EOSERV Bug Tracker > Bug #249: NPC children aggressive option

Bug #249: NPC children aggressive option

NPC children aggressive option
ID #249
Submitter Apollo
Product EOSERV
Severity Normal
Status CLOSED, FIXED
Submitted 3rd May 2013
Updated 20th Aug 2015
Apollo Submitter 11 years, 2 weeks ago

To emulate EO main, NPC children should become aggressive to all players close by, however it should be optional. Currently aggressive only targets the person attacking the boss NPC.

Comments

Sausage Developer 8 years, 38 weeks ago

Fixed in r484 - boss children are aggressive to any players nearby.

Updated Status to CLOSED, FIXED

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