Parts in bold are the minimum amount of the command you must type
eg. $warptome -> $warpt Sausage

Access levels listed are only default values and may differ from server to server.

CommandAccessDescription
$item (id)Light Guide Returns information about an item (Not implemented)
$npc (id)Light Guide Returns information about an NPC (Not implemented)
$spell (id)Light Guide Returns information about a spell (Not implemented)
$class (id)Light Guide Returns information about a class (Not implemented)
$info (name)Light Guide Returns information about a character
$kick (name)Light Guide Disconnect a player from the server
$skick (name)Game Master Silently disconnect a player from the server (Not implemented)
$ban (name) [time=2h]Guardian Ban a player from the server
time examples: 2h, 1d
$sban (name) [time=2h]Game Master Silently ban a player from the server (Not implemented)
time examples: 2h, 1d
$jail (name)Light Guide Sends a player to jail
$sjail (name)Game Master Silently sends a player to jail (Not implemented)
$warp (map) (x) (y)Guardian Warp to a specific location
$warptome (name)Guardian Warp a character to your position
$warpmeto (name)Guardian Warp yourself to a character's position
$evacuateGuardian Evacuates a map (Not implemented)
$shutdownHigh Game Master Shut down the server
$rehashHigh Game Master Reload the server configuration files (config.ini, admin.ini)
$sitem (id) [amount=1]Game Master Spawns an item in your inventory
$ditem (id) [amount=1] [x] [y]Game Master Drop an item (lore or not) anywhere on the map (must have the item)
x and y default to your location
$learn (id) [skilllevel=0]Guardian Learn a spell (Not implemented)
$quake [strength=5]Guardian Shakes the map (strength is between 1 and 8)
$setX (character) (value)Game Master Changes players stats (Not implemented)
The following can replace X: level, exp, str, int, wis, agi, con, cha, statpoints, skillpoints, title, partner, home, homemap, homex, homey, gender, hairstyle, haircolor, race, guild, guildrank, karma
$strip (character)Game Master Unequip all of a player's items (Not implemented)