems (number[])
# Items a charater should start with
# Syntax: id,amt;id,amt
StartItems = 1,1000000;

## StartSpells (number[])
# Spells a charater should start with
# Syntax: id,level;id,level
StartSpells = 1,0;

## StartEquipMale (number[])
# Equipment a male character should start with
# Syntax: item,item,item,... (x15)
StartEquipMale = 0,0,0,0,430,0,411,424,436,0,0,0,0,0,0
## StartEquipFemale (number[])
# Equipment a female character should start with
# Syntax: item,item,item,... (x15)
StartEquipFemale = 0,0,0,0,431,0,411,425,436,0,0,0,0,0,0

## DefaultBanLength (string)
# Default length of a ban (if no length is provided)
DefaultBanLength = 2h

## LimitDamage (bool)
# Limits damage and recovery amounts to the difference between current and
# maximum levels
LimitDamage = yes

## DeathRecover (number)
# Recovers HP to a potion of it's maximum on death
DeathRecover = 100%

## Deadly (bool)
# Drops all items on death
Deadly = no

## JukeboxTimer (number)
# Amount of time to lock a jukebox after a song is requested
# 0 to disable
JukeboxTimer = 1m30s

## RespawnBossChildren (bool)
# Respawns boss children
RespawnBossChildren = yes

## OldReports (bool)
# Uses the old admin chat report method
OldReports = no

## ExpRate (number)
# Rate that exp is gives at
ExpRate = 1000%

## DropRate (number)
# Rate that items are dropped at
DropRate = 100%

## MobRate (number)
# Globaly control general strength of all monsters
MobRate = 100%

## PKRate (number)
# Damage rate for PK
PKRate = 75%

## CriticalRate (number)
# How often hits are critical
CriticalRate = 8%

## SpawnRate (number)
# Globally control spawn speed of all monsters
SpawnRate = 100%
## MaxBankGold (number)
# Maximum gold a bank can hold
MaxBankGold = 2,000,000,000

## MaxItem (number)
# Maximum amount of an item you can hold
MaxItem = 10,000,000

## MaxDrop (number)
# Maximum amount of an item you can drop at once
MaxDrop = 10,000,000

## MaxChest (number)
# Maximum amount of an item a chest will hold
MaxChest = 10,000,000

## MaxTile (number)
# Maximum number of items that can be placed on one map tile
# Shouldn't surpass 65k (though even a few 100 can start to cause problems)
MaxTile = 8

## MaxMap (number)
# Maximum number of items that can be placed on one map
# Shouldn't surpass 65k (though even a few 100 can start to cause problems)
MaxMap = 100

## MaxTrade (number)
# Maximum amount of an item that can be traded
MaxTrade = 10,000,000

INCLUDE = config.extra.ini



Dude, check it yourself, were not going to spoonfeed you... it wouldnt be to hard to find something wrong with it.
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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 35 weeks ago
Post #101581 Re: Best rev


If you said I did set up it wrong, I say I didn´t so check it see if u see anything wrong, cause if it is I wont know duh!

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Nice, Get Hacked Bro.
13 years, 35 weeks ago
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