EOSERV Forum > EOSERV > Devils Gate Code
Page: << 1 >>
Devils Gate Code
Author Message
Post #198685 Devils Gate Code

I've been messing around making a devils gate event and thought I might as well post what I had since I don't think there's another ;o?

The code isn't perfect, could/will probably have a few adjustments but it's been working fine so far.

http://alpha-bot.net/c++/code/DevilsGate.txt


Here's the config layout for it:

http://alpha-bot.net/c++/code/DevilsGateConfig.txt


If you fine any bugs please post them and I'll post a fix asap

8 years, 27 weeks ago
Post #198686 Re: Devils Gate Code

Releases on EOSERV, eh? It's been a while. Nice, Callum.

---
Want to learn to pixel?
Pixelsource.org
8 years, 27 weeks ago
Post #198687 Re: Devils Gate Code


Yeah there's been a rise in the servers interest lately so I thought why not, I have a few more small codes I might release soon.

I've got plenty of spare time lately, so I wouldn't mind doing any requests if anyone has any^^

8 years, 27 weeks ago
Post #198698 Re: Devils Gate Code

Nice Callum. I'll try it out at some point and see how it is. :)

---
EO Resources/Guides: â—„ eobud.boards.net â–º
8 years, 27 weeks ago
Post #202785 Re: Devils Gate Code

@Callum

Excuse me mister, do you by chance have a backup of the files? The links are broken. Thank you!

---
Just your friendly neighborhood Programmer-Man!
7 years, 7 weeks ago
Post #202786 Re: Devils Gate Code

@Shilo

 I found it! <3 haha. I hope this is a useful comment and not spammy.

http://web.archive.org/web/20151025005128/http://alpha-bot.net/c++/code/DevilsGate.txt


http://web.archive.org/web/20151025005143/http://alpha-bot.net/c++/code/DevilsGateConfig.txt

---
I not hacker

“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its
whole life believing that it is stupid.” - Albert Einstein : Really Great Quote Ramy!
7 years, 7 weeks ago
Post #202788 Re: Devils Gate Code

@Hacker_Alex

Awesome find! Thank you very much. :)

---
Just your friendly neighborhood Programmer-Man!
7 years, 7 weeks ago
Post #202790 Re: Devils Gate Code

Be careful using that! It was my first attempt and it's kind of messy guys, I think there was one or two bugs/crashes I found later on with it!

I've been meaning to make a new one that works for each individual map instead of using the world.cpp! If I get around to it i'll post what I come up with. I'd also love to see how you guys go about making something like this!!

7 years, 7 weeks ago
Post #202791 Re: Devils Gate Code

No problem. I just need a base to work off of. :)

---
Just your friendly neighborhood Programmer-Man!
7 years, 7 weeks ago
Page: << 1 >>

EOSERV Forum > EOSERV > Devils Gate Code