Festa
Joined: 26th Nov 2009
Posts: 334
Re: seose-con stat is not working
You could try editing your class.xini file so when you add stat points they can be added to your health, I'm not sure but that could be the problem.
16 years, 16 weeks ago
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Re: seose-con stat is not working
can you shoiw me what the file is soposed to look like so i can see if mine is right
16 years, 15 weeks ago
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Re: seose-con stat is not working
i'm pretty sure one of the things about seose is that this feature of stats was never implemented. So for now, you won't be able to increase your hp by adding con stats unless you switch to eoserv. ---
class EOSERV {
Programmer | Oldbie
Open source EO Client: https://github.com/ethanmoffat/EndlessClient
};
16 years, 15 weeks ago
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adrain
Joined: 5th Jan 2010
Posts: 74
Re: seose-con stat is not working
its possible for con to work in seose
16 years, 15 weeks ago
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Re: seose-con stat is not working
this is what the doc looks like pls tell me if it is right
<!DOCTYPE xini >
/*
** Class.xini
** Sordies Endless Online Server Emulator
** Player class information
*/
[classes]
{
/* Peasant */
[class1]
{
HP = "10 + ($con * 3)"
TP = "5"
SP = "10 + ($level * 2)"
Damage = "$str / 5"
Accuracy = "$agi / 5"
Evade = "$agi / 3"
Armor = "0"
Weight = "50 + $level + $str"
}
/* Priest */
[class2]
{
HP = "10 + ($con * 3) + $level"
TP = "10 + ($int * 3) + $level"
SP = "10 + ($level * 2)"
Damage = "$int / 3"
Accuracy = "($agi / 5) + ($int / 2)"
Evade = "$agi / 3"
Armor = "0"
Weight = "50 + $level + $str"
}
/* M$agician */
[class3]
{
HP = "10 + ($con * 3) + $level"
TP = "10 + ($wis * 3) + $level"
SP = "10 + ($level * 2)"
Damage = "$wis / 3"
Accuracy = "($agi / 5) + ($wis / 2)"
Evade = "$agi / 3"
Armor = "0"
Weight = "50 + $level + $str"
}
/* Rogue */
[class4]
{
HP = "10 + ($con * 3) + $level"
TP = "5"
SP = "10 + ($level * 2) + $con"
Damage = "($agi / 3) + ($str / 5)"
Accuracy = "$agi + ($cha / 5)"
Evade = "$agi + ($cha / 5)"
Armor = "0"
Weight = "50 + $level + $str"
}
/* Archer */
[class5]
{
HP = "10 + ($con * 3) + $level"
TP = "5"
SP = "10 + ($level * 2) + $con"
Damage = "($agi / 5) + ($str / 3)"
Accuracy = "$agi + ($cha / 5)"
Evade = "$agi + ($cha / 5)"
Armor = "0"
Weight = "50 + $level + $str"
}
/* Warrior */
[class6]
{
HP = "10 + ($con * 3) + $level + $str"
TP = "5"
SP = "10 + ($level * 2) + $str"
Damage = "$str / 2"
Accuracy = "($agi / 3) + ($cha / 5)"
Evade = "($agi / 3) + ($cha / 5)"
Armor = "$con / 5"
Weight = "50 + $level + $str"
}
/* Summoner */
[class7]
{
HP = "10 + ($con * 3) + $level"
TP = "10 + ($wis * 3) + $level"
SP = "10 + ($level * 2)"
Damage = "$wis / 3"
Accuracy = "($agi / 5) + ($wis / 2)"
Evade = "$agi / 3"
Armor = "0"
Weight = "50 + $level + $str"
}
/* High Priest */
[class8]
{
HP = "10 + ($con * 3) + $level"
TP = "10 + ($wis * 3) + $level"
SP = "10 + ($level * 2)"
Damage = "$wis / 3"
Accuracy = "($agi / 5) + ($wis / 2)"
Evade = "$agi / 3"
Armor = "0"
Weight = "50 + $level + $str"
}
}
16 years, 15 weeks ago
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Re: seose-con stat is not working
ok this is an easy fix, u see on peasant class, where it says hp the top line, well as a peasnat the con does increase hp and regen rate, just make the other classes like this line.
16 years, 15 weeks ago
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