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EODev V0.2
Author Message
Post #44322 Re: Test Release >>> EODev v1.0

Ey but Hotdog did you make this yourself or did you make it from sausages source? :p anywayz it's still nice work only i can't paste the login screen D:

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 49 weeks ago
Post #44389 Re: Test Release >>> EODev v1.0

Yes I created it myself, but I found out how maps & pub files are loaded via sausages eoserv source.

Edit: Version 1.1 Released.

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Hmm.
15 years, 49 weeks ago
Post #44422 Re: Release EODev v1.1

Hey it actually runs for XP now. Anyway.. when logging in the console says connected. I'm like ok and now? pressing the play game button again. Then it says; Already connected. Hmm.. I "tried" login on LOCALHOST:8078.

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"Pineapples and shit."
15 years, 48 weeks ago
Post #44428 Re: Release EODev v1.1


Thats very strange...Have you got atleast Framework 3.5? Also, it doesn't display a login box at all right? Could you tell me the server your using? It certainly doesn't work on main xD

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Hmm.
15 years, 48 weeks ago
Post #44429 Re: Release EODev v1.1

I'm using EOSERV and no there comes no login screen. and I'm connecting to localhost + I got Frameworks 4.0 if I'm correct.

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"Pineapples and shit."
15 years, 48 weeks ago
Post #44430 Re: Release EODev v1.1

This program crashed my gfx! All is black!

15 years, 48 weeks ago
Post #44432 Re: Release EODev v1.1

Your fail, because it didn't for me.

15 years, 48 weeks ago
Post #44453 Re: Release EODev v1.1
Jimmyee posted: (21st Jul 2010 12:36 pm)

Your fail, because it didn't for me.


Because it didn't work for you doesn't mean its a fail.

It does for me now, Nice!.
15 years, 48 weeks ago
Post #44496 Re: Release EODev v1.1
xIFearlessIxx posted: (21st Jul 2010 07:05 pm)

Jimmyee posted: (21st Jul 2010 12:36 pm)

Your fail, because it didn't for me.


Because it didn't work for you doesn't mean its a fail.

It does for me now, Nice!.


I think he was talking about qustavo.If not though, I do apologize, This is my first release on using an MDX Application and without the proper required files, its not very reliable. I'm currently looking for ways to make it as optimized as possible. Also, this application is madeusing.NET3.5, so .NET 4.0 might have some conflicts. Sorry =/ Implanning to make the application build in .NET 4.0 as soon as I get it. If you are experiencing any errors, could you please tell me what it is thats not working? Thanks =].
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Hmm.
15 years, 48 weeks ago
Post #44500 Re: Release EODev v1.1

I  can click on play game and type in my username but i can not type in my password?

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 48 weeks ago
Post #44501 Re: Release EODev v1.1


You must press "tab" to switch account box's. You cant click on password box to login yet. Ill implement it next release =]

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Hmm.
15 years, 48 weeks ago
Post #44505 Re: Release EODev v1.1

Nice work Hotdog :p

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 48 weeks ago
Post #48253 Re: EODev V0.2


Incredibump, New version ;]

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Hmm.
15 years, 42 weeks ago
Post #48258 Re: EODev V0.2

It says that my accounts doesnt exist but it does

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opensource isometric game engine ~ www.avac-engine.blogspot.com
15 years, 42 weeks ago
Post #48385 Re: EODev V0.2


Interesting, I just found a problem whereas the client reads the config.ini file on first run, then saves it to tempory data, Ive just removed this so it can read the config.ini file everytime on runtime. What I'm saying is, did you connect to a server, then attempted to connect to adifferentserver with different accounts? That could result in the account not existing as the client is still connecting to your first server of choice.. 

Edit: Ill update a fix, along with a few other login fix's that might help :]

Edit2: http://www.mediafire.com/?uownhnxtp2uvjo6 <- Try this,

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Hmm.
15 years, 42 weeks ago
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