Re: Release 7b
After running for a few days, or whatever it's starting to happen again, i never changed anything..The players just constantly ping out. they log in for maybe 5 seconds and ping out again, i really don't want to run eoserv due to the fact i have no spell codes.. And my seose server has
custom made spells to match my pokemon npc's. But looks like i might have to untill this pingout problem is fixed.
16 years, 33 weeks ago
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Re: Release 7b
I just saw a bug in version 6, but was fixed in version 7, error = + hide and attack, has been set, but when you put points up, does not affect the damage, as I said before.
16 years, 33 weeks ago
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Re: Release 7b
nope still got the ping prob and now another gone back to 7
16 years, 33 weeks ago
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perfect
Joined: 8th Jul 2009
Posts: 1424
Re: Release 7b
with 7b the pingout's have stoped but now my server is getting an error after minutes i turn it on it might be my connection(3.0mpb) i don't know so im running v7 til a version comes out that won't get an error !
great work sordie !
16 years, 32 weeks ago
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Re: Release 7b
Noticed an error.
I now open task manager (ctrl alt delete) and set the priority of seose.exe to "above normal" and it seems to have worked for my ping problem.
now I'm noticing an error that I get saying I need to shutdown seose
here's the part that I'm confused about. It still runs.. and people can play and all.. but my npc/monsters stop moving and stop attacking.
all my pubs and everything worked fine before the release of 7b..
Is anyone else getting this? I highly doubt it could be because of the change in priorty.. but I don't know
16 years, 32 weeks ago
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Re: Release 7b
when this happened to my npcs, i just replaced the NPC pub file (dtn001.enf) with the default one. straight from endles online. it fixed it for me.
16 years, 32 weeks ago
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Coded

Joined: 1st May 2009
Posts: 49
Re: Release 7b
16 years, 32 weeks ago
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