Character Member List
This is the complete list of members for
Character, including all inherited members.
| Accessory enum value | Character | |
| accuracy | Character | |
| AddItem(int item, int amount) | Character | |
| admin | Character | |
| AdminWalk(int direction) | Character | |
| agi | Character | |
| Armlet1 enum value | Character | |
| Armlet2 enum value | Character | |
| Armor enum value | Character | |
| armor | Character | |
| Attack(int direction) | Character | |
| bank | Character | |
| bankmax | Character | |
| Belt enum value | Character | |
| Boots enum value | Character | |
| Bracer1 enum value | Character | |
| Bracer2 enum value | Character | |
| CalculateStats() | Character | |
| cha | Character | |
| Character(std::string name) | Character | |
| clas | Character | |
| con | Character | |
| Create(Player *, std::string name, int gender, int hairstyle, int haircolor, int race) | Character | [static] |
| Delete(std::string name) | Character | [static] |
| DelItem(int item, int amount) | Character | |
| direction | Character | |
| Emote(int emote) | Character | |
| Equip(int item, int subloc) | Character | |
| EquipLocation enum name | Character | |
| evade | Character | |
| Exists(std::string name) | Character | [static] |
| exp | Character | |
| gender | Character | |
| Gloves enum value | Character | |
| goldbank | Character | |
| guild | Character | |
| guild_rank | Character | |
| guild_tag | Character | |
| haircolor | Character | |
| hairstyle | Character | |
| HasItem(int item) | Character | |
| Hat enum value | Character | |
| home | Character | |
| hp | Character | |
| id | Character | |
| InRange(int x, int y) | Character | |
| InRange(Character *) | Character | |
| InRange(Map_Item) | Character | |
| intl | Character | |
| inventory | Character | |
| karma | Character | |
| level | Character | |
| map | Character | |
| mapid | Character | |
| maxdam | Character | |
| maxhp | Character | |
| maxsp | Character | |
| maxtp | Character | |
| maxweight | Character | |
| mindam | Character | |
| Msg(Character *from, std::string message) | Character | |
| name | Character | |
| Necklace enum value | Character | |
| online | Character | |
| PaddedGuildTag() | Character | |
| paperdoll | Character | |
| partner | Character | |
| party | Character | |
| player | Character | |
| race | Character | |
| Ring1 enum value | Character | |
| Ring2 enum value | Character | |
| Save() | Character | |
| Shield enum value | Character | |
| Sit(int sit_type) | Character | |
| sitting | Character | |
| skillpoints | Character | |
| spawnmap | Character | |
| spawnx | Character | |
| spawny | Character | |
| spells | Character | |
| Stand() | Character | |
| statpoints | Character | |
| str | Character | |
| title | Character | |
| tp | Character | |
| Unequip(int item, int subloc) | Character | |
| unregister_npc | Character | |
| usage | Character | |
| ValidName(std::string name) | Character | [static] |
| visible | Character | |
| Walk(int direction) | Character | |
| Warp(int map, int x, int y, int animation=WARP_ANIMATION_NONE) | Character | |
| warp_anim | Character | |
| Weapon enum value | Character | |
| weight | Character | |
| wis | Character | |
| x | Character | |
| y | Character | |
| ~Character() | Character | |