clive
Joined: 6th Aug 2009
Posts: 936
Re: BU - Attacker Exposed. (Evidence.)
Clive = proxy
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opensource isometric game engine ~ www.avac-engine.blogspot.com
14 years, 11 weeks ago
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Mattâ„¢

Joined: 17th Apr 2010
Posts: 1019
Re: BU - Attacker Exposed. (Evidence.)
LustEyes posted: (12th Feb 2011 11:53 pm)
This is so priceless! in my opinion FE sucks balls and BU and EE are the best.
If I were you guys I would attack FE not BU or EE.
Idiot, read sblords post, or just go away.
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420Иﻜ0o
"The Lord is a shoving leopard."
14 years, 11 weeks ago
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Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: BU - Attacker Exposed. (Evidence.)
Well these hacks that are being found prove vunerability in EOSERV. Things like this can be used for the greater good of the community. There was a time when the competition between servers was healthy. Addison had EO maximum, Ananas EO, Syran had a server, and we were all friends. We would
visit each other's server showing off the new thing we had finished and shared ideas with each other. This was before FE and before BU. We never cared who had #1, it was all fun. Now, there is this odd thought that only one server should survive. Back when this started, everyone contributed code to
each other. Somewhere along the line, along came FE with nice gfx patches. FE honestly lagged well behind most of the other servers code-wise. Addison came along to help FE's server have functionality. Addison did come to me for assistance with spells back then, I knew the structure and executed
the first successful EOSERV spells (you're welcome Ele). When Addison went to work for BU, I passed him my source code as a reference (you're welcome too Kyle).
Both Kyle and Ele have put a lot of work into their servers. I do not condone the actions of Ele as far as the way he runs his server, and I am aware that he has give the orders to crash servers, he steals passwords from players using his server, and has absolutely no respect for anyone that
doesn't kiss his ass. Kyle had an attitude problem with eoserv.net's community, and I had a talk with him about that.
What it boils down to is this. I have seen servers on this SLN come and go since EOSERV's birth. When I began this, I only wanted to keep EO alive thru emulation. It was just something fun to do and a way to hang out with old friends from EO. If you think that it is funny to go around punking
everyone with exploits, grow up and move on with your life. This SLN is proof that any supported server can be #1. FE has been #1 with nice graphical updates, BU with skeletons, pokemon and Seose, EE with simply a solid emulation of the original game. Any other creative server operator could come
along and take the #1 spot on the SLN. One thing to everyone, EO isn't about being a server operator, it is about being a player of the game. If you start pushing players away from a server because it frequently crashes, they may become discusted and leave the private server community all together
resulting in a player across all servers. Think of how many potential players this happens to. Do you really want to push away potential players? If anything, most players "server hop" throughout the day giving them a variety of different servers to play. This is beneficial in that they have more
to do and are less likely to get bored of one server.
Maybe we should try to put this right now for the sake of keeping private servers alive for another year. If not, this project will not survive.
14 years, 11 weeks ago
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roefl

Joined: 18th Nov 2009
Posts: 497
Re: BU - Attacker Exposed. (Evidence.)
Apollo posted: (13th Feb 2011 02:06 am)
Well these hacks that are being found prove vunerability in EOSERV. Things like this can be used for the greater good of the community. There was a time when the competition between servers was healthy. Addison had EO maximum, Ananas EO, Syran had a server, and we were all friends. We wouldvisit
each other's server showing off the new thing we had finished and shared ideas with each other. This was before FE and before BU. We never cared who had #1, it was all fun. Now, there is this odd thought that only one server should survive. Back when this started, everyone contributed code toeach
other. Somewhere along the line, along came FE with nice gfx patches. FE honestly lagged well behind most of the other servers code-wise. Addison came along to help FE's server have functionality. Addison did come to me for assistance with spells back then, I knew the structure and executedthe
first successful EOSERV spells (you're welcome Ele). When Addison went to work for BU, I passed him my source code as a reference (you're welcome too Kyle).
Both Kyle and Ele have put a lot of work into their servers. I do not condone the actions of Ele as far as the way he runs his server, and I am aware that he has give the orders to crash servers, he steals passwords from players using his server, and has absolutely no respect for anyone
thatdoesn't kiss his ass. Kyle had an attitude problem with eoserv.net's community, and I had a talk with him about that.
What it boils down to is this. I have seen servers on this SLN come and go since EOSERV's birth. When I began this, I only wanted to keep EO alive thru emulation. It was just something fun to do and a way to hang out with old friends from EO. If you think that it is funny to go around
punkingeveryone with exploits, grow up and move on with your life. This SLN is proof that any supported server can be #1. FE has been #1 with nice graphical updates, BU with skeletons, pokemon and Seose, EE with simply a solid emulation of the original game. Any other creative server operator could
comealong and take the #1 spot on the SLN. One thing to everyone, EO isn't about being a server operator, it is about being a player of the game. If you start pushing players away from a server because it frequently crashes, they may become discusted and leave the private server community all
togetherresulting in a player across all servers. Think of how many potential players this happens to. Do you really want to push away potential players? If anything, most players "server hop" throughout the day giving them a variety of different servers to play. This is beneficial in that they
have moreto do and are less likely to get bored of one server.
Maybe we should try to put this right now for the sake of keeping private servers alive for another year. If not, this project will not survive.
I agree, Ur basicly saying before BU and FE fought for the top there was no war about who gets there.
No illegal activities, well atleast not much, it was all about fun.
Anyway, I know it's to late to become friends with eachother (talking about Elevations/Kyle and you Apollo).
Maybe you guys can actually have a mature conversation without pointing fingers and forgetting about crashing for a moment.
And talk about it, the reason this started is actually uh.. dumb.
14 years, 11 weeks ago
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Bluuh

