Bug #463: Items dropped by players on to full tiles will disappear
ID | #463 |
---|---|
Submitter | Sausage |
Product | EOSERV |
Severity | Normal |
Status | OPEN, CONFIRMED |
Submitted | 28th Dec 2018 |
Updated | 28th Dec 2018 |
5 years, 40 weeks ago
If there's more than "MaxTile" items on a tile and a player tries to drop an item on to the pile, its deleted from their inventory and shows them a ghost image of the item on the floor until they hit F12.
Map::AddItem looks like it should return nullptr instead of newitem in the case of a full map/tile.
Comments
Add Comment
Please don't post unless you have something relevant to the bug to say.
Do not comment to say "thanks" or "fix this please".
Please log in to add comments. EOSERV Bug Tracker > Bug #463: Items dropped by players on to full tiles will disappear