Sordie

Joined: 3rd Apr 2009
Posts: 2044
Re: Death spawn
The default.xini contains the start location, not the home location. They aren't the same thing =P
The actual "Wanderer" home location is set the the Seose.xini file in the [Homeless] section:
[homeless]
{
Name = "Wanderer" /* Name of homeless players "home" */
Map = 2 /* Spawn map of homeless players */
X = 13 /* Spawn X position of homeless players */
Y = 40 /* Spawn Y position of homeless players */
}
Other home location are set via the corresponding innkeepers entry in the NPC.xini file. Example:
/* Aeven Innkeeper */
[npc150]
{
[home]
{
Name = "Citizen of Aeven"
Map = 4
X = 24
Y = 27
[question] question="How many houses are on the Aeven map" answer="20"
[question] question="What is the name of the blue hair guy near Aeven square?" answer="dan"
[question] question="How much do flowers cost at the Aeven grocery?" answer="120"
}
}
---
http://sordie.co.uk
http://twitter.com/@SordieEO
16 years, 32 weeks ago
|
|
|
Re: Death spawn
oh yeah, i see. if i change the questions and answers under the aeven bit. will they change in the game?
16 years, 32 weeks ago
|
Sordie

Joined: 3rd Apr 2009
Posts: 2044
Re: Death spawn
frolacosta posted: (12th Nov 2009 10:33 am)
oh yeah, i see. if i change the questions and answers under the aeven bit. will they change in the game?
Of course they would. Why would they be there if they didn't do anything? =D
Also, this is off topic. Please don't continue with this in this thread or I'll lock it.
---
http://sordie.co.uk
http://twitter.com/@SordieEO
16 years, 32 weeks ago
| |