EOSERV Bug Tracker > Bug #384: Multi-Channel Global

Bug #384: Multi-Channel Global

Multi-Channel Global
ID #384
Submitter jimmy
Product EOSERV
Severity Feature Request
Status CLOSED, WONTFIX
Submitted 27th Aug 2015
Updated 14th Sep 2015
jimmy Submitter 9 years, 18 weeks ago

A post from Sordie brought up an interesting of multi channels on global. So, it would be neat to have a configurable file to add/delete/edit different global channels for your players. Example below.

> Chat is default channel (Can't be removed).

> Players type #global <channel name> or whatever you would prefer the command to be.

> Server sets your preferred channel to chat by default, unless specified otherwise by the user (aka they change it, and logout).

I think it would be useful so that the normal global chat doesn't get overran by trade offers, etc.

Comments

jimmy Submitter 9 years, 18 weeks ago

typo :(

interesting idea*

♪ Doug ♫ 9 years, 17 weeks ago

I think player commands are not and will not be implemented on EOSERV

Sausage Developer 9 years, 15 weeks ago

Doesn't fit well in EO, mainly due to the fact you can only be in a single channel, no good way to show which one you're in, etc.

Updated Status to CLOSED, WONTFIX

jimmy Submitter 9 years, 15 weeks ago

Yeah. I thought about this after submitting the request. It would be better if we had a custom client to allow more channels (GUI wise, etc).

♪ Doug ♫ 9 years, 15 weeks ago

@jimmy http://github.com/ethanmoffat/EndlessClient

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