Bug #459: EOPlus Parser Error Recovery
|Submitted||10th Mar 2018|
|Updated||10th Mar 2018|
At the moment the EOPlus Parser implementation will stop parsing any time that it throws a Parser_Error. While this is perfectly effective at eliminating the possibility of cascading errors or other unexpected exceptions, the result is you only get to see the first error. Optimally, the parser would at least give you the majority of the valid errors that exist in the quest file.
void Parser::Consume(std::function<bool(const Token&> f)
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