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Drops on seose
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Post #88294 Drops on seose

I've looked through almost every topic on editing drops in seose, a bunch of people say to edit it different ways and i've tried many different ways but it doesnt work.

/* Octopus */
   [npc118]
   {
     [drop] Item= 297 MinCount= 1 MaxCount= 1 Chance= 30
     [drop] Item= 287 MinCount= 1 MaxCount= 1 Chance= 10
     [drop] Item= 336 MinCount= 1 MaxCount= 1 Chance= 10
     [drop] Item= 1 MinCount= 100 MaxCount= 1000 Chance= 75
   }
Is this right format? also can someone tell me if i just have to edit the npc.xini and thats it or do i have to do something else? Also drops dont work on my server even with different npcs, i kept a few npcs default like they were and they still dont drop anything

13 years, 31 weeks ago
Post #88355 Re: Drops on seose
About the second problem:
You might have a problem with your NPC file. Try unzipping the npc file from to your seose download to your seose folder.
First:
The format should be this

  /* Ancient wrath */
  [npc255]
  {
    [drop] Item=257 Chance=7
    [drop] Item=2 MinCount=600 MaxCount=700
  }

And if i wanted to make it drop guns

  /* Ancient wrath */
  [npc255]
  {
    [drop] Item=365 Chance=7 
    [drop] Item=2 MinCount=600 MaxCount=700
  }

See how it changes? (:


13 years, 31 weeks ago
Post #88377 Re: Drops on seose

/* Octopus */
   [npc118]
   {
     [drop] Item= 297 MinCount= 1 MaxCount= 1 Chance= 30
     [drop] Item= 287 MinCount= 1 MaxCount= 1 Chance= 10
     [drop] Item= 336 MinCount= 1 MaxCount= 1 Chance= 10
     [drop] Item= 1 MinCount= 100 MaxCount= 1000 Chance= 75
   }
what you have is correct, this should be the way you set up drops, not like the post above me, you have a typo some where in your npc drop file. "with seose", anything after a typo will not work!

your prob missing a { } somewhere. start with your very first npc after the shops and start there. if it does not drop then in is somewhere in your shops. but just keep going down your list untill you find a npc that wont drop. 

---
Think Outside The Box.

..............Skids in my Undies........
...............Cut And Paste............
13 years, 31 weeks ago
Post #88378 Re: Drops on seose


Ya, but i edited alot of shops so i kinda dont want to change every other npc too. Is there another way?

 thanks make, but my problem is that none of the npcs will drop anything at all. I havent tried all of them but ive tried many

 

13 years, 31 weeks ago
Post #88383 Re: Drops on seose

first go to into you drop file and spawn the very first npc that has a drop. and see if it drops. if it does go to the next one, if the first npc, does not drop, you are going to have to fix where the error/typo is, there no way around a typo. if its in your shops, then just fix the typo, you dont have to redo the whole file just fix the typo

---
Think Outside The Box.

..............Skids in my Undies........
...............Cut And Paste............
13 years, 31 weeks ago
Post #88384 Re: Drops on seose


Is there a way i can upload my npc file and you can help me? i spawned the first npc and it didnt work, and ive gone over my shops alot and i cant find any error in my shops but im also really tired so i might've missed it. Also in my game, the shops work fine.

13 years, 31 weeks ago
Post #88386 Re: Drops on seose

the paste bin or copy and paste it here in a post

---
Think Outside The Box.

..............Skids in my Undies........
...............Cut And Paste............
13 years, 31 weeks ago
Post #88387 Re: Drops on seose

[npcs]
{
  /* None combat NPCS ------------------------------------------------------- */

  /* Shop Bob (Malone, Weapons #1) */
  [npc15]
  {
    [shop] Item=21  Sell=100
    [shop] Item=27  Sell=350
    [shop] Item=207 Sell=500
    [shop] Item=34  Sell=650
    [shop] Item=18  Sell=1200
    [shop] Item=19  Sell=1600
    [shop] Item=283 Sell=2500
  }

  /* Bank Bob */
  [npc16]
  {
    [vocab] Chance=10 {Welcome at the Imperial bank}
    [vocab] Chance=10 {Your gold will be safe with me}
    [vocab] Chance=10 {Don't you try stealing from me!}
  }

  /* Shop Bob (Malone, Weapons #2) */
  [npc21]
  {
    [shop] Item=56  Sell=100
    [shop] Item=55  Sell=300
    [shop] Item=52  Sell=500
    [shop] Item=53  Sell=800
    [shop] Item=57  Sell=1100
    [shop] Item=209 Sell=1100
    [shop] Item=28  Sell=1100
    [shop] Item=351 Sell=2200
  }

  /* Shop Bob (Aeven, Grocery) */
  [npc22]
  {
    [shop] Item=2   Sell=10
    [shop] Item=3   Sell=40
    [shop] Item=4   Sell=70
    [shop] Item=5   Sell=120
    [shop] Item=331 Sell=18
    [shop] Item=8   Sell=50
    [shop] Item=161 Sell=50
    [shop] Item=162 Sell=50
    [shop] Item=46  Sell=50
    [shop] Item=13  Sell=50
    [shop] Item=6   Sell=120
    [shop] Item=7   Sell=150
    [shop] Item=65  Sell=250
    [shop] Item=408 Sell=700
  }

  /* Shop Bob (Aeven, Female) */
  [npc23]
  {
    [shop] Item=424 Sell=15000
    [shop] Item=425 Sell=10000
    [shop] Item=423 Sell=1000
    [shop] Item=272 Sell=2500
    [shop] Item=456 Sell=10000
    [shop] Item=327 Sell=50000
    [shop] Item=146 Sell=3200
    [shop] Item=140 Sell=3200
    [shop] Item=141 Sell=6400
    [shop] Item=138 Sell=6400
    [shop] Item=172 Sell=6400
    [shop] Item=137 Sell=8000
    [shop] Item=415 Sell=9000
    [craft]
    {
      Item = 151
      [ingredient] Item=469 Ammount=5
      [ingredient] Item=1 Ammount=100000
     
    }
  }

  /* Shop Bob (Aeven, Male) */
  [npc24]
  {
    [shop] Item=424 Sell=15000
    [shop] Item=425 Sell=10000
    [shop] Item=423 Sell=1000
    [shop] Item=272 Sell=2500
    [shop] Item=456 Sell=10000
    [shop] Item=327 Sell=50000
    [shop] Item=142 Sell=3200
    [shop] Item=154 Sell=3200
    [shop] Item=407 Sell=5000
    [shop] Item=155 Sell=6400
    [shop] Item=156 Sell=6400
    [shop] Item=133 Sell=8000
    [shop] Item=461 Sell=8800
    [craft]
    {
      Item = 144
      [ingredient] Item=469 Ammount=5
      [ingredient] Item=1 Ammount=100000
     
