Bug #390: Warp Request in Welcome.cpp can cause unwanted map issues
ID | #390 |
---|---|
Submitter | Apollo |
Product | EOSERV |
Severity | Trivial |
Status | OPEN, NEW |
Submitted | 7th Sep 2015 |
Updated | 7th Sep 2015 |
Odd results sometimes occur when this warp is called. A better method might be to avoid the warp function completely and re-assigning spawn coordinates to rescue players prior to the beginning of the Welcome packet itself. This would assure consistency as well as a slightly more efficient data send as the player coordinates would be reset with the client receiving the coordinate data once. Some testing has returned black screens as the map file may have been somehow broken client side due to this.
Comments
Funny to see Apollo still checking for deep bugs
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