Bug #249: NPC children aggressive option
ID | #249 |
---|---|
Submitter | Apollo |
Product | EOSERV |
Severity | Normal |
Status | CLOSED, FIXED |
Submitted | 3rd May 2013 |
Updated | 20th Aug 2015 |

To emulate EO main, NPC children should become aggressive to all players close by, however it should be optional. Currently aggressive only targets the person attacking the boss NPC.
Comments

Fixed in r484 - boss children are aggressive to any players nearby.
Updated Status to CLOSED, FIXED
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