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Param/Range/Count
In the NPC Part of the Mapeditor, I don't no what those 3 mean. Any help?
14 years, 42 weeks ago
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Liam
Joined: 26th Apr 2009
Posts: 59
Re: Param/Range/Count
Params idk range is the speed of monster like 1 fast 2 slower etc and count is how many u want to spawn.
14 years, 42 weeks ago
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Re: Param/Range/Count
Ok Ty, I edit NPCs and I save, open my server nonthings changed, I go back into mapeditor its all back to normal... Like it did'nt even save.
14 years, 42 weeks ago
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Addison
Joined: 24th Mar 2009
Posts: 1380
Re: Param/Range/Count
Well you probably didnt go up a revision. Just click the plus then save it again and try.
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http://www.addipop.com
14 years, 42 weeks ago
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Rena
Joined: 26th Jul 2008
Posts: 55
Re: Param/Range/Count
With the NPC editor, make sure you click the "Update/Save" button in the NPC edtior before saving the .emf file.
14 years, 42 weeks ago
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Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Param/Range/Count
I am pretty sure params relates to spawn time. Count is, umm... , how many you want to spawn.
14 years, 42 weeks ago
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Re: Param/Range/Count
Param = Respawn time, 60 = 1min. I've tested this and it works. Range is the amount of squares around the Tile you specified to let an npc spawn. Say you choose x5 y5 and a range of 1, they will all spawn on 5,5. If you change the range to like 4 they will spawn anywhere around the 5,5 expanding
to 4 squares. I'm not 100% sure about this but it seems to work in my case. And count is the amount of Npc's to spawn in the specified Tile(s)
14 years, 42 weeks ago
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Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Param/Range/Count
No range is actually speed. 0 is racecar, 7 is stationary. Param does handle spawn time in the form of seconds, and count is the number of same NPC's that spawn at that given location. Walk range I believe is only handled by NPC barriers in the tile specification editor.
14 years, 42 weeks ago
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code
Joined: 27th Mar 2009
Posts: 87
Re: Param/Range/Count
i must have pretty fast seconds then, because i had it at 90 ( 1min 30 secs I do believe ) and every 10/20 seconds they spawned.
14 years, 42 weeks ago
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Re: Param/Range/Count
Range is the speed...Param is the distance and w.e how the other guy was saying it...and idk about count.
14 years, 42 weeks ago
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Razor
Joined: 22nd Mar 2009
Posts: 195
Re: Param/Range/Count
For what I know param is where the NPC should be facing at....
I tested it to my server and it worked 4 is facing south 3 is facing east I dont know about 1, and 2
14 years, 41 weeks ago
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Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Param/Range/Count
Param will effect the direction of stationary npc's such as the priest, however, for enemy types this refers to the spawn time, not range. Range is defined only by npc barriers. When an npc spawns it will spawn at or near the tile you have set it to spawn. In other words, if you have a map that
is 200 x 200, setting the param to 200 will not make it spawn anywhere on the map, but rather it will spawn every 200 seconds. Need more proof? Apozen Overlord has a param of 999. that does not mean Apozen Overlord will spawn within a 999 area, but rather it takes 999 seconds for a respawn (16
mins, 39 secs). As the "Range" category, this is actually the NPC speed, 0 being fastest, and 7 being stationary. Count only defines the number of spawns that will occur at the given location. I have tested all of this to be 100% accurate, this IS NOT a theory, but fact.
14 years, 41 weeks ago
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