Joined: 9th Jan 2011
Posts: 654
Re: BU - Attacker Exposed. (Evidence.)
This makes no sense still, why would clive the fag spend all hes day DDoSing top servers?
B4 all these threads came he seemed very nice to me and helpy on the forums, mayby hes been hacked? idk.
@ Apollo, If my server were at top and everyone rant how bad it is although ive done my best to keep it up, id also be pissed as kyle. Cuz in other posts hes done ive seen no rage in it :O ---
Skype: izumibluuh
I sincerely apologize for my posts from when I was 12.
14 years, 11 weeks ago
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Mattâ„¢

Joined: 17th Apr 2010
Posts: 1019
Re: BU - Attacker Exposed. (Evidence.)
iSnow posted: (13th Feb 2011 04:49 am)
This makes no sense still, why would clive the fag spend all hes day DDoSing top servers?
B4 all these threads came he seemed very nice to me and helpy on the forums, mayby hes been hacked? idk.
@ Apollo, If my server were at top and everyone rant how bad it is although ive done my best to keep it up, id also be pissed as kyle. Cuz in other posts hes done ive seen no rage in it :O
He doesn't go around DDoSing every server, he's only doing it to BU, since an admin got him mad somehow, I guess.
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420Иﻜ0o
"The Lord is a shoving leopard."
14 years, 11 weeks ago
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clive
Joined: 6th Aug 2009
Posts: 936
Re: BU - Attacker Exposed. (Evidence.)
isnow the last time that i crashed was like 2 days ago since i already have talked with anger so please don't call me fag? ---
opensource isometric game engine ~ www.avac-engine.blogspot.com
14 years, 11 weeks ago
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Bluuh

Joined: 9th Jan 2011
Posts: 654
Re: BU - Attacker Exposed. (Evidence.)
clive posted: (13th Feb 2011 05:17 am)
isnow the last time that i crashed was like 2 days ago since i already have talked with anger so please don't call me fag?
Sure, but lol, it havent even been 2 days yet o.o ---
Skype: izumibluuh
I sincerely apologize for my posts from when I was 12.
14 years, 11 weeks ago
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clive
Joined: 6th Aug 2009
Posts: 936
Re: BU - Attacker Exposed. (Evidence.)
Than i don't know how long your days are but mine are 24hours.. ---
opensource isometric game engine ~ www.avac-engine.blogspot.com
14 years, 11 weeks ago
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Klutz

Joined: 14th Jul 2009
Posts: 1737
Re: BU - Attacker Exposed. (Evidence.)
Apollo posted: (13th Feb 2011 02:06 am)
This SLN is proof that any supported server can be #1. FE has been #1 with nice graphical updates, BU with skeletons, pokemon and Seose, EE with simply a solid emulation of the original game. Any other creative server operator could comealong and take the #1 spot on the SLN.
Nobody remembers when we were at top :(
Yes I agree very much, it was FUN when there was no competition to get annoyed with, and each of us had maybe 10 regular players each (on average). To be perfectly honest, when we first hit popularity back then and jumped to 30+ on every day, it became far too much for our immature team to
handle (not defending myself).
Plus it was also cool once, when we were able to speak to each other.
Nobody does this anymore. Well ok, I'm just a loner lol.
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Web developer, currently looking for graphic artists / designers.
14 years, 11 weeks ago
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iMic
Joined: 26th Jul 2008
Posts: 659
Re: BU - Attacker Exposed. (Evidence.)
A good example of how competition from server to server should be treated is much like when playing an online game with friends. You don't hate the other contender, but you still want to win. You don't disrespect them, but you still celebrate when you succeed.
How hard is that to understand?
Some people here frankly need one decent slap across the face to wake them up, and if that's not enough, getting the shit kicked out of them should get the message across.
I want everyone to take this seriously. I don't care if you're having some kind of dispute with another server, or another player. I don't care if you think hacking or defacing someone else's work is fun. You're part of the EOSERV community, whether you like it or not as long as you choose to
use our software, and you have a duty to act responsibly considering the community support you've received.
To summarise this, because i'm not sure anyone is willing to read through the mass of text i've written on the past few pages, I will today introduce a brand new rule to the EOSERV community, one that extends to everyone, including its users, its servers and its players.

