Castle timed warp ?
What was it you had to do to activate the castle timed warp sit or I forget?
Did you ever have get stuck in the maze or have any funny memories of it?
The first time I ever tried the maze I was stuck for like 3 days entell an admin came on and warp me out. I was so mad I almost deleted my character, I felt dumb as hell intell he told me about the timed warp,and that it didnt work on his server!
14 years, 8 weeks ago
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make

Joined: 8th Sep 2010
Posts: 674
Re: Castle timed warp ?
my mem of the maze was i got to lvl 30 and let my son play my game and when i came back he was in the maze, thank god for a youtube video to save the day!
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Think Outside The Box.
..............Skids in my Undies........
...............Cut And Paste............
14 years, 8 weeks ago
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Ananas
Moderator
Joined: 22nd Apr 2009
Posts: 2190
Re: Castle timed warp ?
First time I got in the maze was because I got warped by Arvid, than later on I accidently figured that I had to sit on one of those beds cause I actually knew how to read the signs ;] And I figured cause it was the same thing you had to do to get in dreamland.
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"Pineapples and shit."
14 years, 8 weeks ago
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bone

Joined: 16th Apr 2010
Posts: 362
Re: Castle timed warp ?
wall in around the bed except where you sit, then place a warp directly behind where you sit, after about 30 seconds of sitting next to the warp, you warp.
14 years, 8 weeks ago
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Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Castle timed warp ?
This is what Sausage calls "warp-suck". Essentially, if you are standing next to a warp tile (or in this case sitting) a per player timer should run when character movement is not present. This wasn't that difficult for me to make while drunk, I am sure you can probably do this sober. Just don't
do something retarded like warp everyone next to a warp at certain intervals... could cause problems elsewhere in your castle maze. Btw, the timer was 15 seconds on EO main.
14 years, 8 weeks ago
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Re: Castle timed warp ?
Apollo posted: (12th Mar 2011 01:26 pm)
This is what Sausage calls "warp-suck". Essentially, if you are standing next to a warp tile (or in this case sitting) a per player timer should run when character movement is not present. This wasn't that difficult for me to make while drunk, I am sure you can probably do this sober. Just
don'tdo something retarded like warp everyone next to a warp at certain intervals... could cause problems elsewhere in your castle maze. Btw, the timer was 15 seconds on EO main.
Would linking individual warps to an .ini be efficient?
14 years, 7 weeks ago
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