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Mission Impossible
| Development isn't going anywhere unless I can figure out the association between the red ?s. Picture is of the first 3 packets sent/recieved when you connect, halp.
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Re: Mission Impossible
| sorry to post here but if you dont find this out this mean you cant make the server right
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Re: Mission Impossible
| I'd like to see what you have in the source right now. So if you want release it. Why not make a SVN for the public :p?
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Re: Mission Impossible
| hm, this looks like a tricky one, i have no real clue of what those bytes actually do (some idea), however a simple mind mightbe all u need. --- Hmm.
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Re: Mission Impossible
| There's basicly nothing new here that wasn't in the old source (except this isn't just hacked up). I'll post it, this problem would be found in src/Client/Init.cpp (without it, the client won't go any further, so I haven't gone any further.) Edit: Uploaded - have fun with that >_>
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Re: Mission Impossible
| heres my idea, havent looked at source, yet.. will when i get home --- Hmm.
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Re: Mission Impossible
| Is this a ARP, IP, TCP, or UDP Packet does anyone know. if you know i might can be a help.
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Re: Mission Impossible
| ehh... >:[
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Re: Mission Impossible
| Do you seen reply on this packet recorded from TEST or MAIN server? I cant record, my eo dont work, cant connect to test and main i dont know what is it.. can you post reply on this packet from main?
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Re: Mission Impossible
| Beg Cascade? He might make you blow him first, but it may be worth it
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Re: Mission Impossible
| I think Cascade cant help =O EOR is coded in vb6.
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Re: Mission Impossible
| What the hell are you talking about? EOR is programmed in C++ from scratch and TFG uses the same engine as EOR.
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Re: Mission Impossible
| EOR is coded in vb6... -.- and TFG using 10% of EOR engine.
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Re: Mission Impossible
| Lol Pwned.
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