That is all.
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EOSERV.net Academy Of Trolls, Satirists & Sarcastics
5.5 Years Former Site Administrator / Moderation Team / Member (Retired)
14 years, 11 weeks ago
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perfect
Joined: 8th Jul 2009
Posts: 1424
Re: BU - Attacker Exposed. (Evidence.)
bone posted: (12th Feb 2011 06:12 pm)
Basically this whole thread went right off-topic, clive admits he's the one crashing bu, wich is the title of the thread, duh. Furthermore some ppl say i deserve it, why? what did i ever do to deserve it? All i have done is try to make a fun server for ppl to enjoy, if that makes me a bad
personthen i guess it does, maybe i am confused as to what this whole eoserv thing is here for, i thought a community is a group of ppl on the same page, evidently its ok to do the opposite of its intended purpose. I am not much for ele's personality or character but, read between the lines here
and youwill actually start to understand his message, we are supposed to be working together like sblord said and making something great here, instead we have guys like clive and jimmyee who gain more attention and notoriety from their negative exploits, the so called communtiy rejoices and holds
handswith the assholes. So in conclusion if you want to crash the shit outta BU then do it, if that makes you feel like a man or that you are even close to the level of creativity of the ppl who actually put these servers up, then so be it, Bu has crashed probably half a million times from these
guys inthe past year, and ppl still come back to it, if its up for more than an hr its #1. The actual community of eo will decide what happens, not a few nutless hackers. Ty and ya all have a nice day. :)
Bone. You may act like a 2 year old. Some times ;P but everyone acts like that sometimes.
Although, i find Elefag is taking this whole private server thing way to srsly, with all the illegal DDoSes etc.
I prefer BU over FE. Bone acts like hes close to his age, and hes pretty cool if you get to know him.(I was in his guild(KYL) back when the main was still alive.). Hes also very fun to hang out with. Intil he got into the eo private server business.
14 years, 11 weeks ago
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Syran

Joined: 26th Mar 2009
Posts: 1391
Re: BU - Attacker Exposed. (Evidence.)
Klutz posted: (13th Feb 2011 07:23 am)
Apollo posted: (13th Feb 2011 02:06 am)
This SLN is proof that any supported server can be #1. FE has been #1 with nice graphical updates, BU with skeletons, pokemon and Seose, EE with simply a solid emulation of the original game. Any other creative server operator could comealong and take the #1 spot on the SLN.
Nobody remembers when we were at top :(
Yes I agree very much, it was FUN when there was no competition to get annoyed with, and each of us had maybe 10 regular players each (on average). To be perfectly honest, when we first hit popularity back then and jumped to 30+ on every day, it became far too much for our immature team tohandle
(not defending myself).
Plus it was also cool once, when we were able to speak to each other.
Nobody does this anymore. Well ok, I'm just a loner lol.
It's like the saying goes, "With great power comes great responsibility." Back then, our teams weren't prepared for it. With all the experience we've had, we might stand a chance now if it were to happen again.
I can see where the amount of players would count as "power." You're leading the way as the "top" server, you're highest on SLN, so naturally you want to try to be the best to live up to the reputation that is going to be expected of you. It's not easy by any means, but Elevations and Bone have
taken it way too far.
Everyone needs to calm down and think about why they started their servers to begin with. Did you one day say, "Oh, I going to build a server and become the best through certain illegal measures and blackmail"? I know I didn't. I did it for fun, and because I wanted to learn. In the end, your
amount of players doesn't matter, you will be forgotten in the end, just like EO Main was. Everything ends sooner or later, and in this case it's looking to be sooner. Think about what you're doing, and ask yourself if the cost outweighs the benefits.
TL;DR Is it worth being number one only because you didn't give anyone else a chance to develop?
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May he now rest under aegis of mirage -
As the sands slowly turn to Elysian fields
14 years, 11 weeks ago
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Natalie

Joined: 9th Feb 2011
Posts: 419
Re: BU - Attacker Exposed. (Evidence.)
Everyone should just calm the fuck down and learn how to solve their problems the right way ;*) ---
"Natalia"
14 years, 11 weeks ago
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Bluuh

Joined: 9th Jan 2011
Posts: 654
Re: BU - Attacker Exposed. (Evidence.)
Natalia posted: (13th Feb 2011 03:14 pm)
Everyone should just calm the fuck down and learn how to solve their problems the right way ;*)
Exactly who the fuck are you?
Their war is affecting everyone below them ---
Skype: izumibluuh
I sincerely apologize for my posts from when I was 12.
14 years, 11 weeks ago
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