    }
  }

  /* Bartender */
  [npc25]
  {
    [shop] Item=210 Sell=50
    [shop] Item=211 Sell=100
  }

  /* Juweller */
  [npc26]
  {
    [vocab] Chance=10 {I offer you the best quality jewels.}
    [shop] Item=49 Sell=100
    [shop] Item=42 Sell=100
    [shop] Item=40 Sell=100
    [shop] Item=50 Sell=100
    [shop] Item=51 Sell=100
    [shop] Item=43 Sell=100
    [shop] Item=44 Sell=100
    [shop] Item=54 Sell=100 
  }

  /* Merchant */
  [npc27]
  {
    [shop] Item=71  Sell=400
    [shop] Item=72  Sell=400
    [shop] Item=73  Sell=400
    [shop] Item=74  Sell=400
    [shop] Item=75  Sell=400
    [shop] Item=76  Sell=400
    [shop] Item=77  Sell=400
    [shop] Item=78  Sell=400
    [shop] Item=78  Sell=400
    [shop] Item=226 Sell=1000
    [shop] Item=227 Sell=1000
    [shop] Item=228 Sell=1000
    [shop] Item=229 Sell=1000
    [shop] Item=230 Sell=1000
    [shop] Item=231 Sell=1000
    [shop] Item=232 Sell=1000
    [shop] Item=233 Sell=1000
    [shop] Item=234 Sell=1000
    [shop] Item=235 Sell=1500
    [shop] Item=236 Sell=1500
    [shop] Item=237 Sell=1500
  }

  /* Drunk */
  [npc28]
  {
    [vocab] Chance=10 {dow youwww ssee*jj thajjjt ellllephant?}
    [vocab] Chance=10 {whooww iss druwnnk *hic* ????}
    [vocab] Chance=10 {bartenndejrrrrr *hic* i *hic* wwish tow orwderrrr}
  }

  /* Fred  */
  [npc29]
  {
    [shop] Item=193 Sell=50
    [shop] Item=194 Sell=50
    [shop] Item=195 Sell=50
    [shop] Item=182 Sell=100
    [shop] Item=183 Sell=100
    [shop] Item=184 Sell=100
    [shop] Item=185 Sell=100
    [shop] Item=186 Sell=100
    [shop] Item=188 Sell=140
    [shop] Item=189 Sell=140
    [shop] Item=190 Sell=140
    [shop] Item=191 Sell=140
    [shop] Item=192 Sell=140
    [shop] Item=198 Sell=240
    [shop] Item=392 Sell=1400
  }

  /* Shoe Maker (Aeven) */
  [npc30]
  {
  
  }

  /* Shoe Maker (Aeven) */
  [npc31]
  {
   
  }

  /* Barber Babs */
  [npc32]
  {
    [vocab] Chance=10 {I will make you look pretty!}
    [vocab] Chance=10 {Shall i make a wonderfull mohawk for you?}
  }

  /* Shop Bob (Aeven, Staff) */
  [npc33]
  {
    [shop] Item=29  Sell=100000
    [shop] Item=23  Sell=100000
    [shop] Item=206 Sell=100000
    [shop] Item=205 Sell=100000
    [shop] Item=224 Sell=100000
  }

  /* Shop Bob (Hair Dye) */
  [npc34]
  {
    [shop] Item=212 Sell=100
    [shop] Item=213 Sell=100
    [shop] Item=214 Sell=100
    [shop] Item=215 Sell=100
    [shop] Item=216 Sell=100
    [shop] Item=217 Sell=100
    [shop] Item=218 Sell=100
    [shop] Item=219 Sell=100
    [shop] Item=220 Sell=100
    [shop] Item=221 Sell=100
  }

  /* Witch */
  [npc36]
  {
    [vocab] Chance=10 {EVAN IS AWESOME}
    [vocab] Chance=10 {CRAFT RARE SHIT HERE}
    [shop] Item=20  Sell=200
    [shop] Item=127 Sell=250
    [shop] Item=128 Sell=250
    [shop] Item=173 Sell=300
    [shop] Item=174 Sell=300
    [shop] Item=175 Sell=300
    [shop] Item=176 Sell=800
    [shop] Item=177 Sell=800
    [shop] Item=178 Sell=800
    [shop] Item=258 Buy=15
    [craft]
    {
      Item = 204
      [ingredient] Item=469 Ammount=30
      [ingredient] Item=1 Ammount=100000
      [ingredient] Item=200 Ammount=1
      [ingredient] Item=150 Ammount=1
    }
    [craft]
    {
      Item = 208
      [ingredient] Item=469 Ammount=30
      [ingredient] Item=1 Ammount=100000
      [ingredient] Item=200 Ammount=1
      [ingredient] Item=150 Ammount=1
    }
    [craft]
    {
      Item = 290
      [ingredient] Item=1 Ammount=100000
      [ingredient] Item=200 Ammount=1
      [ingredient] Item=150 Ammount=1
    }
    [craft]
    {
      Item = 246
      [ingredient] Item=469 Ammount=30
      [ingredient] Item=1 Ammount=100000
      [ingredient] Item=200 Ammount=1
      [ingredient] Item=150 Ammount=1
    }
    [craft]
    {
      Item = 245
      [ingredient] Item=254 Ammount=6
      [ingredient] Item=252 Ammount=6
      [ingredient] Item=261 Ammount=9
      [ingredient] Item=262 Ammount=9
    }
    [craft]
    {
      Item = 271
      [ingredient] Item=259 Ammount=3
      [ingredient] Item=250 Ammount=2
      [ingredient] Item=15  Ammount=2
    }
    [craft]
    {
      Item = 270
      [ingredient] Item=249 Ammount=4
      [ingredient] Item=248 Ammount=4
      [ingredient] Item=260 Ammount=2
      [ingredient] Item=263 Ammount=2
    }
    [craft]
    {
      Item = 269
      [ingredient] Item=257 Ammount=6
      [ingredient] Item=253 Ammount=4
      [ingredient] Item=254 Ammount=4
      [ingredient] Item=265 Ammount=4
    }
    [craft]
    {
      Item = 272
      [ingredient] Item=271 Ammount=2
      [ingredient] Item=258 Ammount=4
      [ingredient] Item=256 Ammount=4
      [ingredient] Item=265 Ammount=2
    }
    [craft]
    {
      Item = 281
      [ingredient] Item=37  Ammount=1
      [ingredient] Item=272 Ammount=1
      [ingredient] Item=282 Ammount=1
      [ingredient] Item=278 Ammount=4
    }
    [craft]
    {
      Item = 266
      [ingredient] Item=251 Ammount=3
      [ingredient] Item=265 Ammount=2
      [ingredient] Item=1   Ammount=100
    }
    [craft]
    {
      Item = 267
      [ingredient] Item=251 Ammount=4
      [ingredient] Item=265 Ammount=5
      [ingredient] Item=1   Ammount=200
    }
  }

