EOSERV Forum > Lounge > Now were in trouble.
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Now were in trouble.
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Post #64758 Re: Now were in trouble.

When it comes down to it it's about wanting to be involved with the community. If you want to be involved you'll generally play a server or create one, or associate here. I know what you mean, it seems like a pointless waste of time. Unfortunatley you won't know until you try. As forhosting, you could just host it yourself.

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EO Resources/Guides: â—„ eobud.boards.net â–º
14 years, 9 weeks ago
Post #64763 Re: Now were in trouble.

Wouldn't be hosting it myself here in Australia. 8mbps connection via DSL, but the quotas (150GB metered in both directions, so usually a 75/75 split) wouldn't allow for my home internet usage and a server to coexist. Then I need to factor in electricity costs of running a system 24/7/365. All adds up.

Also, interesting to say that if one wants to be part of the community, they'll "play a server, make one or generally associate here". Doesn't seem like I do any of that these days.

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EOSERV.net Academy Of Trolls, Satirists & Sarcastics
5.5 Years Former Site Administrator / Moderation Team / Member (Retired)
14 years, 9 weeks ago
Post #64764 Re: Now were in trouble.

I'm only on DSL here too :(

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I am an alien and not crazy!
14 years, 8 weeks ago
Post #64765 Re: Now were in trouble.

I was 16 when I started my server. I am now 19, and really no longer see any point in it. I made many friends over the time I had it online, and I also made many enemies (why, I'm still not sure). In the end, it was quite an adventure. I jumped into something I had no clue how to do, and came out knowing a bit more about C++ and database management. It was a good learning experience. But it was never meant to succeed. EO itself was never finished, and EOSERV can never come close to being finished because of that.

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May he now rest under aegis of mirage -
As the sands slowly turn to Elysian fields
14 years, 8 weeks ago
Post #64766 Re: Now were in trouble.
Syran posted: (6th Mar 2011 11:09 am)

I was 16 when I started my server. I am now 19, and really no longer see any point in it. I made many friends over the time I had it online, and I also made many enemies (why, I'm still not sure). In the end, it was quite an adventure. I jumped into something I had no clue how to do, and cameout knowing a bit more about C++ and database management. It was a good learning experience. But it was never meant to succeed. EO itself was never finished, and EOSERV can never come close to being finished because of that.



I sometimes go back to the begin of the eoserv section and than I always look at the topics being made in that time.. Good old time..
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"Pineapples and shit."
14 years, 8 weeks ago
Post #64767 Re: Now were in trouble.
Ananas posted: (6th Mar 2011 11:17 am)

Syran posted: (6th Mar 2011 11:09 am)

I was 16 when I started my server. I am now 19, and really no longer see any point in it. I made many friends over the time I had it online, and I also made many enemies (why, I'm still not sure). In the end, it was quite an adventure. I jumped into something I had no clue how to do, and cameoutknowing a bit more about C++ and database management. It was a good learning experience. But it was never meant to succeed. EO itself was never finished, and EOSERV can never come close to being finished because of that.



I sometimes go back to the begin of the eoserv section and than I always look at the topics being made in that time.. Good old time..

I do the same thing. Back when we all got along and there was no competition and back when Vult-r warned everyone this would happen in the end.
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May he now rest under aegis of mirage -
As the sands slowly turn to Elysian fields
14 years, 8 weeks ago
Post #64770 Re: Now were in trouble.
Syran posted: (6th Mar 2011 11:25 am)

Ananas posted: (6th Mar 2011 11:17 am)

Syran posted: (6th Mar 2011 11:09 am)

I was 16 when I started my server. I am now 19, and really no longer see any point in it. I made many friends over the time I had it online, and I also made many enemies (why, I'm still not sure). In the end, it was quite an adventure. I jumped into something I had no clue how to do, andcameoutknowing a bit more about C++ and database management. It was a good learning experience. But it was never meant to succeed. EO itself was never finished, and EOSERV can never come close to being finished because of that.



I sometimes go back to the begin of the eoserv section and than I always look at the topics being made in that time.. Good old time..

I do the same thing. Back when we all got along and there was no competition and back when Vult-r warned everyone this would happen in the end.


