Sausage
Administrator
Joined: 26th Jul 2008
Posts: 1346
Mission Impossible
Development isn't going anywhere unless I can figure out the association between the red ?s.
Picture is of the first 3 packets sent/recieved when you connect, halp.
16 years, 38 weeks ago
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Re: Mission Impossible
sorry to post here but if you dont find this out this mean you cant make the server right
16 years, 38 weeks ago
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Tree
Joined: 30th Aug 2008
Posts: 1
Re: Mission Impossible
I'd like to see what you have in the source right now. So if you want release it. Why not make a SVN for the public :p?
16 years, 38 weeks ago
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hotdog

Joined: 3rd Aug 2008
Posts: 428
Re: Mission Impossible
hm, this looks like a tricky one, i have no real clue of what those bytes actually do (some idea), however a simple mind mightbe all u need. ---
Hmm.
16 years, 38 weeks ago
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Sausage
Administrator
Joined: 26th Jul 2008
Posts: 1346
Re: Mission Impossible
There's basicly nothing new here that wasn't in the old source (except this isn't just hacked up).
I'll post it, this problem would be found in src/Client/Init.cpp (without it, the client won't go any further, so I haven't gone any further.)
Edit: Uploaded - have fun with that >_>
16 years, 38 weeks ago
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hotdog

Joined: 3rd Aug 2008
Posts: 428
Re: Mission Impossible
heres my idea, havent looked at source, yet.. will when i get home

---
Hmm.
16 years, 38 weeks ago
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Re: Mission Impossible
Is this a ARP, IP, TCP, or UDP Packet does anyone know. if you know i might can be a help.
16 years, 38 weeks ago
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Eco
Joined: 27th Jul 2008
Posts: 21
Re: Mission Impossible
16 years, 37 weeks ago
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Eco
Joined: 27th Jul 2008
Posts: 21
Re: Mission Impossible
Do you seen reply on this packet recorded from TEST or MAIN server? I cant record, my eo dont work, cant connect to test and main i dont know what is it.. can you post reply on this packet from main?
~~EDIT:
I recorded packets when connecting to main and i dont see reply on this packet, what is this? ...
16 years, 35 weeks ago
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Xx1337xX
Joined: 27th Jul 2008
Posts: 14
Re: Mission Impossible
Beg Cascade? He might make you blow him first, but it may be worth it
16 years, 35 weeks ago
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Eco
Joined: 27th Jul 2008
Posts: 21
Re: Mission Impossible
I think Cascade cant help =O EOR is coded in vb6.
You seen the forbidden gates? game coded by cascade in vb6, using 10% of eor engine.
16 years, 29 weeks ago
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Re: Mission Impossible
What the hell are you talking about? EOR is programmed in C++ from scratch and TFG uses the same engine as EOR.
16 years, 29 weeks ago
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Eco
Joined: 27th Jul 2008
Posts: 21
Re: Mission Impossible
EOR is coded in vb6... -.- and TFG using 10% of EOR engine.
http://www.vbgore.com/forums/the-forbidden-gates-is-recuriting%C7%83-t4178s0.html
Here is Cascades post on vbGore forums. RyanM: What programming language are you using? Since you asked Spodi I'm guessing VB? Tivoilos(Cascade): Yes, it's VB6.
16 years, 28 weeks ago
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fr0g9a

Joined: 28th Jul 2008
Posts: 7
Re: Mission Impossible
16 years, 28 weeks ago
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Eco
Joined: 27th Jul 2008
Posts: 21
Re: Mission Impossible
You seen how fast maps loading on eor? i think thats not possible in c++.
If you know very good vb6, you can convert many games writen in C++.
Do you know where can i get any vb6 decompiler? i can decompile eor client and make server for it ;]
16 years, 28 weeks ago
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