  /* Nomad */
  [npc37]
  {
    [shop] Item=2   Sell=5
    [shop] Item=4   Sell=20
    [shop] Item=375 Sell=120
    [shop] Item=3   Sell=40
    [shop] Item=5   Sell=80
    [shop] Item=376 Sell=240
    [shop] Item=377 Sell=500
    [shop] Item=9   Sell=50
    [shop] Item=10  Sell=50
    [shop] Item=16  Sell=75
    [shop] Item=17  Sell=100
    [craft]
    {
      Item = 15
      [ingredient] Item=16  Ammount=1
      [ingredient] Item=264 Ammount=1
      [ingredient] Item=1   Ammount=75
    }
  }

  /* Shoe Maker (Centaur) */
  [npc38]
  {

  }

  /* Shop Bob (Centaur Hat Maker) */
  [npc39]
  {
    [shop] Item=198 Sell=200
    [shop] Item=180 Sell=250
    [shop] Item=181 Sell=350
    [shop] Item=179 Sell=500
    [shop] Item=187 Sell=600
    [shop] Item=196 Sell=600
    [shop] Item=315 Sell=1000
    [shop] Item=443 Sell=1200
    [shop] Item=292 Sell=1400
  }

  /* Shop Bob (Centaur weapons) */
  [npc40]
  {
    [shop] Item=80  Sell=350
    [shop] Item=81  Sell=350
    [shop] Item=82  Sell=350
    [shop] Item=83  Sell=350
    [shop] Item=84  Sell=350
    [shop] Item=85  Sell=350
    [shop] Item=86  Sell=350
    [shop] Item=87  Sell=350
    [shop] Item=88  Sell=350
    [shop] Item=89  Sell=350
    [shop] Item=90  Sell=350
    [shop] Item=91  Sell=350
    [shop] Item=92  Sell=350
    [shop] Item=93  Sell=350
    [shop] Item=94  Sell=350
    [shop] Item=95  Sell=350
    [shop] Item=96  Sell=350
    [shop] Item=97  Sell=350
    [shop] Item=98  Sell=350
    [shop] Item=99  Sell=350
    [shop] Item=100 Sell=350
    [shop] Item=101 Sell=350
    [shop] Item=382 Sell=500
    [shop] Item=383 Sell=500
    [shop] Item=102 Sell=500
    [shop] Item=103 Sell=500
    [shop] Item=104 Sell=500
    [shop] Item=105 Sell=500
    [shop] Item=106 Sell=500
    [shop] Item=107 Sell=500
    [shop] Item=108 Sell=500
    [shop] Item=109 Sell=500
    [shop] Item=110 Sell=500
    [shop] Item=111 Sell=500
    [shop] Item=112 Sell=500
    [shop] Item=113 Sell=500
    [shop] Item=114 Sell=500
    [shop] Item=115 Sell=500
    [shop] Item=116 Sell=500
    [shop] Item=117 Sell=500
    [shop] Item=118 Sell=500
    [shop] Item=119 Sell=500
    [shop] Item=120 Sell=500
    [shop] Item=121 Sell=500
    [shop] Item=122 Sell=500
    [shop] Item=123 Sell=500
    [shop] Item=80  Sell=300
    [shop] Item=81  Sell=300
    [shop] Item=82  Sell=300
    [shop] Item=83  Sell=300
    [shop] Item=84  Sell=300
    [shop] Item=85  Sell=300
    [shop] Item=86  Sell=300
    [shop] Item=87  Sell=300
    [shop] Item=88  Sell=300
    [shop] Item=89  Sell=300
    [shop] Item=90  Sell=300
    [shop] Item=91  Sell=300
    [shop] Item=92  Sell=300
    [shop] Item=93  Sell=300
    [shop] Item=94  Sell=300
    [shop] Item=95  Sell=300
    [shop] Item=96  Sell=300
    [shop] Item=97  Sell=300
    [shop] Item=98  Sell=300
    [shop] Item=99  Sell=300
    [shop] Item=100 Sell=300
    [shop] Item=101 Sell=300
  }

  /* Weapon Smith (Centaur) */
  [npc41]
  {
    [shop] Item=421 Sell=50000
    [shop] Item=434 Sell=2500
    [shop] Item=468 Sell=5000
    [shop] Item=352 Sell=5000
    [shop] Item=346 Sell=5000
    [shop] Item=435 Sell=3000
    [shop] Item=329 Sell=50
    [shop] Item=453 Sell=3000
    [shop] Item=247 Sell=3000
  }

  /* Shop Bob (Docks, male) */
  [npc42]
  {
    [shop] Item=460 Sell=30000
    [shop] Item=465 Sell=30000
    [shop] Item=430 Sell=30000
    [shop] Item=431 Sell=30000
    [shop] Item=451 Sell=1000000
    [shop] Item=133 Sell=1
    [shop] Item=413 Sell=10000
    [shop] Item=414 Sell=10000
    [shop] Item=387 Sell=50000
    [shop] Item=388 Sell=50000
    [shop] Item=457 Sell=100000
    [shop] Item=316 Sell=15000
  }
  [craft]
   {
      Item = 365
      [ingredient] Item=451 Ammount=3
      [ingredient] Item=457 Ammount=2
      [ingredient] Item=249 Ammount=1000
   }
 }

  /* Shop Bob (Docks, Female) */
  [npc43]
  {
    [shop] Item=48  Sell=1000
    [shop] Item=163 Sell=2000
    [shop] Item=164 Sell=2000
    [shop] Item=169 Sell=2000
    [shop] Item=152 Sell=4000
    [shop] Item=157 Sell=4000
    [shop] Item=167 Sell=4000
    [shop] Item=147 Sell=6000
  }

