Bug #384: Multi-Channel Global
ID | #384 |
---|---|
Submitter | jimmy |
Product | EOSERV |
Severity | Feature Request |
Status | CLOSED, WONTFIX |
Submitted | 27th Aug 2015 |
Updated | 14th Sep 2015 |
A post from Sordie brought up an interesting of multi channels on global. So, it would be neat to have a configurable file to add/delete/edit different global channels for your players. Example below.
> Chat is default channel (Can't be removed).
> Players type #global <channel name> or whatever you would prefer the command to be.
> Server sets your preferred channel to chat by default, unless specified otherwise by the user (aka they change it, and logout).
I think it would be useful so that the normal global chat doesn't get overran by trade offers, etc.
Comments
typo :(
interesting idea*
I think player commands are not and will not be implemented on EOSERV
Doesn't fit well in EO, mainly due to the fact you can only be in a single channel, no good way to show which one you're in, etc.
Updated Status to CLOSED, WONTFIX
Yeah. I thought about this after submitting the request. It would be better if we had a custom client to allow more channels (GUI wise, etc).
@jimmy http://github.com/ethanmoffat/EndlessClient
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