Bug #440: TalkedToNpc doesn't trigger without dialog
ID | #440 |
---|---|
Submitter | Sausage |
Product | EOSERV |
Severity | Normal |
Status | OPEN, CONFIRMED |
Submitted | 18th Dec 2016 |
Updated | 18th Dec 2016 |
TalkedToNpc was supposed to trigger when an NPC has no dialog, as was documented here: https://eoserv.net/wiki/Quest_Reference
Comments
There are plenty of other rules to move the quest state in the case no dialog is present. TalkedToNpc should be considered as reading the quest dialog box where you assume a conversation between a quest NPC and a player occurs. Further investigation into Vult's comments confirm this to be true:
// begin states only contains npctext or input, so the quest can only
// be triggered by talking to a NPC
Add Comment
Please don't post unless you have something relevant to the bug to say.
Do not comment to say "thanks" or "fix this please".
Please log in to add comments. EOSERV Bug Tracker > Bug #440: TalkedToNpc doesn't trigger without dialog