  /* Event Bob */
  [npc44]
  {

  }

  /* Remi */
  [npc45]
  {

  }

  /* Guild Bob */
  [npc46]
  {

  }

  /* Ice Bob (Armory) */
  [npc49]
  {
    [shop] Item=280 Sell=6000
    [shop] Item=279 Sell=6000
    [shop] Item=369 Sell=16000
    [shop] Item=370 Sell=16000
    [shop] Item=289 Sell=500
  }

  /* Ice Bob */
  [npc50]
  {
    [shop] Item=284 Sell=5700
    [shop] Item=285 Sell=7900
    [shop] Item=286 Sell=9900
    [craft]
    {
      Item = 282
      [ingredient] Item=259 Ammount=60
      [ingredient] Item=27  Ammount=1
      [ingredient] Item=1   Ammount=250
    }
  }

  /* Hitaru */
  [npc52]
  {
    [shop] Item=293 Sell=3
    [shop] Item=294 Sell=5
    [shop] Item=292 Sell=8
    [shop] Item=291 Sell=20
    [shop] Item=295 Sell=25
    [shop] Item=296 Sell=40
  }

  /* Dan */
  [npc53]
  {
   
  }

  /* Jacob */
  [npc54]
  {
   
  }
 
   /* Paul */
   [npc55]
   {

   }

  /* Guard */
  [npc56]
  {

  }

  /* Royal Guard */
  [npc57]
  {

  }

  /* Elite Captain */
  [npc58]
  {

  }

  /* Horse */
  [npc66]
  {

  }

  /* Unicorn */
  [npc67]
  {

  }

  /* Candy */
  [npc75]
  {

  }

  /* Marble */
  [npc87]
  {
    [shop] Item=360 Sell=2000
    [craft]
    {
      Item = 311
      [ingredient] Item=318 Ammount=8
      [ingredient] Item=320 Ammount=8
      [ingredient] Item=322 Ammount=10
      [ingredient] Item=1   Ammount=250
    }
    [craft]
    {
      Item = 312
      [ingredient] Item=319 Ammount=8
      [ingredient] Item=320 Ammount=8
      [ingredient] Item=322 Ammount=10
    }
    [craft]
    {
      Item = 406
      [ingredient] Item=396 Ammount=10
      [ingredient] Item=405 Ammount=6
      [ingredient] Item=402 Ammount=6
      [ingredient] Item=399 Ammount=3
    }
    [craft]
    {
      Item = 324
      [ingredient] Item=311 Ammount=1
      [ingredient] Item=312 Ammount=1
      [ingredient] Item=1   Ammount=250
    }
    [craft]
    {
      Item = 313
      [ingredient] Item=319 Ammount=6
      [ingredient] Item=322 Ammount=10
      [ingredient] Item=322 Ammount=1
    }
    [craft]
    {
      Item = 314
      [ingredient] Item=320 Ammount=6
      [ingredient] Item=321 Ammount=6
      [ingredient] Item=323 Ammount=4
      [ingredient] Item=315 Ammount=1
    }
    [craft]
    {
      Item = 330
      [ingredient] Item=322 Ammount=4
      [ingredient] Item=318 Ammount=4
      [ingredient] Item=323 Ammount=4
      [ingredient] Item=321 Ammount=4
    }
    [craft]
    {
      Item = 328
      [ingredient] Item=338 Ammount=10
      [ingredient] Item=337 Ammount=10
      [ingredient] Item=340 Ammount=20
      [ingredient] Item=399 Ammount=1
    }
    [craft]
    {
      Item = 327
      [ingredient] Item=328 Ammount=6
    }
    [craft]
    {
      Item = 363
      [ingredient] Item=302 Ammount=2
      [ingredient] Item=305 Ammount=4
      [ingredient] Item=306 Ammount=2
      [ingredient] Item=307 Ammount=6
    }
    [craft]
    {
      Item = 361
      [ingredient] Item=301 Ammount=2
      [ingredient] Item=302 Ammount=3
      [ingredient] Item=303 Ammount=2
      [ingredient] Item=304 Ammount=6
    }
    [craft]
    {
      Item = 362
      [ingredient] Item=361 Ammount=2
      [ingredient] Item=363 Ammount=2
      [ingredient] Item=307 Ammount=10
    }
  }

  /* Batmaso */
  [npc88]
  {

  }

  /* Hula Guy */
  [npc99]
  {

  }

  /* Cyndi */
  [npc100]
  {
    [vocab] Chance=10 {Good to see you again.}
    [vocab] Chance=10 {Click n me if you need help :)}
    [vocab] Chance=10 {Hi, i am here to help you}
    [shop] Item=21  Sell=25
    [shop] Item=151 Sell=25
    [shop] Item=144 Sell=25
    [shop] Item=408 Sell=600
    [shop] Item=451 Sell=1200
    [craft]
    {
      Item = 21
      [ingredient] Item=258 Ammount=2
    }   
  }

  /* Kyra */
  [npc106]
  {
    [shop] Item=345 Sell=4000
    [shop] Item=348 Sell=6000
    [shop] Item=343 Sell=7000
    [shop] Item=347 Sell=8000
  }

  /* Chris */
  [npc107]
  {
    [shop] Item=346 Sell=4000
    [shop] Item=344 Sell=6000
    [shop] Item=342 Sell=7000
  }

  /* Babarian Captain */
  [npc108]
  {
    [shop] Item=67 Sell=300
    [shop] Item=68 Sell=500
    [shop] Item=64 Sell=1000
  }

  /* Ariolus */
  [npc109]
  {
    [shop] Item=349 Sell=25000
    [shop] Item=350 Sell=50000
    [shop] Item=3   Sell=25
    [shop] Item=5   Sell=50
    [craft]
    {
      Item = 349
      [ingredient] Item=353 Ammount=10
      [ingredient] Item=354 Ammount=10
      [ingredient] Item=356 Ammount=10
      [ingredient] Item=357 Ammount=10
    }
    [craft]
    {
      Item = 350
      [ingredient] Item=349 Ammount=2
      [ingredient] Item=358 Ammount=10
      [ingredient] Item=352 Ammount=1
    }
  }

