i dont know if i need to sent it on file but i make one for you. its working on vodka and its reapeated. here it is:
Main
{
questname "Kill the goat"
version 1.0
}
State Begin
{
desc "Talk to farmer"
action AddNpcChat( 6 , "Hello. I got a quest for you strainger" );
action AddNpcText( 6 , "Kill 10 goats for me hero. And a suprise waits for you." );
rule TalkedToNpc(6) goto Killgoats
}
State Killgoats
{
desc "Kill 10 goats"
rule KilledNpcs(7,10) goto Rewards
}
State Rewards
{
desc "Talk to farmer"
action AddNpcText(6 , "Congratulations. Here is your reward.");
rule TalkedToNpc(6) goto End
}
State End
{
action GiveExp(500);
action GiveItem(1,5000);
action Reset( );
}
Notes: i named your quest npc farmer and gave him the quest id 6. you set that on the pub files. For that reason you have to name that quest like that: 00006.eqf
you can change the dialogs if you want, and the rewards.
if you change the reset into end that make the quest not repeatable.
the rule killednpc(7,10) shows the id of the monster you need to kill(goat is 7 on original eo pubs) and 10 is the amount of them u need to kill. Hope i helped.