Digitx

Joined: 10th Jul 2009
Posts: 250
EOData 0.1.4 [Updated]

Build Version 1.4
Build Version 1.3
Build Version 1.2
- Creates Shop Strings In Real Time
- Creates Drop String In Real Time
Future Versions
- Seose Support
- Arenas, Formulas, and
Home Support
- Other nifty uses...
Build 1.4 Download: http://omgpwnage.com/EOData/Builds/EOData%201.4.rar
Build 1.3 Download: http://omgpwnage.com/EOData/Builds/EOData%201.3.rar
Build 1.2 Download: http://omgpwnage.com/EOData/Builds/EOData%201.2.rar
14 years, 29 weeks ago
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Mrlucky

Joined: 4th Oct 2010
Posts: 217
Re: EOData 0.1.2
14 years, 29 weeks ago
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Digitx

Joined: 10th Jul 2009
Posts: 250
Re: EOData 0.1.3 [Updated]
Post Updated.
Version 1.3 Released.
Build Version 1.3
14 years, 28 weeks ago
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Klutz

Joined: 14th Jul 2009
Posts: 1737
Re: EOData 0.1.3 [Updated]
This is good, Perhaps with some extended work it could also help with quests.. lol
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Web developer, currently looking for graphic artists / designers.
14 years, 28 weeks ago
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Digitx

Joined: 10th Jul 2009
Posts: 250
Re: EOData 0.1.3 [Updated]
I could add in an EO+ quest system, but it seems like to much for such a simple scripting system.
14 years, 28 weeks ago
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Addison

Joined: 24th Mar 2009
Posts: 1380
Re: EOData 0.1.3 [Updated]
In my opinion, the EO+ quest system parser and syntax checker is the only thing people really need. This EOData isn't exactly needed because it's not that hard to type it out.
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http://www.addipop.com
14 years, 28 weeks ago
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Digitx

Joined: 10th Jul 2009
Posts: 250
Re: EOData 0.1.3 [Updated]
Addison posted: (7th Nov 2010 11:12 pm)
In my opinion, the EO+ quest system parser and syntax checker is the only thing people really need. This EOData isn't exactly needed because it's not that hard to type it out.
I agree with the EO+ Part, But the rest of EOData is for new people who have no idea what they are doing.
I plan to expand EOData to more that just EOServ ini files too, next step will be pub files most likely.
14 years, 28 weeks ago
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Re: EOData 0.1.3 [Updated]
if you just slide the bar over to 3 it skips question 2
Edit: also home area doesn't copy
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http://www.torn.com/478456
14 years, 28 weeks ago
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Digitx

Joined: 10th Jul 2009
Posts: 250
Re: EOData 0.1.3 [Updated]
dedwcdustin posted: (7th Nov 2010 11:21 pm)
if you just slide the bar over to 3 it skips question 2
Edit: also home area doesn't copy
Slide bar works fine.
Fixed copy button.
Ty.
14 years, 28 weeks ago
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Cyanide

Joined: 10th Nov 2010
Posts: 1041
Re: EOData 0.1.4 [Updated]
You know I downloaded this then forgot I had it... I was in the middle of editing the drop.ini and then I remembered ..it made it so much easier. xD Great Program very easy to use.
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( ͡° ͜ʖ ͡°)CTronic.org
I'm Nutso. Keep your fingers out of my butthole.
14 years, 28 weeks ago
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cedric
Joined: 20th Jul 2010
Posts: 76
Re: EOData 0.1.4 [Updated]
Thanks ---
I FUCKING LOVE SAUSAGE! NOT! FUCK HIM...! HE IS A FUCKING ASSHOLE!
14 years, 18 weeks ago
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Dough

Joined: 21st Oct 2010
Posts: 535
Re: EOData 0.1.4 [Updated]
14 years, 18 weeks ago
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Digitx

Joined: 10th Jul 2009
Posts: 250
Re: EOData 0.1.4 [Updated]
lol it's pretty simple stuff lol, but here it is...
http://omgpwnage.com/EOData/Source/EOData.rar
14 years, 18 weeks ago
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Gads
Joined: 14th Mar 2010
Posts: 163
Re: EOData 0.1.4 [Updated]
what language is this done in?
Visual basic it seems...
ive also made my own things like that =]
good work maybe we could work on a project together?
14 years, 18 weeks ago
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Digitx

Joined: 10th Jul 2009
Posts: 250
Re: EOData 0.1.4 [Updated]
gads posted: (23rd Jan 2011 05:10 am)
what language is this done in?
Visual basic it seems...
ive also made my own things like that =]
good work maybe we could work on a project together?
written in delphi.
14 years, 16 weeks ago
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