  /* Rauchel */
  [npc110]
  {
    [craft]
    {
      Item = 359
      [ingredient] Item=357 Ammount=1
      [ingredient] Item=358 Ammount=1
      [ingredient] Item=326 Ammount=1
      [ingredient] Item=353 Ammount=1
    }
    [craft]
    {
      Item = 460
      [ingredient] Item=414 Ammount=1
      [ingredient] Item=470 Ammount=2
      [ingredient] Item=469 Ammount=2
      [ingredient] Item=447 Ammount=20
    }   
    [craft]
    {
      Item = 465
      [ingredient] Item=413 Ammount=1
      [ingredient] Item=470 Ammount=2
      [ingredient] Item=469 Ammount=2
      [ingredient] Item=447 Ammount=20
    } 
  }

  /* Nanchu */
  [npc111]
  {

  }

  /* Xmas Shop */
  [npc112]
  {
    [shop] Item=273 Sell=1
  }

  /* Priest */
  [npc114]
  {

  }

  /* Law Bob */
  [npc115]
  {

  }

  /* Aeven Skill Master */
  [npc116]
  {
    [spell]
    {
      ID   = 1
      Cost = 100
      [requires]
      {
        Level = 1
        Int   = 1
        Wis   = 1
      }
    }
    [spell]
    {
      ID   = 2
      Cost = 200
      [requires]
      {
        Class  = 2
        Spell1 = 1
        Level  = 3
        Int    = 3
        Wis    = 4
      }
    }
    [spell]
    {
      ID   = 7
      Cost = 1000
      [requires]
      {
        Class  = 2
        Spell1 = 2
        Level  = 6
        Int    = 8
        Wis    = 10
      }
    }
  }

  /* Anundo Skill Master */
  [npc124]
  {
    [spell]
    {
      ID   = 3
      Cost = 2000
      [requires]
      {
        Class  = 2
        Level  = 5
        Spell1 = 7
        Int    = 4
        Wis    = 12
      }
    }
    [spell]
    {
      ID   = 8
      Cost = 3000
      [requires]
      {
        Class  = 2
        Level  = 10
        Spell1 = 7
        Int    = 12
        Wis    = 16
      }
    }
    [spell]
    {
      ID   = 4
      Cost = 500
      [requires]
      {
        Class  = 3
        Level  = 2
        Str    = 4
        Int    = 2
        Wis    = 2
      }
    }
    [spell]
    {
      ID   = 5
      Cost = 500
      [requires]
      {
        Class  = 3
        Level  = 2
        Int    = 4
        Wis    = 2
      }
    }
  }

  /* Padu */
  [npc144]
  {
    [spell]
    {
      ID = 11
      [requires]
      {
        Class  = 2
        Spell1 = 1
        Level  = 8
        Str    = 1
        Int    = 1
        Wis    = 1
        Agi    = 1
        Con    = 1
        Cha    = 1
      }
    }
    [spell]
    {
      ID = 10
      [requires]
      {
        Class  = 3
        Spell1 = 4
        Level  = 4
        Str    = 5
        Int    = 4
        Wis    = 4
      }
    }
    [spell]
    {
      ID = 15
      [requires]
      {
        Class = 3
        Level = 15
        Int    = 8
        Str    = 4
        Int    = 10
        Wis    = 4
      }
    }
    [spell]
    {
      ID = 19
      [requires]
      {
        Class  = 3
        Level  = 20
        Str    = 5
        Int    = 15
        Wis    = 6
      }
    }
  }

  /* Robo Tile */
  [npc148]
  {

  }

  /* Aeven Innkeeper */
  [npc150]
  {
    [home]
    {
      Name = "Citizen of Aeven"
      Map  = 4
      X    = 24
      Y    = 27
     
      [question] question="Who is the owner?"                      answer="evan"
      [question] question="whats 2 + 2 = ?"                        answer="4"
      [question] question="Whats the square root of 64?"           answer="8"
    } 
  }

  /* Inventer */
  [npc152]
  {

  }

  /* Co Worker */
  [npc153]
  {

  }

  /* Adventurer */
  [npc154]
  {
    [vocab] Chance=10 {Once you have reached LVL 1 you can sail off to the main world!}
    [vocab] Chance=10 {Once you have found clothes go to the incentory and double-click the item to equipe it.}
    [vocab] Chance=10 {You can broadcast messages  by beginning your line with a '~' character.}
    [vocab] Chance=10 {Press F12 to refresh your screen if you are having trouble hitting a monster.}
    [vocab] Chance=10 {You can gain EXP and items by killing monsters on the island.}
    [vocab] Chance=10 {Your first tak should be finding clothes, attack goats with CTRL to obtain clothes.}
    [vocab] Chance=10 {Always respect your fellow players, we want everyone to enjoy Endless.}
  }

  /* Boatman */
  [npc155]
  {

  }

  /* Estaq Innkeeper */
  [npc156]
  {
    [home]
    {
      Name = "Citizen of Estaq"
      Map  = 48
      X    = 40
      Y    = 10
     
      [question] question="By whome was Estaq illusion master named Hitaru cursed?" answer="apozen"
      [question] question="How many axes are to be found on the Estaq map?"         answer="6"
      [question] question="Eveyone in Estaq have walked over it (riddle)"           answer="bridge"
    } 
  }

  /* Guild Master */
  [npc157]
  {

  }

  /* Bank Master */
  [npc158]
  {

  }

  /* Anundo Innkeeper */
  [npc159]
  {
    [home]
    {
      Name = "Citizen of Anundo"
      Map  = 161
      X    = 44
      Y    = 16
     
      [question] question="What do pandas eat for dinner?"      answer="bamboo"
      [question] question="Which famous panda rests in Anundo?" answer="pandakopanda"
      [question] question="What does the word 'idaku' mean?"    answer="Hug"
    } 
  }

  /* Centaur Innkeeper */
  [npc160]
  {
    [home]
    {
      Name = "Citizen of Centaur"
      Map  = 145
      X    = 21
      Y    = 12
     
      [question] question="Centaurs are half human and half..."                         answer="horse"
      [question] question="What weapon does the weapon smith sell that he can't smith?" answer="holy book"
      [question] question="How many candles are lighted in the church of Centaur?"      answer="4"
    } 
  }

  /* Haldale Innkeeper */
  [npc161]
  {
    [home]
    {
      Name = "Citizen of Halodale"
      Map  = 151
      X    = 57
      Y    = 72
     
      [question] question="Which unique skill can be learned in Halodale?"           answer="bard"
      [question] question="Which famous person picnicked in our town 1 century ago?" answer="sir halowdi"
      [question] question="How many gold spawns in the golden chest in Halowdale?"   answer="34"
    } 
  }

