Topic is locked.
Page: << 1 >>
GFX ID
Author Message
Post #140702 GFX ID

Okay, not the GFX folders, but the IDs in the folders. Ive been lazily doing this and was wondering if anyone knows the actual formula to figure these out.  Being a math major if no one answers ill post it myself when i find time xD, but until then i do not know specifically, and cannot find the specific formulas. ;P

14 years, 9 weeks ago
Post #140703 Re: GFX ID

you just have to look at each one and note the spacing between the last frame and the first frame of the next item in each gfx file.. they use different intervals in different files

---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
14 years, 9 weeks ago
Post #140707 Re: GFX ID

Well I realize that, but it gets hasslesome. I understand the by hand method lol, i was curious if anyone took the time to make a formula for it. xD Guess not.

14 years, 9 weeks ago
Post #140709 Re: GFX ID

A pixeler on an old server of mine had trouble figuring out the intervals too so wrote a small application to help them out after I tried explaining it multiple times....If you look at the order of them tho the pattern is pretty easy to figure out...Sorry I wasn't much help as I don't remember the intervals because it's been about 3 years since I actually ran a server.

14 years, 9 weeks ago
Post #140710 Re: GFX ID


if you are talking about like if your adding armors/weps what the gfx id would be for gfx line 8901. i dont think there has been a list posted. but i could be wronge.

---
Think Outside The Box.

..............Skids in my Undies........
...............Cut And Paste............
14 years, 9 weeks ago
Post #140734 Re: GFX ID

I think out of everyone Make understands the most of what im saying.  This isnt that hard to figure out, im about to try to spend some time today or over the weekend making a formula for all of the GFX folders and i'll be posting it.  Problem is not only am I with my girlfriend, butits420 friends. Understand my busy schedule lols.  Smoke Trees, Not people! :D

Oh and Edit: Someone made a single post on this but it was only a single specific folder's GFX id's, thats what sparked my curiosity. Since then it's been on the back-log of my to do list, and since Plasma released his EOGFX, I assume everyone and their sister is going to be playing with the EOclients GFX :P

If anyone wants to post this themselves and save me time, Go for it. Other than that i assume those who do know are stingy, or no one actually bothered with this, and i'll just release it on my own time. :D

And if one of you post "JUST LEWK AT LAST GFX ID U HAS, AND GO UP N DOWN FROM THERZ" or "JUST PATCH OVRZ OLD GFX ID'S".. Im gonna be pretty angry because thats not what I said, it isnt HOW to find it(By hand), but rather a formula to make it EASIER to find. EOserv and its related projects are normally about User-Friendly stuff. If people arent smart enough to compile eoserv, or take the time to read up how to do it, Does anyone honestly believe they are smart enough to understand the "By Hand" Method of obtaining id's, or take the time to do so? I think not! :P

14 years, 9 weeks ago
Post #140737 Re: GFX ID

Ive just gotten used to doing it with a calculator every time


---
Beware of your thoughts, they become your words. Beware of your words, they become your actions.
Beware of your actions, they become your habits. Beware of your habits, they become your character.
Beware of your character, it becomes your destiny.
- Unknown
14 years, 9 weeks ago
Post #140745 Re: GFX ID


There is a formula, I'll have to pull it out but it is something like this.

 

100 + (pose number) + (number of frames per item * graphic id) This works with every egf except races since it is only in one bitmap.

I have actually started writing a .net library for the graphics side of this. 

---
Andrewbob - I would be on the fucking copter of rofls

Programmer, Web Developer, and Graphics Designer
14 years, 9 weeks ago
Post #140813 Re: GFX ID

Wow, I realize how easy it actually was. I only took a short look at it and assumed it was done in an irregular fashion, but after really going through it i realized I was wrong xD

14 years, 9 weeks ago
Page: << 1 >>
Topic is locked.