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Anyone Have Orcs Vs Humans?
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Post #79129 Anyone Have Orcs Vs Humans?


Does anyone have a rev like human Vs. orcs i am trying to do somthing really cool and i would like to mess around with it to see if it would work.

14 years, 12 weeks ago
Post #79136 Re: Anyone Have Orcs Vs Humans?


I have it :).

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Love you too.
14 years, 12 weeks ago
Post #79137 Re: Anyone Have Orcs Vs Humans?


i was wondering could i have the code you use for the character beginning spawns or just let me edit the source. it would be really helpful :)

14 years, 12 weeks ago
Post #79139 Re: Anyone Have Orcs Vs Humans?

I already explained how to do race spawns..

https://eoserv.net/forum/topic/13615

---
Love you too.
14 years, 12 weeks ago
Post #79140 Re: Anyone Have Orcs Vs Humans?

w8 but where in there would i add it?

14 years, 12 weeks ago
Post #79141 Re: Anyone Have Orcs Vs Humans?

It's just a basic code but add it in welcome.cpp under:

case PACKET_MSG: // Welcome message after you login.

{

if (this->state != EOClient::LoggedIn || !this->player->character) return false;


reader.GetThree(); // ??

id = reader.GetInt(); // Character ID

14 years, 12 weeks ago
Post #79142 Re: Anyone Have Orcs Vs Humans?


ugh i cant get it to work so i give up :/

14 years, 12 weeks ago
Post #79193 Re: Anyone Have Orcs Vs Humans?

Most people do Leon lol

14 years, 12 weeks ago
Post #79195 Re: Anyone Have Orcs Vs Humans?

What Hollow is trying to say is add

if (this->player->character->skin == SKIN_WHITE)

{

       this->player->character->home = humantown //the home you set in the home file

          this->player->character->warp(this->player->character->startX(),this->player->character->startY(),this->player->character->startMap(),WARP_ANIMATION_SCROLL);


Underneath the following code:

case PACKET_MSG: // Welcome message after you login.

{

if (this->state != EOClient::LoggedIn || !this->player->character) return false;


reader.GetThree(); // ??
id = reader.GetInt(); // Character ID


I am in process of adding this feature to, try to fix the errors your self, if you can't then I think you should change the first line of coding to this:

       this->player->character->home = "humantown" //the home you set in the home file


Which is adding " " to in the humantown which should cut you down to less errors. If you can't fix the rest of the errors your self, hire someone to do it for you.



14 years, 12 weeks ago
Post #79196 Re: Anyone Have Orcs Vs Humans?

Oh, now i know what he meant i thought he meant something else

14 years, 12 weeks ago
Post #79780 Re: Anyone Have Orcs Vs Humans?

I really need this feature, and when I compile this I get these following Errors:



C:\wamp\www\src\handlers\Welcome.cpp:214: error: 'class Character' has no member named 'skin'

C:\wamp\www\src\handlers\Welcome.cpp:220: error: 'class Character' has no member named 'warp'

C:\wamp\www\src\handlers\Welcome.cpp:220: error: 'class Character' has no member named 'startX'

C:\wamp\www\src\handlers\Welcome.cpp:220: error: 'class Character' has no member named 'startY'

C:\wamp\www\src\handlers\Welcome.cpp:220: error: 'class Character' has no member named 'startMap'

14 years, 11 weeks ago
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EOSERV Forum > Lounge > Anyone Have Orcs Vs Humans?