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| Re: EOmap Rescaler [Release]
WS2_32 anyone? --- https://www.youtube.com/watch?v=d_DFVzxsEUc
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| Re: EOmap Rescaler [Release]
Updated to v1.2: Added: Walls and tiles bigger than 64p for tiles and 32p for walls Npc's (Npc's Spawn in a random 5x5 sqaure to prevent spawning multiple npc's on one spot)Example: (probably not the best example i could give) ![]() Download (mediafire) --- opensource isometric game engine ~ www.avac-engine.blogspot.com
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| Re: EOmap Rescaler [Release] Updated to v1.2
Testing it out right now, I'll get back to you on well it works. Good job on keeping this release active. --- Former multi-server mapper.
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| Re: EOmap Rescaler [Release] Updated to v1.2
1. place your maps in the maps folder. 2. place your gfx files in the gfx folder. 3. use your brain to get started. 4. add your pub files to the pub folder. (needed in v1.2 for the npc's) Uhm.... i dunno how to load a map... --- The Lightning Warrior
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| Re: EOmap Rescaler [Release] Updated to v1.2
Then try rereading the instructions <.< You put your maps in the maps folder. You put your gfx in the gfx folder. You put your pubs in the pubs folder. Then you open the only other file that is in the download <.< --- Former multi-server mapper.
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| Re: EOmap Rescaler [Release] Updated to v1.2
It loads as default map 1, when you want to load another map your just typing for example 10 and than press enter, and it will obiously load map "00010.emf", hope that helps xD. (you could read this in the first post aswell if you read 5 lines down.) for the npc's i would suggest when they load somewhere you don't want them just reload the map. Anyway any ideas are welcome. --- opensource isometric game engine ~ www.avac-engine.blogspot.com
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| Re: EOmap Rescaler [Release] Updated to v1.2
Have you gotten animated tiles to work with this yet? Have yet to test them. (Lava, water, spikes, etc.) --- Former multi-server mapper.
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| Re: EOmap Rescaler [Release] Updated to v1.2
I didn't make them animated (mostly because it isn't really needed for a screenshot program :P) but yes instead of **** up tiles they look like they should. --- opensource isometric game engine ~ www.avac-engine.blogspot.com
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| Re: EOmap Rescaler [Release] Updated to v1.2
how about an option to toggle display of npcs? --- Beware of your thoughts, they become your words. Beware of your words, they become your actions. Beware of your actions, they become your habits. Beware of your habits, they become your character. Beware of your character, it becomes your destiny. - Unknown
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| Re: EOmap Rescaler [Release] Updated to v1.2
Sure, i want to add some other little fixes/things too so i can do that in the next release although i'm first thinking about what else i can add since v1.3 will be the last release. --- opensource isometric game engine ~ www.avac-engine.blogspot.com
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| Re: EOmap Rescaler [Release] Updated to v1.2
maybe make it where it doesnt NEED the pubs to load, ie: if you dont have the pubs it loads with no npcs --- Beware of your thoughts, they become your words. Beware of your words, they become your actions. Beware of your actions, they become your habits. Beware of your habits, they become your character. Beware of your character, it becomes your destiny. - Unknown
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| Re: EOmap Rescaler [Release] Updated to v1.2
Option to turn off pubs? :P wouldnt be too hard to add but then he'd have an unnessacary config file with only 1 configuration option. --- Andrewbob - I would be on the fucking copter of rofls Programmer, Web Developer, and Graphics Designer
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| Re: EOmap Rescaler [Release] Updated to v1.2
Sorry lol... --- Tire me.
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| Re: EOmap Rescaler [Release] Updated to v1.2
Mouse posted: (5th Sep 2011, 03:58 am) @Wilds... ^that's why --- Beware of your thoughts, they become your words. Beware of your words, they become your actions. Beware of your actions, they become your habits. Beware of your habits, they become your character. Beware of your character, it becomes your destiny. - Unknown
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