Server player counts
What's up with the severs player count adulteration going on lol? why so desperate...
5 years, 19 weeks ago
|
Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Server player counts
What are you talking about?
5 years, 19 weeks ago
|
Re: Server player counts
On eoserv website there's a player count on eosource there's another and when I join a server there's another.
5 years, 19 weeks ago
|
Cirras
Joined: 11th Mar 2011
Posts: 1221
Re: Server player counts
With all due respect, you can't just say things -> not even provide an example -> expect anyone to care. ---
Want to learn to pixel?
Pixelsource.org
5 years, 19 weeks ago
|
Re: Server player counts
What example, people could just go look for themselves I didn't want to name anyone but FE had 25 ppl on Eoserv and 5 ingame
5 years, 19 weeks ago
|
Cirras
Joined: 11th Mar 2011
Posts: 1221
Re: Server player counts
sequeira123 posted: (10th Dec 2018, 05:39 am)
What example, people could just go look for themselves I didn't want to name anyone but FE had 25 ppl on Eoserv and 5 ingame
My understanding is that they've spoofed their player counts before with bots and other things. Someone should probably look into it, but I'd rather not install their game client on my system. ---
Want to learn to pixel?
Pixelsource.org
5 years, 19 weeks ago
|
Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Server player counts
Any bot characters are typically purged from the SLN. I am not sure spoofing is a thing as that is a pretty low number to spoof.
5 years, 19 weeks ago
|
Callum
Joined: 16th Oct 2011
Posts: 609
Re: Server player counts
There was a big controversy over this a few years ago where FE was faking players. Although, to be fair I've seen Insomniac make commands to enable bot characters on the SLN.
On a second note: My revision uses bot characters, but I'm pretty sure that eoserv doesn't send any character with the character->bot bool enabled. I'll have to check it! If it doesn't I can add it!
5 years, 19 weeks ago
|
Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Server player counts
External bot clients should be flagged in the config files. Server-generated bots should have a default admin rank of 20 to be flagged properly by the SLN. You should include the rank 20 on any released builds and use the config file only for external bots unless you do not understand how to set
the rank internally. I do my best to omit known bots regardless of their flag. If any server was terribly ridden with bot players to fudge the count I would blacklist them on the SLN until the issue was fixed. All current counts appear to be legit.
5 years, 19 weeks ago
|
Callum
Joined: 16th Oct 2011
Posts: 609
Re: Server player counts
Apollo posted: (10th Dec 2018, 07:13 pm)
External bot clients should be flagged in the config files. Server-generated bots should have a default admin rank of 20 to be flagged properly by the SLN. You should include the rank 20 on any released builds and use the config file only for external bots unless you do not understand how to set
the rank internally. I do my best to omit known bots regardless of their flag. If any server was terribly ridden with bot players to fudge the count I would blacklist them on the SLN until the issue was fixed. All current counts appear to be legit.
I found this in my players.cpp:
if (character->bot && !from_character)
{
reply.AddChar(ICON_SLN_BOT);
}
I think that's an official add, but I'm not going to download a fresh rev and check so yeah.
5 years, 19 weeks ago
|
Apollo
Administrator
Joined: 14th Apr 2009
Posts: 2759
Re: Server player counts
ICON_SLN_BOT is probably given a value of 20. If you create a bot as a character within the server code it appears setting the bot boolean to true should activate the value 20 to go to the SLN. You should be able to verify that rather quickly with a search.
5 years, 19 weeks ago
| | | | | | | | | | | |