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| Re: Indie Opportunity
2
Very nice work guys. I love your UI... its so relaxing for the eyes. Very clever idea the underwater stages. All your pixels are great. I love when a small group of guys doing a so professional work like yours. Gaming community needs teams like yours. I hope you the best for your game, looking forward to try it when will be released, thanks to Stava that indroduce you to me. Fun Facts Your game's name is greek and means "whispers". I was wondering where you get that name from, because is written totally with right greek spelling. If i wanted to write that word with english letters, i would make it like that. But i found a wrong on how it sounds (in case you inspired from the greek word. If not then forget my words). You say that Psithyroi pronounced like: (Si-thy-roi). "Ps" should sounds like the "ps" in word "rapsody" and "th" sounds like "th" in word "theater" the words "oi" sounds like "e" on word "tea". So in case you
inspired from the greek word then it should pronounced like that: (Pse-the-re) where the letter "e" sounds like that i said above on word "tea". --- "We will not say thereafter that the Greeks fight like heroes, but heroes fight like the Greeks" Winston Churchill
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| Re: Indie Opportunity
1
Oh, I saw the art and I have to say it's pretty good! Plus the game looks cool! I'd play it :o --- Auto-bots, roll out!
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| Re: Indie Opportunity
1
Flazex it lacks contrast, wouldn't fit the colorful style of the game. And we use black outlines :) Also you could work on the shading some more.. The design is not bad, I'd like to see more :)
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| Re: Indie Opportunity
0
I enjoy programming :D Sadly enough, being full-time student occupies a great deal of my time(If work didn't do that already). I did however want to let you know that this looks like it'll be great, and I'd love to become a part of the community! Can't wait till Beta :P Keep up the good work. On another note: I love the colors :3
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| Re: Indie Opportunity
0
daytaurato posted: (20th Jan 2012, 03:49 pm) The name was quite random and the game concept started with one of Indie Opportunities founder, Kevin. Though in the future we plan on implementing a whisper system hopefully where players will hear random whispers either leading them into a treasure trail, or a monster hunt. Who knows.
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| Re: Indie Opportunity
2
stava posted: (21st Jan 2012, 12:47 am) I attempted a little armor, but I didn't like how the body plate looked so I just stopped. Here's where I stopped:
xDI was never really any good at plated armors anyways.
--- Yep.
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| Re: Indie Opportunity
0
stava posted: (21st Jan 2012, 12:47 am) Ah, I see. Also, I'm not very good at picking colors. :< Edit: I made a new armor. I kind of mixed the plate up. I looked at Caleb's try for a plate reference.Also, the shoulders... I don't even know why I put the spikes in. --- Auto-bots, roll out!
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| Re: Indie Opportunity
1
We've started a secret mobile dev that can not be talked about until we've gotten a demo completed, but Psithyroi goes on. We've been doing a lot, and little time to update everything but below is a preview of our newest monster. Enjoy and stay tuned! If you have a deviant, please watch us
here
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| Re: Indie Opportunity
0
Wow is all I can say. If I could, I would love to be a part of this project, however I doubt I have sufficient time to contribute. If anything changes, I'll be sure to inbox you, but until then you have my full support in the regards of PO. Also @ Stava - If you have time, I'd love to msn you about this project :D. Hit me up if you want :) --- Oh, it's you. [Omni, Seraphim, Idea, Returnity]
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| Re: Indie Opportunity
1
Hello there EOSERV Community, Just thought I'd post here to firstly Introduce myself as a formal member of Indie Opportunity helping with the Web Development team and also to provide you guys with a little update with what I and my colleague's have been up to over the past few weeks. Here at Indie Opportunity, I've been helping out with the Shadow Legions project which so far is going at a very fast pace with our project plan almost completely laid out, we're steaming ahead with development currently supporting up to 3 characters per account with fully customisable character equipment. We've got a lot more planned for this game to create a truly unique experience for the text based MMORPG genre. Once we have a final list of Game play features I'll be sure to update this post with a simple list to give you a flavour of what to expect upon full release of this project. ~Dan --- If money doesn't grow on trees, then why do banks have branches?
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| Re: Indie Opportunity
0
DanScott posted: (29th Jan 2012, 11:11 pm)Either that is a really fucked up "w" or the game is called Shadon Legion, anyways congratulations I'm looking forward to this game. --- May the odds be ever in your favour.
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| Re: Indie Opportunity
0
Minerva posted: (29th Jan 2012, 11:20 pm)DanScott posted: (29th Jan 2012, 11:11 pm)Either that is a really fucked up "w" or the game is called Shadon Legion, anyways congratulations I'm looking forward to this game. Funny you should say that, there was just a discussion about the game graphics and how they're going to need to be re-done as the graphics we have for it at this moment in time are from a template that was sold to our project leaders friend who then sold it to us, so the chances of us being able to get a free graphical update will be less than likely, so we're expected to have the UI given a new lick of paint :') --- If money doesn't grow on trees, then why do banks have branches?
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| Re: Indie Opportunity
0
im still pending ;/
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| Re: Indie Opportunity
1
So, Legend has been working on the GUI. A lot of still needs to be changed and cleaned up.
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Iron Armor
xD
I looked at Caleb's try for a plate reference.

