Bug #121: Implementation of $freeze
ID | #121 |
---|---|
Submitter | Apollo |
Product | EOSERV |
Severity | Feature Request |
Status | OPEN, NEW |
Submitted | 12th Sep 2012 |
Updated | 12th Sep 2012 |
12 years, 16 weeks ago
Lock the client walk/attack/spell/item/clickplayer/clicknpc functions.
Pretty much everything but chat is locked.
Comments
12 years, 16 weeks ago
I was wondering if its possible to make the player unmovable client-side as well so they won't be trying to move only to be pushed back by refreshing. I remember seeing something similar on Ananas server when a person got handcuffed.
12 years, 16 weeks ago
Yes. Freeze and Unfreeze is part of the official protocol.
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