  /* Bard */
  [npc162]
  {
    [spell]
    {
      ID   = 17
      Cost = 120
      [requires]
      {
        Level = 2
        Int   = 1
        Wis   = 1
        Cha   = 2
      }
    }
  }

  /* Halodale Smith */
  [npc163]
  {
    [shop] Item=24  Sell=1700
    [shop] Item=25  Sell=1700
    [shop] Item=33  Sell=2000
    [shop] Item=225 Sell=2600
    [shop] Item=391 Sell=3800
  }

  /* Halodale Grocery */
  [npc164]
  {
    [shop] Item=2   Sell=10
    [shop] Item=3   Sell=36
    [shop] Item=4   Sell=64
    [shop] Item=5   Sell=103
    [shop] Item=13  Sell=168
    [shop] Item=162 Sell=52
    [shop] Item=40  Sell=52
  }

  /* Gate Keeper */
  [npc165]
  {

  }

  /* Wise Man */
  [npc166]
  {
    [vocab] Chance=10 {Hellow Stranger}
  }

  /* Pejdro */
  [npc167]
  {

  }

  /* Ayla */
  [npc168]
  {

  }

  /* Merriad */
  [npc169]
  {

  }

  /* Pirate Captian */
  [npc175]
  {

  }

  /* Old Pirate */
  [npc176]
  {

  }

  /* Halodale Smith */
  [npc179]
  {
    [shop] Item=417 Sell=7000
    [shop] Item=416 Sell=9000
    [shop] Item=423 Sell=600
    [craft]
    {
      Item = 424
      [ingredient] Item=357 Ammount=10
      [ingredient] Item=337 Ammount=32
      [ingredient] Item=338 Ammount=42
    }
    [craft]
    {
      Item = 425
      [ingredient] Item=357 Ammount=10
      [ingredient] Item=78  Ammount=25
      [ingredient] Item=469 Ammount=6
      [ingredient] Item=470 Ammount=6
    }
  }

  /* Archeologist */
  [npc180]
  {

  }

  /* Nena */
  [npc188]
  {

  }

  /* Guard */
  [npc189]
  {

  }

  /* Pjedros Son */
  [npc190]
  {

  }

  /* Jessica */
  [npc192]
  {

  }

  /* Wolf Leader */
  [npc193]
  {

  }

  /* Serf */
  [npc195]
  {

  }

  /* Gullio */
  [npc199]
  {

  }

  /* Hitaru */
  [npc200]
  {

  }

  /*  Merchant */
  [npc221]
  {

  }

  /* Alex */
  [npc213]
  {

  }

  /* Gator */
  [npc251]
  {

  }

  /* Ludwig */
  [npc219]
  {

  }

  /* Susan */
  [npc221]
  {

  }

  /* Drummer */
  [npc234]
  {

  }

  /* Rock Star */
  [npc235]
  {

  }

  /* Rock Daddy */
  [npc236]
  {

  }

  /* Piano Panda */
  [npc237]
  {

  }

  /* Young Pirate */
  [npc247]
  {

  }

  /* Lost Pirate */
  [npc250]
  {

  }

  /* Peri Peri Farmer */
  [npc251]
  {

  }

  /* Pig Farmer */
  [npc252]
  {

  }

  /* Dragon Warrior */
  [npc253]
  {

  }

  /* Wrath Guardian */
  [npc254]
  {

  }

  /* Combat NPCS ------------------------------------------------------------ */

  /* Crow */
  [npc1]
  {
   [drop] Item= 297 MinCount= 1 MaxCount= 1 Chance= 30
   [drop] Item= 287 MinCount= 1 MaxCount= 1 Chance= 10
   [drop] Item= 336 MinCount= 1 MaxCount= 1 Chance= 10
   [drop] Item= 1 MinCount= 100 MaxCount= 1000 Chance= 75
  }

  /* Rat */
  [npc2]
  {
    [drop] Item=249
    [drop] MaxCount=10
  }

  /* Blob */
  [npc3]
  {
    [drop] Item=250
    [drop] Item=100 Chance=5
    [drop] Item=99 Chance=5
  }

  /* Mummy */
  [npc4]
  {
    [drop] Item=251
    [drop] Item=207 Chance=5
    [drop] Item=27 Chance=5
    [drop] Item=21 Chance=5
  }

  /* Fox */
  [npc5]
  {
    [drop] Item=42 Chance=5
    [drop] Item=41 Chance=5
    [drop] Item=252
  }

  /* Snake */
  [npc6]
  {
    [drop] Item=254
    [drop] Item=253
    [drop] MinCount=5 MaxCount=25
  }

  /* Goat */
  [npc7]
  {
    [drop] Item=144 Chance=5
    [drop] MaxCount=10
  }

  /* Centaur */
  [npc8]
  {
    [drop] Item=255
    [drop] Item=58
    [drop] Item=54
    [drop] MinCount=20 MaxCount=60
  }

  /* Reaper */
  [npc9]
  {
    [drop] Item=317 Chance=5
    [drop] Item=316 Chance=5
    [drop] Item=297 Chance=5
    [drop] Item=288 Chance=5
    [drop] Item=126
    [drop] Item=125
    [drop] Item=124
    [drop] Item=37 Chance=5
    [drop] Item=22 Chance=5
    [drop] MinCount=100 MaxCount=200
  }

  /* Spider */
  [npc10]
  {
    [drop] Item=257
    [drop] Item=256
  }

  /* Barbarian */
  [npc11]
  {
    [drop] Item=69 Chance=5
    [drop] Item=68 Chance=5
    [drop] Item=67 Chance=5
    [drop] Item=66 Chance=5
    [drop] Item=65 Chance=5
    [drop] Item=64 Chance=5
    [drop] Item=62 Chance=5
    [drop] Item=263
  }

  /* Cactusaur */
  [npc12]
  {
    [drop] Item=264
    [drop] Item=197 Chance=5
  }

  /* Penquin */
  [npc13]
  {
    [drop] Item=259
    [drop] Item=238 Chance=5
    [drop] Item=38 Chance=5
  }

  /* Cyclops */
  [npc14]
  {
    [drop] Item=203 Chance=5
    [drop] Item=222 Chance=5
    [drop] Item=223 Chance=5
    [drop] Item=260 Chance=5
  }

  /* Skeleton */
  [npc17]
  {
    [drop] Item=261 Chance=5
    [drop] Item=14 Chance=5
  }

