Bug #278: Random critical hits impossible with low accuracy
ID | #278 |
---|---|
Submitter | Sausage |
Product | EOSERV |
Severity | Normal |
Status | OPEN, CONFIRMED |
Submitted | 3rd Feb 2014 |
Updated | 3rd Feb 2014 |
10 years, 36 weeks ago
The same random value is used for critical hits and accuracy, making it impossible to roll a critical hit if the hit rate is calculated 92% or lower.
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