EOSERV Bug Tracker > Bug #120: Aggressive chases closest team member

Bug #120: Aggressive chases closest team member

Aggressive chases closest team member
ID #120
Submitter Apollo
Product EOSERV
Severity Feature Request
Status CLOSED, DUPLICATE
Submitted 12th Sep 2012
Updated 20th Sep 2012
Apollo Submitter 11 years, 30 weeks ago

When attacked, the aggressive NPC should try to attack any player recognized as closest and always target any member that is closest when attacked by a team.

Comments

Sausage Developer 11 years, 28 weeks ago

Covered by bug #62.

Updated Status to CLOSED, DUPLICATE

Apollo Submitter 11 years, 28 weeks ago

Sorry but bug #62 is very vague or should have been itemized. This specific chase mechanic applies to attacking the closest member regardless if the closest member made the initial attack. Bug 62 only stated improving chase routines which might be assumed as improving the method in which the initial attacker is chased.

Add Comment

Please don't post unless you have something relevant to the bug to say.
Do not comment to say "thanks" or "fix this please".

Please log in to add comments. EOSERV Bug Tracker > Bug #120: Aggressive chases closest team member