Bug #336: Clamp Walk/Turn-Attacking
ID | #336 |
---|---|
Submitter | Apollo |
Product | EOSERV |
Severity | Feature Request |
Status | OPEN, CONFIRMED |
Submitted | 25th May 2015 |
Updated | 25th May 2015 |
To prevent attacking before animation of walking/changing direction occurs, restrictions should be implemented to prevent a change of direction and/or attacking before the walk animation completes to prevent exploits commonly used in PvP zones and Arena.
Comments
There is some protection against turning+attacking instantly with EnforceTimestamps enabled, but it is still possible to spoof timestamps to do this.
This is probably best handled in a full re-design of the action queuing / timing system, like with bug #334, as well as enforcing the rate of increase of timestamps.
Updated Status to CONFIRMED
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