So true, Also the time where everybody didn't really know what they were doing xD And the pro's now these days also asked questions. Lovely to read that.
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"Pineapples and shit."
14 years, 8 weeks ago
Post #64772 Re: Now were in trouble.
Ananas posted: (6th Mar 2011 11:17 am)

Syran posted: (6th Mar 2011 11:09 am)

I was 16 when I started my server. I am now 19, and really no longer see any point in it. I made many friends over the time I had it online, and I also made many enemies (why, I'm still not sure). In the end, it was quite an adventure. I jumped into something I had no clue how to do, and cameoutknowing a bit more about C++ and database management. It was a good learning experience. But it was never meant to succeed. EO itself was never finished, and EOSERV can never come close to being finished because of that.



I sometimes go back to the begin of the eoserv section and than I always look at the topics being made in that time.. Good old time..
And then I came along and fucked things up xD

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Web developer, currently looking for graphic artists / designers.
14 years, 8 weeks ago
Post #64773 Re: Now were in trouble.
Klutz posted: (6th Mar 2011 12:19 pm)

Ananas posted: (6th Mar 2011 11:17 am)

Syran posted: (6th Mar 2011 11:09 am)

I was 16 when I started my server. I am now 19, and really no longer see any point in it. I made many friends over the time I had it online, and I also made many enemies (why, I'm still not sure). In the end, it was quite an adventure. I jumped into something I had no clue how to do, andcameoutknowing a bit more about C++ and database management. It was a good learning experience. But it was never meant to succeed. EO itself was never finished, and EOSERV can never come close to being finished because of that.



I sometimes go back to the begin of the eoserv section and than I always look at the topics being made in that time.. Good old time..
And then I came along and fucked things up xD



No body really fucked things up actually =P You can only say that when the person saying it says it. Say what?
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"Pineapples and shit."
14 years, 8 weeks ago
Post #64781 Re: Now were in trouble.


man hrs is the total time spent by all who worked on bu, not just me, thought you were smarter than that addy. also murtada change your name to retarda, cuz thats what you sound like here.

14 years, 8 weeks ago
Post #64810 Re: Now were in trouble.

Eo main was a piece of shit. If you guys actually planned shit out and half a sense to balance shit and make detailed quests you might be able to have a little success.


But you'll probably end up creating another LOL SAW SWORD HIT 10000 U LOSE LUL LOOK MA NEW NARUTO ITEMZ


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Hail Satan!
14 years, 8 weeks ago
Post #64811 Re: Now were in trouble.

naruto lover

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~~ When life give you pasta, you eat it ~~
14 years, 8 weeks ago
Post #64814 Re: Now were in trouble.


how does that turn out? People plan to make no overpowered items = 100000 damage hits? Very smart.

 

A server i want to see is a server that actually relies on your class. Damage, Protection, Ranged, Non- Ranged, Magic, Etc. Whatever class you pick determines everything you will be wearing. This would make a great server. It should also be challenging.

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Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
14 years, 8 weeks ago
Post #64852 Re: Now were in trouble.
Wildsurvival posted: (6th Mar 2011 11:02 pm)

A server i want to see is a server that actually relies on your class. Damage, Protection, Ranged, Non- Ranged, Magic, Etc. Whatever class you pick determines everything you will be wearing. This would make a great server. It should also be challenging.

Other things come first, initially.  But something like that will come in due time.  We were working on it, but then we got sidetracked from having to work on replacing pre-existing armors/weapons/items, and now with the new client being in development.  We simply figure it would be easier to work on classes and other areas of the game after we have a fully open window to begin the process.

As for "omg i hitz 10000," well, I agree.  But at the same time there are other games that keep damage in the high thousands.  It's just a multiple of 10's.  It's not like the monsters have 100 HP and you're hitting 20,000 on them instead.  There is balance, but it's hard to see it.  Generally everyone's views are still focused on EO's original average attack of 15~45.
14 years, 8 weeks ago
Post #64879 Re: Now were in trouble.

game endless online dead tota player on all  server = max 90 :O now Fe offline umm total 70 no more

on onther funging game like tibia or idk on one server play 300+ player



14 years, 8 weeks ago
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EOSERV Forum > Lounge > Now were in trouble.