vysen

Joined: 29th Mar 2009
Posts: 117
NPC's breaking the map/Moving objects/tiles not working.
Well.. NPC's seem to break the maps, and certain motioned objects/tiles end up showing the 4 seperate images, rather than actually looping through the 4 images.
My guess on the NPC problem is that the EOsep editer's NPC placement can fix this, but I haven't quite tested it.
As for tiles, I haven't really looked or bothered with a fix.
And oddly I noticed one day I couldnt load original EO maps using the editer, and strangely today it all of a sudden loaded.
ALSO I find strange crash errors on the editer when I try to add warps on certain tile specs. error: (failure to load tile 0/4)
Anyone else come around any of these problems? Or fix them?
I've lurked around slightly for some of these problems but didn't find much. Maybe I just didn't search the right key words. Lol.
Edit: Well... Hm. The NPC thing was weird. I merely deleted my last new map I made, and remade it. (using same NPC specs by the way.) and it worked, along with every other map. See, I figured MAYBE my pub file corrupted since EVERY map with NPCS broke but obviously not. Lol I also
triplechecked to make sure i didnt mess up the NPC spec's, but I didnt. :P
Took me until today to bother trying to fix all this and I did. Answered my own questions.
14 years, 7 weeks ago
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Bladex

Joined: 24th Jan 2010
Posts: 1048
Re: NPC's breaking the map/Moving objects/tiles not working.
thats how you learn best
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"With your feet steady and firm on the ground soar high and ignore limitations" -Bladex
EOSERV Class : Pixel Artist, Grammar Nazi, Server Owner, Mapping Artist, Server Coder, Test Player,
The Game Maker
14 years, 6 weeks ago
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vysen

Joined: 29th Mar 2009
Posts: 117
Re: NPC's breaking the map/Moving objects/tiles not working.
Bladex posted: (11th May 2012, 12:18 am)
thats how you learn best
Yeah I know. I at first figured it was just a basic map editer glitch, so I wanted someone to tell me so before I bothered to just find out I can't fix it.
Eventually, I bothered to use common sense and realize it can't be, and that digging into the problem was worth it. xD
14 years, 6 weeks ago
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Bladex

Joined: 24th Jan 2010
Posts: 1048
Re: NPC's breaking the map/Moving objects/tiles not working.
the eoserv community does get tired sometimes trying to answer questions thats happened to me a lot of times when it comes to coding but then i learned better trying to solve the problem myself it does take me like 2-3 hours figuring it out only to find out its a very simple problem to fix now
it cant harm me next time
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"With your feet steady and firm on the ground soar high and ignore limitations" -Bladex
EOSERV Class : Pixel Artist, Grammar Nazi, Server Owner, Mapping Artist, Server Coder, Test Player,
The Game Maker
14 years, 6 weeks ago
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vysen

Joined: 29th Mar 2009
Posts: 117
Re: NPC's breaking the map/Moving objects/tiles not working.
Yeah, I mean I always try to solve my own problems.
Only time I normally post a question is when I think it's one someone else might need answered themselves.
Basically just to reference the answer for the community, maybe try and lighten everyone up. Lol
14 years, 6 weeks ago
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Re: NPC's breaking the map/Moving objects/tiles not working.
Maybe you should ask for a moderator or an admin to delete this thread, because it was answered by yourself though. Maybe you should request. :)
14 years, 5 weeks ago
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vysen

Joined: 29th Mar 2009
Posts: 117
Re: NPC's breaking the map/Moving objects/tiles not working.
Well to reply means I am doing what you just did. Which is reviving a dead topic. So try not to do that yourself either lol.
I never requested this to be deleted as I believe since it is a forum, deleting answered topics is incredibly stupid and leads to topics over the same question being posted a hundred times. I could have deleted my old post, and wrote deleted all over everything and left basically a troll
post, or kept everything, left that I answered it myself, and if anyone else occurs the same error, they could post on here or message me and i'd tell them what I did to fix it.
14 years, 5 weeks ago
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Re: NPC's breaking the map/Moving objects/tiles not working.
vysen posted: (21st May 2012, 03:55 pm)
Well to reply means I am doing what you just did. Which is reviving a dead topic. So try not to do that yourself either lol.
I never requested this to be deleted as I believe since it is a forum, deleting answered topics is incredibly stupid and leads to topics over the same question being posted a hundred times. I could have deleted my old post, and wrote deleted all over everything and left basically a troll
post, or kept everything, left that I answered it myself, and if anyone else occurs the same error, they could post on here or message me and i'd tell them what I did to fix it.
Well that's simply my opinion. :)
14 years, 5 weeks ago
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