Evildark

Joined: 31st Jul 2009
Posts: 485
final destination Eo style
im working on something in eoserv short of like the movie final destination with people trying to escape death. anyway i should go about doing this?
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My skins dying because you're under it-
I’m done lying to myself for this.
For all the wonder in believing man it’s making me weak-
I’ll fade away & classify myself as Obsolete!
14 years, 7 weeks ago
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Desmond
Joined: 7th Jun 2010
Posts: 2424
Re: final destination Eo style
Well, by not using v28 EO Client. How can you define visual traps and have them move ect if the EOClient don't have the features?
@Question:
- Have traps that will kill you in one shot.
- Make each part into a quest (story lines)
- New graphics needed for sure.
- Maybe other players are needed in order to escape without dying?
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I am an alien and not crazy!
14 years, 7 weeks ago
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Evildark

Joined: 31st Jul 2009
Posts: 485
Re: final destination Eo style
thanks for the feedback man those answers helped me but idk making the quests like that sounds semi easy but redoing a whole new client sounds difficult i may need some help on doing that do you suggest anyone?
---
My skins dying because you're under it-
I’m done lying to myself for this.
For all the wonder in believing man it’s making me weak-
I’ll fade away & classify myself as Obsolete!
14 years, 7 weeks ago
|
Desmond
Joined: 7th Jun 2010
Posts: 2424
Re: final destination Eo style
No one here is either tallented enough or willing to make a client to work with EOServ. I'm making a client but that's a new build altogether so it's not what you want ---
I am an alien and not crazy!
14 years, 7 weeks ago
|
Evildark

Joined: 31st Jul 2009
Posts: 485
Re: final destination Eo style
alright thanks dude
---
My skins dying because you're under it-
I’m done lying to myself for this.
For all the wonder in believing man it’s making me weak-
I’ll fade away & classify myself as Obsolete!
14 years, 7 weeks ago
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