EOSERV Bug Tracker > Bug #88: NPCs walking out of range poof

Bug #88: NPCs walking out of range poof

NPCs walking out of range poof
ID #88
Submitter Sausage
Product EOSERV
Severity Trivial
Status OPEN, CONFIRMED
Submitted 7th Sep 2012
Updated 7th Sep 2012
Sausage Submitter
Developer
11 years, 34 weeks ago

NPCs that walk out of range disappear without playing their walk animation first. The poofing should be delayed until about half a second after sending a walk packet.

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