EOSERV Forum > Client Editing > Gfx013.egf & Items file
Topic is locked.
Page: << 1 >>
Gfx013.egf & Items file
Author Message
Post #17434 Gfx013.egf & Items file

Ok so, i got new costumes and weapons and stuff but i dont know what number i add on gfx and on w.e else to see my

items in the dat001.eif file like.


I really dont understand .


Could anyone post here how i could do this?

Like Fallen evolution got it working but he doesnt teach no one .. >.>

14 years, 36 weeks ago
Post #17442 Re: Gfx013.egf & Items file

seriously. you people need to learn to fucking SEARCH!!!

i posted this only llike last week. its on this page of topics >.>


The icon or ICO is the number that the server reads to get the item for the inventory view. so it shows when you spawn it.

The GFX ID is the number the server uses to get the actual animations of the item. whether it be a weapon, armor, static item. whatever.

You dont need to specify which GFX file it reads. this is done automatically when you choose what type of item it is.

To get the icon/ICO number, you can look at the icon/ICO number of the last item and just +1 on the number.

Or the equation for it is just look at the number of eof and -10 from the number.

I dont have an equation for the GFX ID, but there is still a simple method of finding it.

Look at the last item of the same type. (e.g. if your adding a weapon look at the last weapon, if your adding a hat look at the last hat)

And look at the GFX ID on that, then just +1 it for the new item.

14 years, 36 weeks ago
Page: << 1 >>
Topic is locked.
EOSERV Forum > Client Editing > Gfx013.egf & Items file