EOSERV Bug Tracker > Bug #463: Items dropped by players on to full tiles will disappear

Bug #463: Items dropped by players on to full tiles will disappear

Items dropped by players on to full tiles will disappear
ID #463
Submitter Sausage
Product EOSERV
Severity Normal
Status OPEN, CONFIRMED
Submitted 28th Dec 2018
Updated 28th Dec 2018
Sausage Submitter
Developer
5 years, 16 weeks ago

If there's more than "MaxTile" items on a tile and a player tries to drop an item on to the pile, its deleted from their inventory and shows them a ghost image of the item on the floor until they hit F12.

Map::AddItem looks like it should return nullptr instead of newitem in the case of a full map/tile.

Comments

Add Comment

Please don't post unless you have something relevant to the bug to say.
Do not comment to say "thanks" or "fix this please".

Please log in to add comments. EOSERV Bug Tracker > Bug #463: Items dropped by players on to full tiles will disappear