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Eoserv Wishlist!
| Thinks I hope to see in the newer Revs of Eoserv: Item Overlay(Opening a locker to put in 1 of each visible item to change over your current item appearance) This I believe is a huge priorty and would allow costumes to be rewarded and actually have a use rather then just sit in the locker. Reward potions(Set an item that will boost a stat for a certain duration Ie. 500HP boost for 30mins) Npc spells/chat(I know this has been done on eo clone but would love to see it in the open eoserv revs) More quest features( Ie. Certain quests can only be done during a certain time of the day)
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Re: Eoserv Wishlist!
| These may be better suited as Feature Requests on the bug tracker. --- Want to learn to pixel? Pixelsource.org
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Re: Eoserv Wishlist!
| Cirras posted: (13th Nov 2016, 08:08 pm) Didn't even know that was a thing :P ok thanks ^_^
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Re: Eoserv Wishlist!
| Pretty sure the last two might happen, but the first two is hack bullshit you will have to make yourself. There are also active items in the bug tracker for NPC chat, but you could always check if something is there or not. Only 4 pages deep.
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Re: Eoserv Wishlist!
| Additional end-user features like this aren't really in the scope for EOSERV. The only goal is to get it to behave similarly to EO main, and to get the back-end / admin / moderation stuff as usable as possible.
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Re: Eoserv Wishlist!
| Sausage posted: (13th Nov 2016, 10:06 pm) Ya I figured that was the deal, But I figured there was time now to actually focus on more of those end game features that would boost player counts for the servers who actually use eoserv.
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Re: Eoserv Wishlist!
| Sausage posted: (13th Nov 2016, 10:06 pm) What about the things that the main client supports but the server side itself didn't support it yet?
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Re: Eoserv Wishlist!
| Also need to get marriages to work :(
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Re: Eoserv Wishlist!
| arglon posted: (14th Nov 2016, 02:47 am) This one has been a feature request for the *longest* time. I'm still interested to see how Sausage does it, compared to the solution Hollow had. --- Want to learn to pixel? Pixelsource.org
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Re: Eoserv Wishlist!
| I don't think there's any client features that weren't used by the server, other than a few, afaik, unused packets such as spell effects on tiles. There's few things in the client, like passive skills and jobs, that appear to be present but aren't actually scripted at all. (Edit: guild disbanding was one feature not present on main that was implemented in EOSERV) As for weddings, my plan is to just script it in with a hard-coded timer, nothing fancy. I delayed it for the reason I wanted to keep that kind of non-core stuff to external scripts, but that never ended up happening. Also weddings aren't really non-core anyway; there's a ton of native packets involved
in the setup. It wouldn't really be worth developing flexibility just to control the dialog timings and effects at the end. I appreciate people wanting additional features and stuff for their own server, but this is why it is open source. If I added every little thing someone might want the amount of features I'd end up maintaining for the few people who wanted them would become ridiculous. Plus, they'd stop being
unique selling points for your own servers then.
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Re: Eoserv Wishlist!
| Sausage posted: (14th Nov 2016, 08:01 am) I just would like to see all servers using more updated features so it would bring more people back to the entire community :) a few features like overlays or custom potions would be huge
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Re: Eoserv Wishlist!
| I've done the overlay thing before, chest interface and all. I'd share the code, but its so inlaid in the server I can't remember every system I had tied to it. However I can share my source if you want to dig through it.
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Re: Eoserv Wishlist!
| Ryouken posted: (16th Nov 2016, 07:02 am) I did something with NPC chat too for my own server (it's been on the todo list for a while). Again, super tightly coupled to a lot of different areas, so its hard to extract just the relative info (I think I mostly forget how the config file stuff works). I think NPC chat was pretty easy overall though. --- class EOSERV { Programmer | Oldbie Open source EO Client: https://github.com/ethanmoffat/EndlessClient };
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