  /* Skeleton Warlock */
  [npc18]
  {
    [drop] Item=262
    [drop] Item=261
    [drop] Item=14
    [drop] Item=59 Chance=5
    [drop] Item=60 Chance=5
  }

  /* Skeleton Warrior */
  [npc19]
  {
    [drop] Item=1 Chance=100
    [drop] Mincount=1000 Maxcount=5000 Chance=100
  }

  /* Wingo */
  [npc20]
  {
    [drop] Item=268 Chance=5
    [drop] Item=265
    [drop] Item=11 Chance=5
  }

  /* Lobster */
  [npc35]
  {
    [drop] MinCount=10 MaxCount=25
  }

  /* Vyercil */
  [npc47]
  {
    [drop] Item=277 Chance=5
    [drop] MinCount=20 MaxCount=50 Chance=5
  }

  /* Undeath */
  [npc48]
  {
    [drop] MinCount=20 MaxCount=50 Chance=5
    [drop] Item=278 Chance=5
  }

  /* Chaos Spawn */
  [npc51]
  {
    [drop] Item=287 Chance=5
  }

  /* Blobsie (Green) */
  [npc59]
  {
    [drop] Item=307
  }

  /* Blobsie (Purple) */
  [npc60]
  {
    [drop] Item=303
  }

  /* Blobsie (Pink) */
  [npc61]
  {
    [drop] Item=304
  }

  /* Blobsie (Blue) */
  [npc62]
  {
    [drop] Item=301
  }

  /* Blobsie (Red) */
  [npc63]
  {
    [drop] Item=302
  }

  /* Blobsie (Yellow) */
  [npc64]
  {
    [drop] Item=305
  }

  /* Blobsie (Navy) */
  [npc65]
  {
    [drop] Item=306
  }

  /* Cycloops Guardian */
  [npc68]
  {
    [drop] Item=352 Chance=5
    [drop] Item=260 Chance=5
    [drop] Item=203 Chance=5
    [drop] MinCount=150 MaxCount=250 Chance=1
  }

  /* Birdman worker */
  [npc69]
  {
    [drop] Item=299
  }

  /* Birdman Guard (Flying) */
  [npc70]
  {
    [drop] Item=299
  }

  /* Birdman Captain */
  [npc71]
  {
    [drop] Item=298 Chance=5
    [drop] Item=299
  }

  /* Birdman Guard */
  [npc72]
  {
    [drop] Item=299
  }

  /* Inferno */
  [npc73]
  {

  }

  /* Wolfman */
  [npc74]
  {
    [drop] Item=308
    [drop] MinCount=20 MaxCount=40 Chance=5
  }

  /* Bullfrog (red) */
  [npc77]
  {
    [drop] Item=310
    [drop] Item=309
  }

  /* Bullfrog (green) */
  [npc78]
  {
    [drop] Item=310
    [drop] Item=309
  }

  /* Bullfrog (blue) */
  [npc79]
  {
    [drop] Item=310
    [drop] Item=309
  }

  /* Stinger */
  [npc80]
  {
    [drop] Item=318
  }

  /* Bat */
  [npc81]
  {
    [drop] Item=319
  }

  /* Wurm */
  [npc82]
  {
    [drop] Item=321
  }

  /* Worm */
  [npc83]
  {
    [drop] Item=320
  }

  /* Ant Worker */
  [npc84]
  {
    [drop] Item=322
  }

  /* Ant Soldier */
  [npc85]
  {
    [drop] Item=322
  }

  /* Teawk */
  [npc86]
  {
    [drop] Item=323
  }

  /* Jesaurus */
  [npc89]
  {

  }

  /* Hedgehog */
  [npc90]
  {
    [drop] Item=326
  }

  /* Ice Giant */
  [npc91]
  {
    [drop] Item=338
    [drop] Item=329 Chance=5
    [drop] MinCount=120 MaxCount=200
  }

  /* Ice Crystal */
  [npc92]
  {
    [drop] Item=329 Chance=5
    [drop] Item=337 Chance=5
    [drop] MinCount=40 MaxCount=80 Chance=5
  }

  /* Gnome  */
  [npc93]
  {
    [drop] Item=341 Chance=5
    [drop] Item=340
  }

  /* Gnome Rider */
  [npc94]
  {
    [drop] Item=341 Chance=5
    [drop] Item=340
    [drop] MinCount=50 MaxCount=70
  }

  /* Rock */
  [npc95]
  {
    [drop] MinCount=190 MaxCount=300
  }

  /* Stone Golem */
  [npc96]
  {
    [drop] Item=339
    [drop] MinCount=150 MaxCount=300
  }

  /* Mushroom */
  [npc97]
  {
    [drop] Item=358
    [drop] MinCount=40 MaxCount=60
  }

  /* Taewcus */
  [npc98]
  {
    [drop] Item=355
    [drop] MinCount=15 MaxCount=45
  }

  /* Snail */
  [npc101]
  {
    [drop] Item=356
  }

  /* Snail (Blue, tie) */
  [npc102]
  {
    [drop] Item=357 Chance=5
    [drop] Item=356
  }

  /* Geggime */
  [npc103]
  {
    [drop] Item=354
  }

  /* Ewak */
  [npc104]
  {
    [drop] Item=353
  }

  /* Azuorph */
  [npc]
  {

  }

  /* Wraith */
  [npc113]
  {

  }

  /* Orc */
  [npc117]
  {
    [drop] Item=12 Chance=1
    [drop] Item=396
  }

  /* Octopus */
   [npc118]
   {
     [drop] Item= 297 MinCount= 1 MaxCount= 1 Chance= 30
     [drop] Item= 287 MinCount= 1 MaxCount= 1 Chance= 10
     [drop] Item= 336 MinCount= 1 MaxCount= 1 Chance= 10
     [drop] Item= 1 MinCount= 100 MaxCount= 1000 Chance= 75
   }

  /* Tentacle (Octo) */
  [npc119]
  {

  }

  /* Anundo Leader */
  [npc120]
  {
    [drop] Item=372 Chance=5
    [drop] Item=26
    [drop] MinCount=1900 MaxCount=2900
  }

  /* Carnivo */
  [npc121]
  {
    [drop] Item=395
  }

  /* King (Old) */
  [npc122]
  {
    [drop] Item=411 Chance=5
  }

  /* King (Young) */
  [npc123]
  {
    [drop] Item=411 Chance=5
  }

  /* Ninja Guard */
  [npc125]
  {
    [drop] Item=1
    [drop] Item=26
    [drop] MinCount=500 MaxCount=1000
  }

