EOSERV Forum > Lounge > Beemu#
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Beemu#
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Post #86683 Re: Beemu#

there is no eoserv.exe

13 years, 43 weeks ago
Post #86684 Re: Beemu#

If your talking about in the source, you have to compile it first :P

Hmm, how would i add in Attacking? I havnt done anything with Packets before :o

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 43 weeks ago
Post #86686 Re: Beemu#
Immortal posted: (5th Jul 2011 10:21 pm)

there is no eoserv.exe


Hey kiddo, this is named beemu#, so it would be beemu#. If you can't find a exe to run, then you downloaded the source, you should download the binary and it's there.
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http://www.addipop.com
13 years, 43 weeks ago
Post #86721 Re: Beemu#

I'm talking about your rev.

13 years, 43 weeks ago
Post #86722 Re: Beemu#
Immortal posted: (6th Jul 2011 04:19 am)

I'm talking about your rev.


it isnt a rev. its a completely new emulator.
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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 43 weeks ago
Post #86727 Re: Beemu#

Oh, with mine you have to compile it yourself. I still don't think it's named eoserv.exe but yeah :P


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http://www.addipop.com
13 years, 43 weeks ago
Post #86728 Re: Beemu#

If you cant compile, stick to the binary :P

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 43 weeks ago
Post #87326 Re: Beemu#

Sorry for the copyrighted data included in the binary package. I was sure that I've removed those, but I was in a hurry and it looks like I didin't. I'll remove them as soon as I return from holiday (9 days left).

13 years, 43 weeks ago
Post #90589 Re: Beemu#

Is this project still active?

13 years, 40 weeks ago
Post #90591 Re: Beemu#

hes prolly still working on it but idk. :o i have this converted to visual basic but the stupid constants arnt working -.-

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
13 years, 40 weeks ago
Post #96668 Re: Beemu#

*bump* I've found a major sln bug in 1.0. 1.1 is coming soon.

13 years, 38 weeks ago
Post #119113 Re: Beemu#

Is #BEEMU still alive? It didn't last very long. ROFL.

13 years, 20 weeks ago
Post #119114 Re: Beemu#

Removed.

13 years, 20 weeks ago
Post #119120 Re: Beemu#
Hollow posted: (17th Dec 2011, 09:30 pm)

toocoolforaname posted: (5th Jul 2011, 12:49 pm)

Do not post any illegal content or links to it (warez, serials, keygens, etc). This includes copyrighted material (e.g. official EO graphics).

;')

-1 yourself! :(


@kenobi13, What about the copyright your talking about? I thought it wasn't fucking allowed to post copyright huh? Deleting my link all the time but you are posting illegal content yourself..

I do agree with you kenobi has double standards but so do most of you. Hopefully this was fixed in the download? 
Also hollow shouldn't you take down your link in your avatar? Since it links to a site that isn't eoserv? Just wondering.
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13 years, 20 weeks ago
Post #119122 Re: Beemu#
kodyt posted: (17th Dec 2011, 10:36 pm)

Hollow posted: (17th Dec 2011, 09:30 pm)

toocoolforaname posted: (5th Jul 2011, 12:49 pm)

Do not post any illegal content or links to it (warez, serials, keygens, etc). This includes copyrighted material (e.g. official EO graphics).

;')

-1 yourself! :(


@kenobi13, What about the copyright your talking about? I thought it wasn't fucking allowed to post copyright huh? Deleting my link all the time but you are posting illegal content yourself..

I do agree with you kenobi has double standards but so do most of you. Hopefully this was fixed in the download? 
Also hollow shouldn't you take down your link in your avatar? Since it links to a site that isn't eoserv? Just wondering.

I can be very nice but i get pissed when people start talking about copyright which are actually broken by everyone. And than keep removing my links and threatening with bans? Than as well ban this whole forum including the emulator.
13 years, 20 weeks ago
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EOSERV Forum > Lounge > Beemu#