EOSERV Bug Tracker > Bug #121: Implementation of $freeze

Bug #121: Implementation of $freeze

Implementation of $freeze
ID #121
Submitter Apollo
Product EOSERV
Severity Feature Request
Status OPEN, NEW
Submitted 12th Sep 2012
Updated 12th Sep 2012
Apollo Submitter 12 years, 16 weeks ago

Lock the client walk/attack/spell/item/clickplayer/clicknpc functions.

Pretty much everything but chat is locked.

Comments

Ryouken 12 years, 16 weeks ago

I was wondering if its possible to make the player unmovable client-side as well so they won't be trying to move only to be pushed back by refreshing. I remember seeing something similar on Ananas server when a person got handcuffed.

Plasmastar 12 years, 16 weeks ago

Yes. Freeze and Unfreeze is part of the official protocol.

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