  /* Drunken Pirate 1 */
  [npc127]
  {
    [drop] Item=381
    [drop] Item=371
    [drop] Item=211
    [drop] MinCount=400 MaxCount=600
  }

  /* Drunken Pirate 2 */
  [npc128]
  {
    [drop] Item=381
    [drop] Item=371
    [drop] Item=211
    [drop] MinCount=400 MaxCount=600
  }

  /* Hell Guardian */
  [npc129]
  {

  }

  /* Swamp Goblin */
  [npc130]
  {
    [drop] Item=386 Chance=5
    [drop] Item=385 Chance=5
    [drop] MinCount=25 MaxCount=75
  }

  /* Optica */
  [npc131]
  {
    [drop] Item=394 Chance=5
    [drop] MinCount=50 MaxCount=100
  }

  /* Bogo Man */
  [npc132]
  {
    [drop] Item=442
    [drop] MinCount=60 MaxCount=110
  }

  /* Butterfly */
  [npc133]
  {

  }

  /* Cursed Mask */
  [npc134]
  {

  }

  /* Imp (Red)  */
  [npc135]
  {
    [drop] Item=400
  }

  /* Imp (Grey) */
  [npc136]
  {
    [drop] Item=400
  }

  /* Abgry Vine */
  [npc137]
  {
    [drop] Item=403
  }

  /* Headless Hunter */
  [npc138]
  {
    [drop] Item=420 Chance=5
    [drop] Item=401
  }

  /* Swamp Monster */
  [npc139]
  {
    [drop] MinCount=50 MaxCount=150
    [drop] Item=393 Chance=5
    [drop] Item=405
  }

  /* Twin Demon */
  [npc140]
  {
    [drop] Item=1
    [drop] MinCount=100 MaxCount=500
  }

  /* Dwarf Warrior */
  [npc141]
  {
    [drop] Item=435 Chance=5
    [drop] Item=432 Chance=5
    [drop] MinCount=25 MaxCount=75
  }

  /* Apozen */
  [npc142]
  {
    [drop] Item=460 Chance=5
    [drop] Item=465 Chance=5
    [drop] Item=1 Chance=10
    [drop] Item=275 Chance=5
    [drop] Item=274 Chance=5
    [drop] MinCount=2000 MaxCount=4500
  }

  /* Chest */
  [npc143]
  {
    [drop] MaxCount=2 Chance=50
  }

  /* Crane */
  [npc145]
  {
    [drop] Item=398
  }

  /* Cyto 053 */
  [npc146]
  {
    [drop] Item=397
  }

  /* Sav */
  [npc147]
  {
    [drop] Item=399
  }

  /* Proto */
  [npc149]
  {
    [drop] Item=404
    [drop] Item=388 Chance=5
    [drop] Item=387 Chance=5
&n

13 years, 31 weeks ago
Post #88390 Re: Drops on seose

well heres your first typo

 /* Shop Bob (Docks, male) */
  [npc42]
  {
    [shop] Item=460 Sell=30000
    [shop] Item=465 Sell=30000
    [shop] Item=430 Sell=30000
    [shop] Item=431 Sell=30000
    [shop] Item=451 Sell=1000000
    [shop] Item=133 Sell=1
    [shop] Item=413 Sell=10000
    [shop] Item=414 Sell=10000
    [shop] Item=387 Sell=50000
    [shop] Item=388 Sell=50000
    [shop] Item=457 Sell=100000
    [shop] Item=316 Sell=15000
  }    <---------------------------------------there
  [craft]
   {
      Item = 365
      [ingredient] Item=451 Ammount=3
      [ingredient] Item=457 Ammount=2
      [ingredient] Item=249 Ammount=1000
   }

should be

  [npc42]
  {
    [shop] Item=460 Sell=30000
    [shop] Item=465 Sell=30000
    [shop] Item=430 Sell=30000
    [shop] Item=431 Sell=30000
    [shop] Item=451 Sell=100000
    [shop] Item=133 Sell=1
    [shop] Item=413 Sell=10000
    [shop] Item=414 Sell=10000
    [shop] Item=387 Sell=50000
    [shop] Item=388 Sell=50000
    [shop] Item=457 Sell=100000
    [shop] Item=316 Sell=15000
    [craft]
   {
      Item = 365
      [ingredient] Item=318 Ammount=8
      [ingredient] Item=451 Ammount=3
      [ingredient] Item=457 Ammount=2
      [ingredient] Item=249 Ammount=100
   }

}

everything works fine for me after fixing that.

you realy should make all your drops look like the first one you posted. give each and every drop a mincount maxcount and a chance! like this

  /* Crow */
  [npc1]
  {
    [drop] Item= 248 MinCount= 1 MaxCount= 1 Chance= 20
    [drop] Item= 1 MinCount= 10 MaxCount= 25 Chance= 35
  }

---
Think Outside The Box.

..............Skids in my Undies........
...............Cut And Paste............
13 years, 31 weeks ago
Post #88450 Re: Drops on seose


Thx man you helped me alot! its working just fine now

13 years, 31 weeks ago
Post #88458 Re: Drops on seose

Ahh, well sorry. That's how i do it and it works fine for me (:

13 years, 31 weeks ago
Post #88709 Re: Drops on seose

the only reason i say make your drops like this

  /* Sheep */
  [npc170]
  {
    [drop] Item= 476 MinCount= 1 MaxCount= 1 Chance= 10
[drop] Item= 133 MinCount= 1 MaxCount= 1 Chance= 1
 [drop] Item= 464 MinCount= 1 MaxCount= 1 Chance= 1
 [drop] Item= 1 MinCount= 10 MaxCount= 25 Chance= 40
  }

is because you give each drop a item min and max drop count and each drop its own chance.

if you do it any other way you will be useng the same chance or drop count, doing it with the item/min/max/chance lets you make items drop more often then others "like more gold or small health potions" or even make a item rare, or even super rare.

and a little tip, for some reson seose seems to drop the last drop in your list more than the rest. dont ask me why because i have no clue. but from what i have seen, it does, so i always did the least inportant drop last, like gold or small health potions.

i think haveng a balanced drops rate is very inportaint

---
Think Outside The Box.

..............Skids in my Undies........
...............Cut And Paste............
13 years, 31 weeks ago
Post #88722 Re: Drops on seose

bravo make, your inspirational

13 years, 31 weeks ago
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