EOSERV Forum > EOSERV > Can any1 help me with #warp commands
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Can any1 help me with #warp commands
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Post #48579 Can any1 help me with #warp commands


I looked at bankheads guide it dosnt seem to work can any1 help me?

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stay tuned.
13 years, 36 weeks ago
Post #48580 Re: Can any1 help me with #warp commands

On World.cpp, search this->home_config.Read(this->config["HomeFile"]); and add this below it:


this->warps_config.Read(this->config["WarpsFile"]);


On World.cpp search void World::Rehash() and under "HomeFile" add this:


this->warps_config.Read(this->config["WarpsFile"]);


On World.hpp search for Config config; and add under Config Home_config; this:


Config warps_config;


On Talk.cpp add this on player commands under "#":


http://pastebin.com/jMsxR0UG


On config.ini, add this below of ## HomeFile (string) # Spawn point and innkeeper data HomeFile = ./data/home.ini:


## WarpsFile (string)
# Warp location file
WarpsFile = ./data/warps.ini


Then make file to data folder called "Warps.ini" and add this in:



### Warp Locations ###
#Format:
#name.map = map
#name.x = x
#name.y = y
#
#Example:
#aeven.map = 5
#aeven.x = 40
#aeven.y = 45
#If they type #warp aeven, they will warp to: Map 5, x: 40, y: 45.


## Warp Animations ##
#If = none, the warps will have no animation. If = admin, the warps will have an admin warp animation.
WarpsAnimation = admin

   

Then just start adding warp locations like this:


Warpsname.map = MapID

Warpsname.x = X cordinate

Warpsname.y = Y Cordinate


For example:


castle.map = 66

castle.x = 5

castle.y = 12


When I type #warp castle, then it warps me to map 66 x 5 y 12. :P

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Eoserv classes: Forum ghost, test player, ex-server owner, TOP 50, mapper & an
oldbie
13 years, 36 weeks ago
Post #48583 Re: Can any1 help me with #warp commands

heres a warps.ini that has some places already added

http://www.mediafire.com/?mjzn1wzjqhg

Notice i didn't make this nor i don't take credit for this. the credits goes to who ever made this 

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http://www.torn.com/478456
13 years, 36 weeks ago
Post #48584 Re: Can any1 help me with #warp commands
dedwcdustin posted: (6th Sep 2010 07:20 pm)

heres a warps.ini that has some places already added

http://www.mediafire.com/?mjzn1wzjqhg

Notice i didn't make this nor i don't take credit for this. the credits goes to who ever made this 


Its same, its just with some warps. =) Aeven, PK, Hell, arena and some others.
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Eoserv classes: Forum ghost, test player, ex-server owner, TOP 50, mapper & an
oldbie
13 years, 36 weeks ago
Post #48586 Re: Can any1 help me with #warp commands


it didnt work lol i did step by step do u have teamviewer maybe u can help me msg me :)

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stay tuned.
13 years, 36 weeks ago
Post #48587 Re: Can any1 help me with #warp commands
andrewbob1 posted: (6th Sep 2010 07:40 pm)


it didnt work lol i did step by step do u have teamviewer maybe u can help me msg me :)


Errors? if it compiled fine then it should work...
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Eoserv classes: Forum ghost, test player, ex-server owner, TOP 50, mapper & an
oldbie
13 years, 36 weeks ago
Post #48588 Re: Can any1 help me with #warp commands

How do i compile? =D

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stay tuned.
13 years, 36 weeks ago
Post #48589 Re: Can any1 help me with #warp commands
andrewbob1 posted: (6th Sep 2010 07:50 pm)

How do i compile? =D


Sigh... I am not mood to explain step by step how you compile this...
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Eoserv classes: Forum ghost, test player, ex-server owner, TOP 50, mapper & an
oldbie
13 years, 36 weeks ago
Post #48592 Re: Can any1 help me with #warp commands

are you compiling from a new rev or a already compiled one?

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http://www.torn.com/478456
13 years, 36 weeks ago
Post #48594 Re: Can any1 help me with #warp commands

im using rev 189 or somthing like that xD

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stay tuned.
13 years, 36 weeks ago
Post #48750 Re: Can any1 help me with #warp commands

ty i was going to do this on mine but this helps


13 years, 36 weeks ago
Post #48752 Re: Can any1 help me with #warp commands

https://eoserv.net/forum/topic/155&p=1

https://eoserv.net/forum/topic/1554

https://eoserv.net/forum/topic/5139

(: Just a few compile guides ;)


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If money doesn't grow on trees, then why do banks have branches?
13 years, 36 weeks ago
Post #102940 Re: Can any1 help me with #warp commands


"On Talk.cpp add this on player commands under "#":"

 

I cant find this "#":

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Nice, Get Hacked Bro.
12 years, 36 weeks ago
Post #102944 Re: Can any1 help me with #warp commands

Use the search bar for  - "Adding Commands" or something, You need to know how to add commands before you ask for a command.

12 years, 36 weeks ago
Post #102945 Re: Can any1 help me with #warp commands

You actually need to add the # section....

12 years, 36 weeks ago
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EOSERV Forum > EOSERV > Can any1 help me with #warp commands