EOSERV Bug Tracker > Bug #208: Fill map with special tiles

Bug #208: Fill map with special tiles

Fill map with special tiles
ID #208
Submitter ♪ Doug ♫
Product EOMap
Severity Feature Request
Status CLOSED, WONTFIX
Submitted 26th Dec 2012
Updated 3rd Mar 2013
♪ Doug ♫ Submitter 11 years, 20 weeks ago

When right button a special tile, like WALL or EDGE, it should fill the map, like "Ground" does.

Comments

Apollo 11 years, 20 weeks ago

Ground tile doesn't actually "fill" the map, it just declares the default tile that is used. There really isn't a need to flood the map with anything, but some more "MS Paint" like tools would be nice as declared previously.

Sausage Developer 11 years, 11 weeks ago

Seems extremely destructive and of questionable utility to cover the entire map in an object, and would create a huge map file. The default ground tile is a single number in the map file and controls what's shown when there's no other tile placed in a location.

Updated Status to CLOSED, WONTFIX

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